skia2/include
Brian Salomon b5086961f3 Add matrix stack to SkAtlasTextTarget.
Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector.

Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd
Reviewed-on: https://skia-review.googlesource.com/84202
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-12-20 14:00:44 +00:00
..
android Add SK_API to APIs used by the android framework. 2017-09-21 18:14:36 +00:00
atlastext Add matrix stack to SkAtlasTextTarget. 2017-12-20 14:00:44 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Reland "Hide SkEncodedInfo" 2017-12-05 19:28:08 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core move SkWriteBuffer.h to src 2017-12-20 03:20:43 +00:00
effects Revert "Alloc glyph image correctly for SkMask::k3D_Format." 2017-11-14 16:16:45 +00:00
encode Revert "Add an Option for orientation on JPEG encodes" 2017-10-18 18:09:47 +00:00
gpu Add matrix stack to SkAtlasTextTarget. 2017-12-20 14:00:44 +00:00
pathops Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
ports removed dead code behind legacy fontmgr api flag 2017-10-11 15:18:57 +00:00
private GOOGLE3 -> SK_BUILD_FOR_GOOGLE3 2017-12-19 14:42:16 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils Fix alpha contribution to tonal color. 2017-12-19 19:27:06 +00:00
views Remove more views code, just to simplify things 2017-12-01 17:12:49 +00:00