skia2/tools/fiddle/fiddle_main.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

342 lines
11 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <cstdio>
#include <cstdlib>
#include <sstream>
#include <string>
#include "src/core/SkAutoPixmapStorage.h"
#include "src/core/SkMipMap.h"
#include "src/core/SkUtils.h"
#include "tools/flags/CommandLineFlags.h"
#include "tools/fiddle/fiddle_main.h"
static DEFINE_double(duration, 1.0,
"The total duration, in seconds, of the animation we are drawing.");
static DEFINE_double(frame, 1.0,
"A double value in [0, 1] that specifies the point in animation to draw.");
#include "include/gpu/GrBackendSurface.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGpu.h"
#include "tools/gpu/gl/GLTestContext.h"
// Globals externed in fiddle_main.h
sk_sp<GrTexture> backingTexture; // not externed
GrBackendTexture backEndTexture;
sk_sp<GrRenderTarget> backingRenderTarget; // not externed
GrBackendRenderTarget backEndRenderTarget;
sk_sp<GrTexture> backingTextureRenderTarget; // not externed
GrBackendTexture backEndTextureRenderTarget;
SkBitmap source;
sk_sp<SkImage> image;
double duration; // The total duration of the animation in seconds.
double frame; // A value in [0, 1] of where we are in the animation.
// Global used by the local impl of SkDebugf.
std::ostringstream gTextOutput;
// Global to record the GL driver info via create_grcontext().
std::ostringstream gGLDriverInfo;
void SkDebugf(const char * fmt, ...) {
va_list args;
va_start(args, fmt);
char formatbuffer[1024];
int n = vsnprintf(formatbuffer, sizeof(formatbuffer), fmt, args);
va_end(args);
if (n>=0 && n<=int(sizeof(formatbuffer))) {
gTextOutput.write(formatbuffer, n);
}
}
static void encode_to_base64(const void* data, size_t size, FILE* out) {
const uint8_t* input = reinterpret_cast<const uint8_t*>(data);
const uint8_t* end = &input[size];
static const char codes[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz0123456789+/";
while (input != end) {
uint8_t b = (*input & 0xFC) >> 2;
fputc(codes[b], out);
b = (*input & 0x03) << 4;
++input;
if (input == end) {
fputc(codes[b], out);
fputs("==", out);
return;
}
b |= (*input & 0xF0) >> 4;
fputc(codes[b], out);
b = (*input & 0x0F) << 2;
++input;
if (input == end) {
fputc(codes[b], out);
fputc('=', out);
return;
}
b |= (*input & 0xC0) >> 6;
fputc(codes[b], out);
b = *input & 0x3F;
fputc(codes[b], out);
++input;
}
}
static void dump_output(const void* data, size_t size,
const char* name, bool last = true) {
printf("\t\"%s\": \"", name);
encode_to_base64(data, size, stdout);
fputs(last ? "\"\n" : "\",\n", stdout);
}
static void dump_output(const sk_sp<SkData>& data,
const char* name, bool last = true) {
if (data) {
dump_output(data->data(), data->size(), name, last);
}
}
static sk_sp<SkData> encode_snapshot(const sk_sp<SkSurface>& surface) {
sk_sp<SkImage> img(surface->makeImageSnapshot());
return img ? img->encodeToData() : nullptr;
}
static SkCanvas* prepare_canvas(SkCanvas * canvas) {
canvas->clear(SK_ColorWHITE);
return canvas;
}
static bool setup_backend_objects(GrContext* context,
const SkBitmap& bm,
const DrawOptions& options) {
if (!context) {
return false;
}
auto resourceProvider = context->priv().resourceProvider();
GrSurfaceDesc backingDesc;
backingDesc.fFlags = kNone_GrSurfaceFlags;
backingDesc.fWidth = bm.width();
backingDesc.fHeight = bm.height();
// This config must match the SkColorType used in draw.cpp in the SkImage and Surface factories
backingDesc.fConfig = kRGBA_8888_GrPixelConfig;
backingDesc.fSampleCnt = 1;
if (!bm.empty()) {
SkPixmap originalPixmap;
SkPixmap* pixmap = &originalPixmap;
if (!bm.peekPixels(&originalPixmap)) {
return false;
}
SkAutoPixmapStorage rgbaPixmap;
if (kN32_SkColorType != kRGBA_8888_SkColorType) {
if (!rgbaPixmap.tryAlloc(bm.info().makeColorType(kRGBA_8888_SkColorType))) {
return false;
}
if (!bm.readPixels(rgbaPixmap)) {
return false;
}
pixmap = &rgbaPixmap;
}
int mipLevelCount = GrMipMapped::kYes == options.fMipMapping
? SkMipMap::ComputeLevelCount(bm.width(), bm.height())
: 1;
std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]);
texels[0].fPixels = pixmap->addr();
texels[0].fRowBytes = pixmap->rowBytes();
for (int i = 1; i < mipLevelCount; i++) {
texels[i].fPixels = nullptr;
texels[i].fRowBytes = 0;
}
backingTexture = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo, texels.get(),
mipLevelCount);
if (!backingTexture) {
return false;
}
backEndTexture = backingTexture->getBackendTexture();
if (!backEndTexture.isValid()) {
return false;
}
}
backingDesc.fFlags = kRenderTarget_GrSurfaceFlag;
backingDesc.fWidth = options.fOffScreenWidth;
backingDesc.fHeight = options.fOffScreenHeight;
backingDesc.fSampleCnt = options.fOffScreenSampleCount;
SkAutoTMalloc<uint32_t> data(backingDesc.fWidth * backingDesc.fHeight);
sk_memset32(data.get(), 0, backingDesc.fWidth * backingDesc.fHeight);
{
// This backend object should be renderable but not textureable. Given the limitations
// of how we're creating it though it will wind up being secretly textureable.
// We use this fact to initialize it with data but don't allow mipmaps
GrMipLevel level0 = { data.get(), backingDesc.fWidth*sizeof(uint32_t) };
sk_sp<GrTexture> tmp = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo,
&level0, 1);
if (!tmp || !tmp->asRenderTarget()) {
return false;
}
backingRenderTarget = sk_ref_sp(tmp->asRenderTarget());
backEndRenderTarget = backingRenderTarget->getBackendRenderTarget();
if (!backEndRenderTarget.isValid()) {
return false;
}
}
{
int mipLevelCount = GrMipMapped::kYes == options.fOffScreenMipMapping
? SkMipMap::ComputeLevelCount(backingDesc.fWidth, backingDesc.fHeight)
: 1;
std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]);
texels[0].fPixels = data.get();
texels[0].fRowBytes = backingDesc.fWidth*sizeof(uint32_t);
for (int i = 1; i < mipLevelCount; i++) {
texels[i].fPixels = nullptr;
texels[i].fRowBytes = 0;
}
backingTextureRenderTarget = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo,
texels.get(), mipLevelCount);
if (!backingTextureRenderTarget || !backingTextureRenderTarget->asRenderTarget()) {
return false;
}
backEndTextureRenderTarget = backingTextureRenderTarget->getBackendTexture();
if (!backEndTextureRenderTarget.isValid()) {
return false;
}
}
return true;
}
int main(int argc, char** argv) {
CommandLineFlags::Parse(argc, argv);
duration = FLAGS_duration;
frame = FLAGS_frame;
DrawOptions options = GetDrawOptions();
// If textOnly then only do one type of image, otherwise the text
// output is duplicated for each type.
if (options.textOnly) {
options.raster = true;
options.gpu = false;
options.pdf = false;
options.skp = false;
}
if (options.source) {
sk_sp<SkData> data(SkData::MakeFromFileName(options.source));
if (!data) {
perror(options.source);
return 1;
} else {
image = SkImage::MakeFromEncoded(std::move(data));
if (!image) {
perror("Unable to decode the source image.");
return 1;
}
SkAssertResult(image->asLegacyBitmap(&source));
}
}
sk_sp<SkData> rasterData, gpuData, pdfData, skpData;
SkColorType colorType = kN32_SkColorType;
sk_sp<SkColorSpace> colorSpace = nullptr;
if (options.f16) {
SkASSERT(options.srgb);
colorType = kRGBA_F16_SkColorType;
colorSpace = SkColorSpace::MakeSRGBLinear();
} else if (options.srgb) {
colorSpace = SkColorSpace::MakeSRGB();
}
SkImageInfo info = SkImageInfo::Make(options.size.width(), options.size.height(), colorType,
kPremul_SkAlphaType, colorSpace);
if (options.raster) {
auto rasterSurface = SkSurface::MakeRaster(info);
srand(0);
draw(prepare_canvas(rasterSurface->getCanvas()));
rasterData = encode_snapshot(rasterSurface);
}
if (options.gpu) {
std::unique_ptr<sk_gpu_test::GLTestContext> glContext;
sk_sp<GrContext> grContext = create_grcontext(gGLDriverInfo, &glContext);
if (!grContext) {
fputs("Unable to get GrContext.\n", stderr);
} else {
if (!setup_backend_objects(grContext.get(), source, options)) {
fputs("Unable to create backend objects.\n", stderr);
exit(1);
}
auto surface = SkSurface::MakeRenderTarget(grContext.get(), SkBudgeted::kNo, info);
if (!surface) {
fputs("Unable to get render surface.\n", stderr);
exit(1);
}
srand(0);
draw(prepare_canvas(surface->getCanvas()));
gpuData = encode_snapshot(surface);
}
}
if (options.pdf) {
SkDynamicMemoryWStream pdfStream;
auto document = SkPDF::MakeDocument(&pdfStream);
if (document) {
srand(0);
draw(prepare_canvas(document->beginPage(options.size.width(), options.size.height())));
document->close();
pdfData = pdfStream.detachAsData();
}
}
if (options.skp) {
SkSize size;
size = options.size;
SkPictureRecorder recorder;
srand(0);
draw(prepare_canvas(recorder.beginRecording(size.width(), size.height())));
auto picture = recorder.finishRecordingAsPicture();
SkDynamicMemoryWStream skpStream;
picture->serialize(&skpStream);
skpData = skpStream.detachAsData();
}
printf("{\n");
if (!options.textOnly) {
dump_output(rasterData, "Raster", false);
dump_output(gpuData, "Gpu", false);
dump_output(pdfData, "Pdf", false);
dump_output(skpData, "Skp", false);
} else {
std::string textoutput = gTextOutput.str();
dump_output(textoutput.c_str(), textoutput.length(), "Text", false);
}
std::string glinfo = gGLDriverInfo.str();
dump_output(glinfo.c_str(), glinfo.length(), "GLInfo", true);
printf("}\n");
return 0;
}