c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
35 lines
699 B
C++
35 lines
699 B
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SvgSlide_DEFINED
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#define SvgSlide_DEFINED
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#include "tools/viewer/Slide.h"
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class SkSVGDOM;
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class SvgSlide final : public Slide {
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public:
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SvgSlide(const SkString& name, const SkString& path);
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void load(SkScalar winWidth, SkScalar winHeight) override;
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void unload() override;
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SkISize getDimensions() const override;
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void draw(SkCanvas*) override;
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private:
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const SkString fPath;
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SkSize fWinSize = SkSize::MakeEmpty();
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sk_sp<SkSVGDOM> fDom;
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typedef Slide INHERITED;
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};
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#endif // SvgSlide_DEFINED
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