skia2/tests/sksl/fp/GrChildProcessorSampleMatrixAndCoords.cpp
John Stiles bfc9be0f77 Migrate SkSL test inputs to the resources/ directory.
This will allow us to load these inputs for unit testing in `dm`.

Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-01-22 18:57:29 +00:00

64 lines
2.9 KiB
C++

/**************************************************************************************************
*** This file was autogenerated from GrChildProcessorSampleMatrixAndCoords.fp; do not modify.
**************************************************************************************************/
#include "GrChildProcessorSampleMatrixAndCoords.h"
#include "src/core/SkUtils.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLChildProcessorSampleMatrixAndCoords : public GrGLSLFragmentProcessor {
public:
GrGLSLChildProcessorSampleMatrixAndCoords() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrChildProcessorSampleMatrixAndCoords& _outer = args.fFp.cast<GrChildProcessorSampleMatrixAndCoords>();
(void) _outer;
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color");
fragBuilder->codeAppendf(
R"SkSL(float3x3 matrix = float3x3(float(%s.w));)SkSL"
, args.fUniformHandler->getUniformCStr(colorVar));
SkString _matrix0("matrix");
SkString _sample0 = this->invokeChildWithMatrix(0, args, _matrix0.c_str());
SkString _coords1 = SkStringPrintf("%s / 2.0", args.fSampleCoord);
SkString _sample1 = this->invokeChild(0, args, _coords1.c_str());
fragBuilder->codeAppendf(
R"SkSL(
return %s * %s;
)SkSL"
, _sample0.c_str(), _sample1.c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
}
UniformHandle colorVar;
};
GrGLSLFragmentProcessor* GrChildProcessorSampleMatrixAndCoords::onCreateGLSLInstance() const {
return new GrGLSLChildProcessorSampleMatrixAndCoords();
}
void GrChildProcessorSampleMatrixAndCoords::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
}
bool GrChildProcessorSampleMatrixAndCoords::onIsEqual(const GrFragmentProcessor& other) const {
const GrChildProcessorSampleMatrixAndCoords& that = other.cast<GrChildProcessorSampleMatrixAndCoords>();
(void) that;
return true;
}
GrChildProcessorSampleMatrixAndCoords::GrChildProcessorSampleMatrixAndCoords(const GrChildProcessorSampleMatrixAndCoords& src)
: INHERITED(kGrChildProcessorSampleMatrixAndCoords_ClassID, src.optimizationFlags()) {
this->cloneAndRegisterAllChildProcessors(src);
this->setUsesSampleCoordsDirectly();
}
std::unique_ptr<GrFragmentProcessor> GrChildProcessorSampleMatrixAndCoords::clone() const {
return std::make_unique<GrChildProcessorSampleMatrixAndCoords>(*this);
}
#if GR_TEST_UTILS
SkString GrChildProcessorSampleMatrixAndCoords::onDumpInfo() const {
return SkString();
}
#endif