b5c1a79b55
Change-Id: I9036b23df7279003a41f6189117fb7dec784ee2a Reviewed-on: https://skia-review.googlesource.com/c/192440 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Herb Derby <herb@google.com>
1145 lines
48 KiB
C++
1145 lines
48 KiB
C++
/*
|
|
* Copyright 2018 The Android Open Source Project
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "SkGlyphRunPainter.h"
|
|
|
|
#if SK_SUPPORT_GPU
|
|
#include "GrColorSpaceInfo.h"
|
|
#include "GrRenderTargetContext.h"
|
|
#include "SkGr.h"
|
|
#include "text/GrTextBlobCache.h"
|
|
#include "text/GrTextContext.h"
|
|
#endif
|
|
|
|
#include "SkColorFilter.h"
|
|
#include "SkDevice.h"
|
|
#include "SkDistanceFieldGen.h"
|
|
#include "SkDraw.h"
|
|
#include "SkFontPriv.h"
|
|
#include "SkMaskFilter.h"
|
|
#include "SkPaintPriv.h"
|
|
#include "SkPathEffect.h"
|
|
#include "SkRasterClip.h"
|
|
#include "SkRemoteGlyphCacheImpl.h"
|
|
#include "SkStrike.h"
|
|
#include "SkStrikeCache.h"
|
|
#include "SkTDArray.h"
|
|
#include "SkTraceEvent.h"
|
|
|
|
// -- SkGlyphCacheCommon ---------------------------------------------------------------------------
|
|
|
|
SkVector SkStrikeCommon::PixelRounding(bool isSubpixel, SkAxisAlignment axisAlignment) {
|
|
if (!isSubpixel) {
|
|
return {SK_ScalarHalf, SK_ScalarHalf};
|
|
} else {
|
|
static constexpr SkScalar kSubpixelRounding = SkFixedToScalar(SkGlyph::kSubpixelRound);
|
|
switch (axisAlignment) {
|
|
case kX_SkAxisAlignment:
|
|
return {kSubpixelRounding, SK_ScalarHalf};
|
|
case kY_SkAxisAlignment:
|
|
return {SK_ScalarHalf, kSubpixelRounding};
|
|
case kNone_SkAxisAlignment:
|
|
return {kSubpixelRounding, kSubpixelRounding};
|
|
}
|
|
}
|
|
|
|
// Some compilers need this.
|
|
return {0, 0};
|
|
}
|
|
|
|
SkIPoint SkStrikeCommon::SubpixelLookup(SkAxisAlignment axisAlignment, SkPoint position) {
|
|
// TODO: SkScalarFraction uses truncf to calculate the fraction. This should be floorf.
|
|
SkFixed lookupX = SkScalarToFixed(SkScalarFraction(position.x())),
|
|
lookupY = SkScalarToFixed(SkScalarFraction(position.y()));
|
|
|
|
// Snap to a given axis if alignment is requested.
|
|
if (axisAlignment == kX_SkAxisAlignment) {
|
|
lookupY = 0;
|
|
} else if (axisAlignment == kY_SkAxisAlignment) {
|
|
lookupX = 0;
|
|
}
|
|
|
|
return {lookupX, lookupY};
|
|
}
|
|
|
|
bool SkStrikeCommon::GlyphTooBigForAtlas(const SkGlyph& glyph) {
|
|
return glyph.fWidth > kSkSideTooBigForAtlas || glyph.fHeight > kSkSideTooBigForAtlas;
|
|
}
|
|
|
|
// -- SkGlyphRunListPainter ------------------------------------------------------------------------
|
|
SkGlyphRunListPainter::SkGlyphRunListPainter(
|
|
const SkSurfaceProps& props, SkColorType colorType, SkScalerContextFlags flags)
|
|
: fDeviceProps{props}
|
|
, fBitmapFallbackProps{SkSurfaceProps{props.flags(), kUnknown_SkPixelGeometry}}
|
|
, fColorType{colorType}
|
|
, fScalerContextFlags{flags} {}
|
|
|
|
#if SK_SUPPORT_GPU
|
|
|
|
// TODO: unify with code in GrTextContext.cpp
|
|
static SkScalerContextFlags compute_scaler_context_flags(
|
|
const GrColorSpaceInfo& colorSpaceInfo) {
|
|
// If we're doing linear blending, then we can disable the gamma hacks.
|
|
// Otherwise, leave them on. In either case, we still want the contrast boost:
|
|
// TODO: Can we be even smarter about mask gamma based on the dest transfer function?
|
|
if (colorSpaceInfo.isLinearlyBlended()) {
|
|
return SkScalerContextFlags::kBoostContrast;
|
|
} else {
|
|
return SkScalerContextFlags::kFakeGammaAndBoostContrast;
|
|
}
|
|
}
|
|
|
|
SkGlyphRunListPainter::SkGlyphRunListPainter(
|
|
const SkSurfaceProps& props, const GrColorSpaceInfo& csi)
|
|
: SkGlyphRunListPainter(props, kUnknown_SkColorType, compute_scaler_context_flags(csi)) {}
|
|
|
|
SkGlyphRunListPainter::SkGlyphRunListPainter(const GrRenderTargetContext& rtc)
|
|
: SkGlyphRunListPainter{rtc.surfaceProps(), rtc.colorSpaceInfo()} {}
|
|
|
|
#endif
|
|
|
|
bool SkGlyphRunListPainter::ShouldDrawAsPath(
|
|
const SkPaint& paint, const SkFont& font, const SkMatrix& matrix) {
|
|
// hairline glyphs are fast enough so we don't need to cache them
|
|
if (SkPaint::kStroke_Style == paint.getStyle() && 0 == paint.getStrokeWidth()) {
|
|
return true;
|
|
}
|
|
|
|
// we don't cache perspective
|
|
if (matrix.hasPerspective()) {
|
|
return true;
|
|
}
|
|
|
|
return SkFontPriv::TooBigToUseCache(matrix, SkFontPriv::MakeTextMatrix(font), 1024);
|
|
}
|
|
|
|
static bool check_glyph_position(SkPoint position) {
|
|
// Prevent glyphs from being drawn outside of or straddling the edge of device space.
|
|
// Comparisons written a little weirdly so that NaN coordinates are treated safely.
|
|
auto gt = [](float a, int b) { return !(a <= (float)b); };
|
|
auto lt = [](float a, int b) { return !(a >= (float)b); };
|
|
return !(gt(position.fX, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) ||
|
|
lt(position.fX, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/)) ||
|
|
gt(position.fY, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) ||
|
|
lt(position.fY, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/)));
|
|
}
|
|
|
|
static SkMask create_mask(const SkGlyph& glyph, SkPoint position, const void* image) {
|
|
SkMask mask;
|
|
int left = SkScalarFloorToInt(position.fX);
|
|
int top = SkScalarFloorToInt(position.fY);
|
|
|
|
left += glyph.fLeft;
|
|
top += glyph.fTop;
|
|
|
|
int right = left + glyph.fWidth;
|
|
int bottom = top + glyph.fHeight;
|
|
|
|
mask.fBounds.set(left, top, right, bottom);
|
|
SkASSERT(!mask.fBounds.isEmpty());
|
|
|
|
mask.fImage = (uint8_t*)image;
|
|
mask.fRowBytes = glyph.rowBytes();
|
|
mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
|
|
|
|
return mask;
|
|
}
|
|
|
|
void SkGlyphRunListPainter::drawForBitmapDevice(
|
|
const SkGlyphRunList& glyphRunList, const SkMatrix& deviceMatrix,
|
|
const BitmapDevicePainter* bitmapDevice) {
|
|
ScopedBuffers _ = this->ensureBuffers(glyphRunList);
|
|
|
|
const SkPaint& runPaint = glyphRunList.paint();
|
|
// The bitmap blitters can only draw lcd text to a N32 bitmap in srcOver. Otherwise,
|
|
// convert the lcd text into A8 text. The props communicates this to the scaler.
|
|
auto& props = (kN32_SkColorType == fColorType && runPaint.isSrcOver())
|
|
? fDeviceProps
|
|
: fBitmapFallbackProps;
|
|
|
|
SkPoint origin = glyphRunList.origin();
|
|
for (auto& glyphRun : glyphRunList) {
|
|
const SkFont& runFont = glyphRun.font();
|
|
auto runSize = glyphRun.runSize();
|
|
|
|
if (ShouldDrawAsPath(runPaint, runFont, deviceMatrix)) {
|
|
SkMatrix::MakeTrans(origin.x(), origin.y()).mapPoints(
|
|
fPositions, glyphRun.positions().data(), runSize);
|
|
// setup our std pathPaint, in hopes of getting hits in the cache
|
|
SkPaint pathPaint(runPaint);
|
|
SkFont pathFont{runFont};
|
|
SkScalar textScale = pathFont.setupForAsPaths(&pathPaint);
|
|
|
|
auto pathCache = SkStrikeCache::FindOrCreateStrikeExclusive(
|
|
pathFont, pathPaint, props,
|
|
fScalerContextFlags, SkMatrix::I());
|
|
|
|
SkTDArray<PathAndPos> pathsAndPositions;
|
|
pathsAndPositions.setReserve(runSize);
|
|
SkPoint* positionCursor = fPositions;
|
|
for (auto glyphID : glyphRun.glyphsIDs()) {
|
|
SkPoint position = *positionCursor++;
|
|
if (check_glyph_position(position)) {
|
|
const SkGlyph& glyph = pathCache->getGlyphMetrics(glyphID, {0, 0});
|
|
if (!glyph.isEmpty()) {
|
|
const SkPath* path = pathCache->findPath(glyph);
|
|
if (path != nullptr) {
|
|
pathsAndPositions.push_back(PathAndPos{path, position});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// The paint we draw paths with must have the same anti-aliasing state as the runFont
|
|
// allowing the paths to have the same edging as the glyph masks.
|
|
pathPaint = runPaint;
|
|
pathPaint.setAntiAlias(runFont.hasSomeAntiAliasing());
|
|
|
|
bitmapDevice->paintPaths(
|
|
SkSpan<const PathAndPos>{pathsAndPositions.begin(), pathsAndPositions.size()},
|
|
textScale, pathPaint);
|
|
} else {
|
|
auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(
|
|
runFont, runPaint, props,
|
|
fScalerContextFlags, deviceMatrix);
|
|
|
|
// Add rounding and origin.
|
|
SkMatrix matrix = deviceMatrix;
|
|
matrix.preTranslate(origin.x(), origin.y());
|
|
SkPoint rounding = cache->rounding();
|
|
matrix.postTranslate(rounding.x(), rounding.y());
|
|
matrix.mapPoints(fPositions, glyphRun.positions().data(), runSize);
|
|
|
|
SkTDArray<SkMask> masks;
|
|
masks.setReserve(runSize);
|
|
const SkPoint* positionCursor = fPositions;
|
|
for (auto glyphID : glyphRun.glyphsIDs()) {
|
|
auto position = *positionCursor++;
|
|
if (check_glyph_position(position)) {
|
|
const SkGlyph& glyph = cache->getGlyphMetrics(glyphID, position);
|
|
const void* image;
|
|
if (!glyph.isEmpty() && (image = cache->findImage(glyph))) {
|
|
masks.push_back(create_mask(glyph, position, image));
|
|
}
|
|
}
|
|
}
|
|
bitmapDevice->paintMasks(SkSpan<const SkMask>{masks.begin(), masks.size()}, runPaint);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Getting glyphs to the screen in a fallback situation can be complex. Here is the set of
|
|
// transformations that have to happen. Normally, they would all be accommodated by the font
|
|
// scaler, but the atlas has an upper limit to the glyphs it can handle. So the GPU is used to
|
|
// make up the difference from the smaller atlas size to the larger size needed by the final
|
|
// transform. Here are the transformations that are applied.
|
|
//
|
|
// final transform = [view matrix] * [text scale] * [text size]
|
|
//
|
|
// There are three cases:
|
|
// * Go Fast - view matrix is scale and translate, and all the glyphs are small enough
|
|
// Just scale the positions, and have the glyph cache handle the view matrix transformation.
|
|
// The text scale is 1.
|
|
// * It's complicated - view matrix is not scale and translate, and the glyphs are small enough
|
|
// The glyph cache does not handle the view matrix, but stores the glyphs at the text size
|
|
// specified by the run paint. The GPU handles the rotation, etc. specified by the view matrix.
|
|
// The text scale is 1.
|
|
// * Too big - The glyphs are too big to fit in the atlas
|
|
// Reduce the text size so the glyphs will fit in the atlas, but don't apply any
|
|
// transformations from the view matrix. Calculate a text scale based on that reduction. This
|
|
// scale factor is used to increase the size of the destination rectangles. The destination
|
|
// rectangles are then scaled, rotated, etc. by the GPU using the view matrix.
|
|
void SkGlyphRunListPainter::processARGBFallback(
|
|
SkScalar maxGlyphDimension, const SkPaint& runPaint, const SkFont& runFont,
|
|
const SkMatrix& viewMatrix, SkScalar textScale, ARGBFallback argbFallback) {
|
|
SkASSERT(!fARGBGlyphsIDs.empty());
|
|
|
|
SkScalar maxScale = viewMatrix.getMaxScale();
|
|
|
|
// This is a conservative estimate of the longest dimension among all the glyph widths and
|
|
// heights.
|
|
SkScalar conservativeMaxGlyphDimension = maxGlyphDimension * textScale * maxScale;
|
|
|
|
// If the situation that the matrix is simple, and all the glyphs are small enough. Go fast!
|
|
bool useFastPath =
|
|
viewMatrix.isScaleTranslate() && conservativeMaxGlyphDimension <= maxGlyphDimension;
|
|
|
|
auto glyphIDs = SkSpan<const SkGlyphID>{fARGBGlyphsIDs};
|
|
|
|
// A scaled and translated transform is the common case, and is handled directly in fallback.
|
|
// Even if the transform is scale and translate, fallback must be careful to use glyphs that
|
|
// fit in the atlas. If a glyph will not fit in the atlas, then the general transform case is
|
|
// used to render the glyphs.
|
|
if (useFastPath) {
|
|
// Translate the positions to device space.
|
|
viewMatrix.mapPoints(fARGBPositions.data(), fARGBPositions.size());
|
|
for (SkPoint& point : fARGBPositions) {
|
|
point.fX = SkScalarFloorToScalar(point.fX);
|
|
point.fY = SkScalarFloorToScalar(point.fY);
|
|
}
|
|
|
|
auto positions = SkSpan<const SkPoint>{fARGBPositions};
|
|
argbFallback(runPaint,
|
|
runFont,
|
|
glyphIDs,
|
|
positions,
|
|
SK_Scalar1,
|
|
viewMatrix,
|
|
kTransformDone);
|
|
|
|
} else {
|
|
// If the matrix is complicated or if scaling is used to fit the glyphs in the cache,
|
|
// then this case is used.
|
|
|
|
// Subtract 2 to account for the bilerp pad around the glyph
|
|
SkScalar maxAtlasDimension = SkStrikeCommon::kSkSideTooBigForAtlas - 2;
|
|
|
|
SkScalar runFontTextSize = runFont.getSize();
|
|
|
|
// Scale the text size down so the long side of all the glyphs will fit in the atlas.
|
|
SkScalar reducedTextSize =
|
|
(maxAtlasDimension / conservativeMaxGlyphDimension) * runFontTextSize;
|
|
|
|
// If there's a glyph in the font that's particularly large, it's possible
|
|
// that fScaledFallbackTextSize may end up minimizing too much. We'd rather skip
|
|
// that glyph than make the others blurry, so we set a minimum size of half the
|
|
// maximum text size to avoid this case.
|
|
SkScalar fallbackTextSize =
|
|
SkScalarFloorToScalar(std::max(reducedTextSize, 0.5f * runFontTextSize));
|
|
|
|
// Don't allow the text size to get too big. This will also improve glyph cache hit rate
|
|
// for larger text sizes.
|
|
fallbackTextSize = std::min(fallbackTextSize, 256.0f);
|
|
|
|
SkFont fallbackFont{runFont};
|
|
fallbackFont.setSize(fallbackTextSize);
|
|
SkScalar fallbackTextScale = runFontTextSize / fallbackTextSize;
|
|
auto positions = SkSpan<const SkPoint>{fARGBPositions};
|
|
argbFallback(runPaint,
|
|
fallbackFont,
|
|
glyphIDs,
|
|
positions,
|
|
fallbackTextScale,
|
|
SkMatrix::I(),
|
|
kDoTransform);
|
|
}
|
|
}
|
|
|
|
// Beware! The following code will end up holding two glyph caches at the same time, but they
|
|
// will not be the same cache (which would cause two separate caches to be created).
|
|
template <typename ProcessPathsT, typename CreatorT>
|
|
void SkGlyphRunListPainter::drawGlyphRunAsPathWithARGBFallback(
|
|
const SkPaint& runPaint, const SkFont& runFont, CreatorT&& strikeCreator,
|
|
const SkGlyphRun& glyphRun, SkPoint origin, const SkMatrix& viewMatrix,
|
|
ProcessPathsT&& processPaths, ARGBFallback&& argbFallback) {
|
|
fARGBGlyphsIDs.clear();
|
|
fARGBPositions.clear();
|
|
ScopedBuffers _ = ensureBuffers(glyphRun);
|
|
SkScalar maxFallbackDimension{-SK_ScalarInfinity};
|
|
|
|
// setup our std runPaint, in hopes of getting hits in the cache
|
|
SkPaint pathPaint{runPaint};
|
|
SkFont pathFont{runFont};
|
|
|
|
// The factor to get from the size stored in the strike to the size needed for the source.
|
|
SkScalar strikeToSourceRatio = pathFont.setupForAsPaths(&pathPaint);
|
|
|
|
SkAutoDescriptor ad;
|
|
SkScalerContextEffects effects;
|
|
SkScalerContext::CreateDescriptorAndEffectsUsingPaint(
|
|
pathFont, pathPaint, fDeviceProps, fScalerContextFlags, SkMatrix::I(), &ad, &effects);
|
|
|
|
{
|
|
SkScopedStrike strike = strikeCreator(*ad.getDesc(), effects,
|
|
*pathFont.getTypefaceOrDefault());
|
|
|
|
// Four empty glyphs are expected; one for each horizontal subpixel position.
|
|
SkSTArray<4, const SkGlyph*> emptyGlyphs;
|
|
|
|
int glyphCount = 0;
|
|
const SkPoint* positionCursor = glyphRun.positions().data();
|
|
for (auto glyphID : glyphRun.glyphsIDs()) {
|
|
SkPoint glyphPos = origin + *positionCursor++;
|
|
|
|
if (std::any_of(emptyGlyphs.begin(), emptyGlyphs.end(),
|
|
[glyphID](const SkGlyph* g) { return g->getGlyphID() == glyphID; })) {
|
|
continue;
|
|
}
|
|
|
|
const SkGlyph& glyph = strike->getGlyphMetrics(glyphID, glyphPos);
|
|
if (glyph.isEmpty()) {
|
|
emptyGlyphs.push_back(&glyph);
|
|
} else if (glyph.fMaskFormat != SkMask::kARGB32_Format) {
|
|
if (strike->decideCouldDrawFromPath(glyph)) {
|
|
fGlyphPos[glyphCount++] = {&glyph, glyphPos};
|
|
} else {
|
|
// This happens when a bitmap-only font is forced to scale very large. This
|
|
// doesn't happen in practice.
|
|
emptyGlyphs.push_back(&glyph);
|
|
}
|
|
} else {
|
|
SkScalar largestDimension = std::max(glyph.fWidth, glyph.fHeight);
|
|
maxFallbackDimension = std::max(maxFallbackDimension, largestDimension);
|
|
fARGBGlyphsIDs.push_back(glyphID);
|
|
fARGBPositions.push_back(glyphPos);
|
|
}
|
|
}
|
|
|
|
if (glyphCount > 0) {
|
|
processPaths(SkSpan<const GlyphAndPos>{fGlyphPos, SkTo<size_t>(glyphCount)},
|
|
strike.get(),
|
|
strikeToSourceRatio);
|
|
}
|
|
}
|
|
|
|
if (!fARGBGlyphsIDs.empty()) {
|
|
this->processARGBFallback(
|
|
maxFallbackDimension, runPaint, glyphRun.font(), viewMatrix, strikeToSourceRatio,
|
|
std::move(argbFallback));
|
|
|
|
}
|
|
}
|
|
|
|
template <typename StrikeCreatorT, typename MasksT, typename PathsT>
|
|
void SkGlyphRunListPainter::drawGlyphRunAsBMPWithPathFallback(
|
|
const SkPaint& paint, const SkFont& font, StrikeCreatorT&& strikeCreator,
|
|
const SkGlyphRun& glyphRun, SkPoint origin, const SkMatrix& deviceMatrix,
|
|
MasksT&& processMasks, PathsT&& processPaths) {
|
|
|
|
SkAutoDescriptor ad;
|
|
SkScalerContextEffects effects;
|
|
|
|
SkScalerContext::CreateDescriptorAndEffectsUsingPaint(
|
|
font, paint, fDeviceProps, fScalerContextFlags, deviceMatrix, &ad, &effects);
|
|
|
|
SkTypeface* typeface = font.getTypefaceOrDefault();
|
|
SkScopedStrike strike = strikeCreator(*ad.getDesc(), effects, *typeface);
|
|
|
|
ScopedBuffers _ = this->ensureBuffers(glyphRun);
|
|
|
|
// Four empty glyphs are expected; one for each horizontal subpixel position.
|
|
SkSTArray<4, const SkGlyph*> emptyGlyphs;
|
|
|
|
SkMatrix mapping = deviceMatrix;
|
|
mapping.preTranslate(origin.x(), origin.y());
|
|
SkVector rounding = strike->rounding();
|
|
mapping.postTranslate(rounding.x(), rounding.y());
|
|
mapping.mapPoints(fPositions, glyphRun.positions().data(), glyphRun.runSize());
|
|
|
|
int glyphCount = 0;
|
|
const SkPoint* posCursor = fPositions;
|
|
for (auto glyphID : glyphRun.glyphsIDs()) {
|
|
SkPoint mappedPt = *posCursor++;
|
|
|
|
if (std::any_of(emptyGlyphs.begin(), emptyGlyphs.end(),
|
|
[glyphID](const SkGlyph* g) { return g->getGlyphID() == glyphID; })) {
|
|
continue;
|
|
}
|
|
|
|
if (SkScalarsAreFinite(mappedPt.x(), mappedPt.y())) {
|
|
const SkGlyph& glyph = strike->getGlyphMetrics(glyphID, mappedPt);
|
|
if (glyph.isEmpty()) {
|
|
emptyGlyphs.push_back(&glyph);
|
|
} else if (SkStrikeCommon::GlyphTooBigForAtlas(glyph)) {
|
|
if (strike->decideCouldDrawFromPath(glyph)) {
|
|
fPaths.push_back({&glyph, mappedPt});
|
|
} else {
|
|
// This happens when a bitmap-only font is forced to scale very large. This
|
|
// doesn't happen in practice.
|
|
emptyGlyphs.push_back(&glyph);
|
|
}
|
|
} else {
|
|
// If the glyph is not empty, then it will have a pointer to mask data.
|
|
fGlyphPos[glyphCount++] = {&glyph, mappedPt};
|
|
}
|
|
}
|
|
}
|
|
|
|
if (glyphCount > 0) {
|
|
mapping.mapPoints(fPositions, glyphCount);
|
|
processMasks(SkSpan<const GlyphAndPos>{fGlyphPos, SkTo<size_t>(glyphCount)}, strike.get());
|
|
}
|
|
if (!fPaths.empty()) {
|
|
processPaths(SkSpan<const GlyphAndPos>{fPaths});
|
|
}
|
|
}
|
|
|
|
template <typename PerEmptyT, typename PerSDFT, typename PerPathT>
|
|
void SkGlyphRunListPainter::drawGlyphRunAsSDFWithARGBFallback(
|
|
SkStrikeInterface* cache, const SkGlyphRun& glyphRun,
|
|
SkPoint origin, const SkPaint& runPaint, const SkMatrix& viewMatrix, SkScalar textScale,
|
|
PerEmptyT&& perEmpty, PerSDFT&& perSDF, PerPathT&& perPath, ARGBFallback&& argbFallback) {
|
|
fARGBGlyphsIDs.clear();
|
|
fARGBPositions.clear();
|
|
SkScalar maxFallbackDimension{-SK_ScalarInfinity};
|
|
|
|
const SkPoint* positionCursor = glyphRun.positions().data();
|
|
for (auto glyphID : glyphRun.glyphsIDs()) {
|
|
const SkGlyph& glyph = cache->getGlyphMetrics(glyphID, {0, 0});
|
|
SkPoint glyphPos = origin + *positionCursor++;
|
|
if (glyph.isEmpty()) {
|
|
perEmpty(glyph, glyphPos);
|
|
} else if (glyph.fMaskFormat == SkMask::kSDF_Format) {
|
|
if (!SkStrikeCommon::GlyphTooBigForAtlas(glyph)) {
|
|
// If the glyph is not empty, then it will have a pointer to SDF data.
|
|
perSDF(glyph, glyphPos);
|
|
} else {
|
|
if (cache->decideCouldDrawFromPath(glyph)) {
|
|
perPath(glyph, glyphPos);
|
|
} else {
|
|
perEmpty(glyph, glyphPos);
|
|
}
|
|
}
|
|
} else {
|
|
SkASSERT(glyph.fMaskFormat == SkMask::kARGB32_Format);
|
|
SkScalar largestDimension = std::max(glyph.fWidth, glyph.fHeight);
|
|
maxFallbackDimension = std::max(maxFallbackDimension, largestDimension);
|
|
fARGBGlyphsIDs.push_back(glyphID);
|
|
fARGBPositions.push_back(glyphPos);
|
|
}
|
|
}
|
|
|
|
if (!fARGBGlyphsIDs.empty()) {
|
|
this->processARGBFallback(
|
|
maxFallbackDimension, runPaint, glyphRun.font(), viewMatrix, textScale,
|
|
std::move(argbFallback));
|
|
}
|
|
}
|
|
|
|
SkGlyphRunListPainter::ScopedBuffers
|
|
SkGlyphRunListPainter::ensureBuffers(const SkGlyphRunList& glyphRunList) {
|
|
size_t size = 0;
|
|
for (const SkGlyphRun& run : glyphRunList) {
|
|
size = std::max(run.runSize(), size);
|
|
}
|
|
return ScopedBuffers(this, size);
|
|
}
|
|
|
|
SkGlyphRunListPainter::ScopedBuffers
|
|
SkGlyphRunListPainter::ensureBuffers(const SkGlyphRun& glyphRun) {
|
|
return ScopedBuffers(this, glyphRun.runSize());
|
|
}
|
|
|
|
#if SK_SUPPORT_GPU
|
|
// -- GrTextContext --------------------------------------------------------------------------------
|
|
SkPMColor4f generate_filtered_color(const SkPaint& paint, const GrColorSpaceInfo& colorSpaceInfo) {
|
|
SkColor4f filteredColor = paint.getColor4f();
|
|
if (auto* xform = colorSpaceInfo.colorSpaceXformFromSRGB()) {
|
|
filteredColor = xform->apply(filteredColor);
|
|
}
|
|
if (paint.getColorFilter() != nullptr) {
|
|
filteredColor = paint.getColorFilter()->filterColor4f(filteredColor,
|
|
colorSpaceInfo.colorSpace());
|
|
}
|
|
return filteredColor.premul();
|
|
}
|
|
|
|
void GrTextContext::drawGlyphRunList(
|
|
GrContext* context, GrTextTarget* target, const GrClip& clip,
|
|
const SkMatrix& viewMatrix, const SkSurfaceProps& props,
|
|
const SkGlyphRunList& glyphRunList) {
|
|
SkPoint origin = glyphRunList.origin();
|
|
|
|
// Get the first paint to use as the key paint.
|
|
const SkPaint& listPaint = glyphRunList.paint();
|
|
|
|
SkPMColor4f filteredColor = generate_filtered_color(listPaint, target->colorSpaceInfo());
|
|
GrColor color = generate_filtered_color(listPaint, target->colorSpaceInfo()).toBytes_RGBA();
|
|
|
|
// If we have been abandoned, then don't draw
|
|
if (context->abandoned()) {
|
|
return;
|
|
}
|
|
|
|
SkMaskFilterBase::BlurRec blurRec;
|
|
// It might be worth caching these things, but its not clear at this time
|
|
// TODO for animated mask filters, this will fill up our cache. We need a safeguard here
|
|
const SkMaskFilter* mf = listPaint.getMaskFilter();
|
|
bool canCache = glyphRunList.canCache() && !(listPaint.getPathEffect() ||
|
|
(mf && !as_MFB(mf)->asABlur(&blurRec)));
|
|
SkScalerContextFlags scalerContextFlags = ComputeScalerContextFlags(target->colorSpaceInfo());
|
|
|
|
auto glyphCache = context->priv().getGlyphCache();
|
|
GrTextBlobCache* textBlobCache = context->priv().getTextBlobCache();
|
|
|
|
sk_sp<GrTextBlob> cacheBlob;
|
|
GrTextBlob::Key key;
|
|
if (canCache) {
|
|
bool hasLCD = glyphRunList.anyRunsLCD();
|
|
|
|
// We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry
|
|
SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() :
|
|
kUnknown_SkPixelGeometry;
|
|
|
|
// TODO we want to figure out a way to be able to use the canonical color on LCD text,
|
|
// see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to
|
|
// ensure we always match the same key
|
|
GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT :
|
|
ComputeCanonicalColor(listPaint, hasLCD);
|
|
|
|
key.fPixelGeometry = pixelGeometry;
|
|
key.fUniqueID = glyphRunList.uniqueID();
|
|
key.fStyle = listPaint.getStyle();
|
|
key.fHasBlur = SkToBool(mf);
|
|
key.fCanonicalColor = canonicalColor;
|
|
key.fScalerContextFlags = scalerContextFlags;
|
|
cacheBlob = textBlobCache->find(key);
|
|
}
|
|
|
|
if (cacheBlob) {
|
|
if (cacheBlob->mustRegenerate(listPaint, glyphRunList.anyRunsSubpixelPositioned(),
|
|
blurRec, viewMatrix, origin.x(),origin.y())) {
|
|
// We have to remake the blob because changes may invalidate our masks.
|
|
// TODO we could probably get away reuse most of the time if the pointer is unique,
|
|
// but we'd have to clear the subrun information
|
|
textBlobCache->remove(cacheBlob.get());
|
|
cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, listPaint, color);
|
|
cacheBlob->generateFromGlyphRunList(
|
|
glyphCache, *context->priv().caps()->shaderCaps(), fOptions,
|
|
listPaint, scalerContextFlags, viewMatrix, props,
|
|
glyphRunList, target->glyphPainter());
|
|
} else {
|
|
textBlobCache->makeMRU(cacheBlob.get());
|
|
|
|
if (CACHE_SANITY_CHECK) {
|
|
sk_sp<GrTextBlob> sanityBlob(textBlobCache->makeBlob(glyphRunList, color));
|
|
sanityBlob->setupKey(key, blurRec, listPaint);
|
|
cacheBlob->generateFromGlyphRunList(
|
|
glyphCache, *context->priv().caps()->shaderCaps(), fOptions,
|
|
listPaint, scalerContextFlags, viewMatrix, props, glyphRunList,
|
|
target->glyphPainter());
|
|
GrTextBlob::AssertEqual(*sanityBlob, *cacheBlob);
|
|
}
|
|
}
|
|
} else {
|
|
if (canCache) {
|
|
cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, listPaint, color);
|
|
} else {
|
|
cacheBlob = textBlobCache->makeBlob(glyphRunList, color);
|
|
}
|
|
cacheBlob->generateFromGlyphRunList(
|
|
glyphCache, *context->priv().caps()->shaderCaps(), fOptions, listPaint,
|
|
scalerContextFlags, viewMatrix, props, glyphRunList,
|
|
target->glyphPainter());
|
|
}
|
|
|
|
cacheBlob->flush(target, props, fDistanceAdjustTable.get(), listPaint, filteredColor,
|
|
clip, viewMatrix, origin.x(), origin.y());
|
|
}
|
|
|
|
void GrTextBlob::SubRun::appendGlyph(GrGlyph* glyph, SkRect dstRect) {
|
|
|
|
this->joinGlyphBounds(dstRect);
|
|
|
|
GrTextBlob* blob = fRun->fBlob;
|
|
|
|
bool hasW = this->hasWCoord();
|
|
// glyphs drawn in perspective must always have a w coord.
|
|
SkASSERT(hasW || !blob->fInitialViewMatrix.hasPerspective());
|
|
auto maskFormat = this->maskFormat();
|
|
size_t vertexStride = GetVertexStride(maskFormat, hasW);
|
|
|
|
intptr_t vertex = reinterpret_cast<intptr_t>(blob->fVertices + fVertexEndIndex);
|
|
|
|
// We always write the third position component used by SDFs. If it is unused it gets
|
|
// overwritten. Similarly, we always write the color and the blob will later overwrite it
|
|
// with texture coords if it is unused.
|
|
size_t colorOffset = hasW ? sizeof(SkPoint3) : sizeof(SkPoint);
|
|
// V0
|
|
*reinterpret_cast<SkPoint3*>(vertex) = {dstRect.fLeft, dstRect.fTop, 1.f};
|
|
*reinterpret_cast<GrColor*>(vertex + colorOffset) = fColor;
|
|
vertex += vertexStride;
|
|
|
|
// V1
|
|
*reinterpret_cast<SkPoint3*>(vertex) = {dstRect.fLeft, dstRect.fBottom, 1.f};
|
|
*reinterpret_cast<GrColor*>(vertex + colorOffset) = fColor;
|
|
vertex += vertexStride;
|
|
|
|
// V2
|
|
*reinterpret_cast<SkPoint3*>(vertex) = {dstRect.fRight, dstRect.fTop, 1.f};
|
|
*reinterpret_cast<GrColor*>(vertex + colorOffset) = fColor;
|
|
vertex += vertexStride;
|
|
|
|
// V3
|
|
*reinterpret_cast<SkPoint3*>(vertex) = {dstRect.fRight, dstRect.fBottom, 1.f};
|
|
*reinterpret_cast<GrColor*>(vertex + colorOffset) = fColor;
|
|
|
|
fVertexEndIndex += vertexStride * kVerticesPerGlyph;
|
|
blob->fGlyphs[fGlyphEndIndex++] = glyph;
|
|
}
|
|
|
|
void GrTextBlob::Run::switchSubRunIfNeededAndAppendGlyph(GrGlyph* glyph,
|
|
const sk_sp<GrTextStrike>& strike,
|
|
const SkRect& destRect,
|
|
bool needsTransform) {
|
|
GrMaskFormat format = glyph->fMaskFormat;
|
|
|
|
SubRun* subRun = &fSubRunInfo.back();
|
|
if (fInitialized && subRun->maskFormat() != format) {
|
|
subRun = pushBackSubRun(fDescriptor, fColor);
|
|
subRun->setStrike(strike);
|
|
} else if (!fInitialized) {
|
|
subRun->setStrike(strike);
|
|
}
|
|
|
|
fInitialized = true;
|
|
subRun->setMaskFormat(format);
|
|
subRun->setNeedsTransform(needsTransform);
|
|
subRun->appendGlyph(glyph, destRect);
|
|
}
|
|
|
|
void GrTextBlob::Run::appendDeviceSpaceGlyph(const sk_sp<GrTextStrike>& strike,
|
|
const SkGlyph& skGlyph, SkPoint origin) {
|
|
if (GrGlyph* glyph = strike->getGlyph(skGlyph)) {
|
|
|
|
SkRect glyphRect = glyph->destRect(origin);
|
|
|
|
if (!glyphRect.isEmpty()) {
|
|
this->switchSubRunIfNeededAndAppendGlyph(glyph, strike, glyphRect, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GrTextBlob::Run::appendSourceSpaceGlyph(const sk_sp<GrTextStrike>& strike,
|
|
const SkGlyph& skGlyph,
|
|
SkPoint origin,
|
|
SkScalar textScale) {
|
|
if (GrGlyph* glyph = strike->getGlyph(skGlyph)) {
|
|
|
|
SkRect glyphRect = glyph->destRect(origin, textScale);
|
|
|
|
if (!glyphRect.isEmpty()) {
|
|
this->switchSubRunIfNeededAndAppendGlyph(glyph, strike, glyphRect, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GrTextBlob::generateFromGlyphRunList(GrStrikeCache* glyphCache,
|
|
const GrShaderCaps& shaderCaps,
|
|
const GrTextContext::Options& options,
|
|
const SkPaint& paint,
|
|
SkScalerContextFlags scalerContextFlags,
|
|
const SkMatrix& viewMatrix,
|
|
const SkSurfaceProps& props,
|
|
const SkGlyphRunList& glyphRunList,
|
|
SkGlyphRunListPainter* glyphPainter) {
|
|
struct ARGBFallbackHelper {
|
|
void operator()(const SkPaint& fallbackPaint, const SkFont& fallbackFont,
|
|
SkSpan<const SkGlyphID> glyphIDs,
|
|
SkSpan<const SkPoint> positions, SkScalar textScale,
|
|
const SkMatrix& glyphCacheMatrix,
|
|
SkGlyphRunListPainter::NeedsTransform needsTransform) const {
|
|
fBlob->setHasBitmap();
|
|
fRun->setSubRunHasW(glyphCacheMatrix.hasPerspective());
|
|
auto subRun = fRun->initARGBFallback();
|
|
SkExclusiveStrikePtr fallbackCache = SkStrikeCache::FindOrCreateStrikeExclusive(
|
|
fallbackFont, fallbackPaint, fProps, fScalerContextFlags, glyphCacheMatrix);
|
|
sk_sp<GrTextStrike> strike = fGrStrikeCache->getStrike(fallbackCache->getDescriptor());
|
|
fRun->setupFont(fallbackCache->strikeSpec());
|
|
|
|
SkASSERT(strike != nullptr);
|
|
subRun->setStrike(strike);
|
|
const SkPoint* glyphPos = positions.data();
|
|
if (needsTransform == SkGlyphRunListPainter::kTransformDone) {
|
|
for (auto glyphID : glyphIDs) {
|
|
const SkGlyph& glyph = fallbackCache->getGlyphIDMetrics(glyphID);
|
|
fRun->appendDeviceSpaceGlyph(strike, glyph, *glyphPos++);
|
|
}
|
|
} else {
|
|
for (auto glyphID : glyphIDs) {
|
|
const SkGlyph& glyph = fallbackCache->getGlyphIDMetrics(glyphID);
|
|
fRun->appendSourceSpaceGlyph(strike, glyph, *glyphPos++, textScale);
|
|
}
|
|
}
|
|
}
|
|
|
|
GrTextBlob* const fBlob;
|
|
GrTextBlob::Run* fRun;
|
|
const SkSurfaceProps& fProps;
|
|
const SkScalerContextFlags fScalerContextFlags;
|
|
GrStrikeCache* const fGrStrikeCache;
|
|
};
|
|
|
|
SkPoint origin = glyphRunList.origin();
|
|
const SkPaint& runPaint = glyphRunList.paint();
|
|
this->initReusableBlob(SkPaintPriv::ComputeLuminanceColor(runPaint), viewMatrix,
|
|
origin.x(), origin.y());
|
|
|
|
for (const auto& glyphRun : glyphRunList) {
|
|
const SkFont& runFont = glyphRun.font();
|
|
|
|
Run* run = this->pushBackRun();
|
|
|
|
run->setRunFontAntiAlias(runFont.hasSomeAntiAliasing());
|
|
|
|
if (GrTextContext::CanDrawAsDistanceFields(runPaint, runFont, viewMatrix, props,
|
|
shaderCaps.supportsDistanceFieldText(), options)) {
|
|
bool hasWCoord = viewMatrix.hasPerspective()
|
|
|| options.fDistanceFieldVerticesAlwaysHaveW;
|
|
|
|
// Setup distance field runPaint and text ratio
|
|
SkScalar textScale;
|
|
SkPaint distanceFieldPaint{runPaint};
|
|
SkFont distanceFieldFont{runFont};
|
|
SkScalerContextFlags flags;
|
|
GrTextContext::InitDistanceFieldPaint(runFont.getSize(),
|
|
viewMatrix,
|
|
options,
|
|
this,
|
|
&distanceFieldPaint,
|
|
&distanceFieldFont,
|
|
&textScale,
|
|
&flags);
|
|
this->setHasDistanceField();
|
|
run->setSubRunHasDistanceFields(
|
|
runFont.getEdging() == SkFont::Edging::kSubpixelAntiAlias,
|
|
runFont.hasSomeAntiAliasing(),
|
|
hasWCoord);
|
|
|
|
{
|
|
SkExclusiveStrikePtr cache = SkStrikeCache::FindOrCreateStrikeExclusive(
|
|
distanceFieldFont, distanceFieldPaint, props, flags, SkMatrix::I());
|
|
sk_sp<GrTextStrike> currStrike = glyphCache->getStrike(cache->getDescriptor());
|
|
run->setupFont(cache->strikeSpec());
|
|
|
|
auto perEmpty = [](const SkGlyph&, SkPoint) {};
|
|
|
|
auto perSDF =
|
|
[run, &currStrike, textScale]
|
|
(const SkGlyph& glyph, SkPoint position) {
|
|
run->appendSourceSpaceGlyph(currStrike, glyph, position, textScale);
|
|
};
|
|
|
|
auto perPath =
|
|
[run, textScale]
|
|
(const SkGlyph& glyph, SkPoint position) {
|
|
// TODO: path should always be set. Remove when proven.
|
|
if (const SkPath* glyphPath = glyph.path()) {
|
|
run->appendPathGlyph(*glyphPath, position, textScale, false);
|
|
}
|
|
};
|
|
|
|
ARGBFallbackHelper argbFallback{this, run, props, scalerContextFlags,
|
|
glyphCache};
|
|
|
|
glyphPainter->drawGlyphRunAsSDFWithARGBFallback(
|
|
cache.get(), glyphRun, origin, runPaint, viewMatrix, textScale,
|
|
std::move(perEmpty), std::move(perSDF), std::move(perPath),
|
|
std::move(argbFallback));
|
|
}
|
|
|
|
} else if (SkGlyphRunListPainter::ShouldDrawAsPath(runPaint, runFont, viewMatrix)) {
|
|
// The glyphs are big, so use paths to draw them.
|
|
|
|
// Ensure the blob is set for bitmaptext
|
|
this->setHasBitmap();
|
|
|
|
// Given a glyph that is not ARGB, draw it.
|
|
auto processPath = [run](
|
|
SkSpan<const SkGlyphRunListPainter::GlyphAndPos> paths,
|
|
SkStrikeInterface* strike, SkScalar textScale) {
|
|
run->setupFont(strike->strikeSpec());
|
|
for (const auto& path : paths) {
|
|
if (const SkPath* glyphPath = path.glyph->path()) {
|
|
run->appendPathGlyph(*glyphPath, path.position, textScale, false);
|
|
}
|
|
}
|
|
};
|
|
|
|
ARGBFallbackHelper argbFallback{this, run, props, scalerContextFlags, glyphCache};
|
|
|
|
auto strikeCache = SkStrikeCache::GlobalStrikeCache();
|
|
|
|
auto creator = [strikeCache]
|
|
(const SkDescriptor& desc,
|
|
SkScalerContextEffects effects,
|
|
const SkTypeface& typeface) {
|
|
return strikeCache->findOrCreateScopedStrike(desc, effects, typeface);
|
|
};
|
|
|
|
glyphPainter->drawGlyphRunAsPathWithARGBFallback(
|
|
runPaint, runFont, std::move(creator),
|
|
glyphRun, origin, viewMatrix,
|
|
std::move(processPath), std::move(argbFallback));
|
|
} else {
|
|
// Ensure the blob is set for bitmaptext
|
|
this->setHasBitmap();
|
|
|
|
auto strikeCache = SkStrikeCache::GlobalStrikeCache();
|
|
|
|
auto creator = [strikeCache]
|
|
(const SkDescriptor& desc, SkScalerContextEffects effects, const SkTypeface& typeface) {
|
|
return strikeCache->findOrCreateScopedStrike(desc, effects, typeface);
|
|
};
|
|
|
|
auto processMasks =
|
|
[run, glyphCache]
|
|
(SkSpan<const SkGlyphRunListPainter::GlyphAndPos> masks,
|
|
SkStrikeInterface* strike) {
|
|
run->setupFont(strike->strikeSpec());
|
|
sk_sp<GrTextStrike> currStrike = glyphCache->getStrike(strike->getDescriptor());
|
|
for (const auto& mask : masks) {
|
|
SkPoint pt{SkScalarFloorToScalar(mask.position.fX),
|
|
SkScalarFloorToScalar(mask.position.fY)};
|
|
run->appendDeviceSpaceGlyph(currStrike, *mask.glyph, pt);
|
|
}
|
|
};
|
|
|
|
auto processPaths =
|
|
[run]
|
|
(SkSpan<const SkGlyphRunListPainter::GlyphAndPos> paths) {
|
|
for (const auto& path : paths) {
|
|
SkPoint pt{SkScalarFloorToScalar(path.position.fX),
|
|
SkScalarFloorToScalar(path.position.fY)};
|
|
// TODO: path should always be set. Remove when proven.
|
|
if (const SkPath* glyphPath = path.glyph->path()) {
|
|
run->appendPathGlyph(*glyphPath, pt, SK_Scalar1, true);
|
|
}
|
|
}
|
|
};
|
|
|
|
glyphPainter->drawGlyphRunAsBMPWithPathFallback(
|
|
runPaint, runFont, creator,
|
|
glyphRun, origin, viewMatrix,
|
|
std::move(processMasks), std::move(processPaths));
|
|
}
|
|
}
|
|
}
|
|
|
|
#if GR_TEST_UTILS
|
|
|
|
#include "GrRenderTargetContext.h"
|
|
#include "GrRecordingContextPriv.h"
|
|
|
|
std::unique_ptr<GrDrawOp> GrTextContext::createOp_TestingOnly(GrRecordingContext* context,
|
|
GrTextContext* textContext,
|
|
GrRenderTargetContext* rtc,
|
|
const SkPaint& skPaint,
|
|
const SkFont& font,
|
|
const SkMatrix& viewMatrix,
|
|
const char* text,
|
|
int x,
|
|
int y) {
|
|
auto direct = context->priv().asDirectContext();
|
|
if (!direct) {
|
|
return nullptr;
|
|
}
|
|
|
|
auto glyphCache = direct->priv().getGlyphCache();
|
|
|
|
static SkSurfaceProps surfaceProps(SkSurfaceProps::kLegacyFontHost_InitType);
|
|
|
|
size_t textLen = (int)strlen(text);
|
|
|
|
SkPMColor4f filteredColor = generate_filtered_color(skPaint, rtc->colorSpaceInfo());
|
|
GrColor color = filteredColor.toBytes_RGBA();
|
|
|
|
auto origin = SkPoint::Make(x, y);
|
|
SkGlyphRunBuilder builder;
|
|
builder.drawTextUTF8(skPaint, font, text, textLen, origin);
|
|
|
|
auto glyphRunList = builder.useGlyphRunList();
|
|
sk_sp<GrTextBlob> blob;
|
|
if (!glyphRunList.empty()) {
|
|
blob = direct->priv().getTextBlobCache()->makeBlob(glyphRunList, color);
|
|
// Use the text and textLen below, because we don't want to mess with the paint.
|
|
SkScalerContextFlags scalerContextFlags =
|
|
ComputeScalerContextFlags(rtc->colorSpaceInfo());
|
|
blob->generateFromGlyphRunList(
|
|
glyphCache, *context->priv().caps()->shaderCaps(), textContext->fOptions,
|
|
skPaint, scalerContextFlags, viewMatrix, surfaceProps,
|
|
glyphRunList, rtc->textTarget()->glyphPainter());
|
|
}
|
|
|
|
return blob->test_makeOp(textLen, 0, 0, viewMatrix, x, y, skPaint, filteredColor, surfaceProps,
|
|
textContext->dfAdjustTable(), rtc->textTarget());
|
|
}
|
|
|
|
#endif // GR_TEST_UTILS
|
|
#endif // SK_SUPPORT_GPU
|
|
|
|
// -- SkTextBlobCacheDiffCanvas::TrackLayerDevice --------------------------------------------------
|
|
|
|
void SkTextBlobCacheDiffCanvas::TrackLayerDevice::processGlyphRun(
|
|
const SkPoint& origin, const SkGlyphRun& glyphRun, const SkPaint& runPaint) {
|
|
TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::processGlyphRun");
|
|
|
|
const SkMatrix& runMatrix = this->ctm();
|
|
|
|
// If the matrix has perspective, we fall back to using distance field text or paths.
|
|
#if SK_SUPPORT_GPU
|
|
if (this->maybeProcessGlyphRunForDFT(glyphRun, runMatrix, origin, runPaint)) {
|
|
return;
|
|
} else
|
|
#endif
|
|
if (SkGlyphRunListPainter::ShouldDrawAsPath(runPaint, glyphRun.font(), runMatrix)) {
|
|
this->processGlyphRunForPaths(glyphRun, runMatrix, origin, runPaint);
|
|
} else {
|
|
this->processGlyphRunForMask(glyphRun, runMatrix, origin, runPaint);
|
|
}
|
|
}
|
|
|
|
void SkTextBlobCacheDiffCanvas::TrackLayerDevice::processGlyphRunForMask(
|
|
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix,
|
|
SkPoint origin, const SkPaint& runPaint) {
|
|
TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::processGlyphRunForMask");
|
|
|
|
auto creator = [this]
|
|
(const SkDescriptor& desc, SkScalerContextEffects effects, const SkTypeface& typeface) {
|
|
return SkScopedStrike{fStrikeServer->getOrCreateCache(desc, typeface, effects)};
|
|
};
|
|
|
|
auto processMasks = [] (
|
|
SkSpan<const SkGlyphRunListPainter::GlyphAndPos> masks, SkStrikeInterface*) { };
|
|
|
|
auto processPaths = [] (SkSpan<const SkGlyphRunListPainter::GlyphAndPos> paths) { };
|
|
|
|
fPainter.drawGlyphRunAsBMPWithPathFallback(
|
|
runPaint, glyphRun.font(), creator,
|
|
glyphRun, origin, runMatrix,
|
|
std::move(processMasks), std::move(processPaths));
|
|
}
|
|
|
|
struct ARGBHelper {
|
|
void operator()(const SkPaint& fallbackPaint,
|
|
const SkFont& fallbackFont,
|
|
SkSpan<const SkGlyphID> glyphIDs,
|
|
SkSpan<const SkPoint> positions,
|
|
SkScalar textScale,
|
|
const SkMatrix& glyphCacheMatrix,
|
|
SkGlyphRunListPainter::NeedsTransform needsTransform) {
|
|
TRACE_EVENT0("skia", "argbFallback");
|
|
|
|
SkScalerContextEffects effects;
|
|
auto* fallbackCache =
|
|
fStrikeServer->getOrCreateCache(
|
|
fallbackPaint, fallbackFont, fSurfaceProps, fFallbackMatrix,
|
|
SkScalerContextFlags::kFakeGammaAndBoostContrast, &effects);
|
|
|
|
for (auto glyphID : glyphIDs) {
|
|
fallbackCache->addGlyph(SkPackedGlyphID(glyphID, 0, 0), false);
|
|
}
|
|
}
|
|
|
|
const SkMatrix& fFallbackMatrix;
|
|
const SkSurfaceProps& fSurfaceProps;
|
|
SkStrikeServer* const fStrikeServer;
|
|
};
|
|
|
|
SkScalar SkTextBlobCacheDiffCanvas::SetupForPath(SkPaint* paint, SkFont* font) {
|
|
return font->setupForAsPaths(paint);
|
|
}
|
|
|
|
void SkTextBlobCacheDiffCanvas::TrackLayerDevice::processGlyphRunForPaths(
|
|
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix,
|
|
SkPoint origin, const SkPaint& runPaint) {
|
|
TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::processGlyphRunForPaths");
|
|
|
|
auto creator = [this]
|
|
(const SkDescriptor& desc, SkScalerContextEffects effects, const SkTypeface& typeface) {
|
|
return SkScopedStrike{fStrikeServer->getOrCreateCache(desc, typeface, effects)};
|
|
};
|
|
|
|
// This processor is empty because all changes to the cache are tracked through
|
|
// getGlyphMetrics and decideCouldDrawFromPath.
|
|
auto processPaths = [](
|
|
SkSpan<const SkGlyphRunListPainter::GlyphAndPos>, SkStrikeInterface*, SkScalar) { };
|
|
|
|
ARGBHelper argbFallback{runMatrix, surfaceProps(), fStrikeServer};
|
|
|
|
fPainter.drawGlyphRunAsPathWithARGBFallback(
|
|
runPaint, glyphRun.font(), std::move(creator),
|
|
glyphRun, origin, runMatrix,
|
|
std::move(processPaths), std::move(argbFallback));
|
|
}
|
|
|
|
#if SK_SUPPORT_GPU
|
|
bool SkTextBlobCacheDiffCanvas::TrackLayerDevice::maybeProcessGlyphRunForDFT(
|
|
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix,
|
|
SkPoint origin, const SkPaint& runPaint) {
|
|
TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::maybeProcessGlyphRunForDFT");
|
|
|
|
const SkFont& runFont = glyphRun.font();
|
|
|
|
GrTextContext::Options options;
|
|
options.fMinDistanceFieldFontSize = fSettings.fMinDistanceFieldFontSize;
|
|
options.fMaxDistanceFieldFontSize = fSettings.fMaxDistanceFieldFontSize;
|
|
GrTextContext::SanitizeOptions(&options);
|
|
if (!GrTextContext::CanDrawAsDistanceFields(runPaint, runFont,
|
|
runMatrix, this->surfaceProps(),
|
|
fSettings.fContextSupportsDistanceFieldText,
|
|
options)) {
|
|
return false;
|
|
}
|
|
|
|
SkScalar textRatio;
|
|
SkPaint dfPaint{runPaint};
|
|
SkFont dfFont{runFont};
|
|
SkScalerContextFlags flags;
|
|
GrTextContext::InitDistanceFieldPaint(runFont.getSize(),
|
|
runMatrix,
|
|
options,
|
|
nullptr,
|
|
&dfPaint,
|
|
&dfFont,
|
|
&textRatio,
|
|
&flags);
|
|
SkScalerContextEffects effects;
|
|
auto* sdfCache = fStrikeServer->getOrCreateCache(dfPaint, dfFont, this->surfaceProps(),
|
|
SkMatrix::I(), flags, &effects);
|
|
|
|
ARGBHelper argbFallback{runMatrix, surfaceProps(), fStrikeServer};
|
|
|
|
auto perEmpty = [sdfCache] (const SkGlyph& glyph, SkPoint mappedPt) {
|
|
sdfCache->addGlyph(glyph.getPackedID(), false);
|
|
};
|
|
|
|
auto perSDF = [sdfCache] (const SkGlyph& glyph, SkPoint position) {
|
|
const bool asPath = false;
|
|
sdfCache->addGlyph(glyph.getGlyphID(), asPath);
|
|
};
|
|
|
|
auto perPath = [sdfCache] (const SkGlyph& glyph, SkPoint position) {
|
|
const bool asPath = true;
|
|
sdfCache->addGlyph(glyph.getGlyphID(), asPath);
|
|
};
|
|
|
|
fPainter.drawGlyphRunAsSDFWithARGBFallback(
|
|
sdfCache, glyphRun, origin, runPaint, runMatrix, textRatio,
|
|
std::move(perEmpty), std::move(perSDF), std::move(perPath),
|
|
std::move(argbFallback));
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
SkGlyphRunListPainter::ScopedBuffers::ScopedBuffers(SkGlyphRunListPainter* painter, int size)
|
|
: fPainter{painter} {
|
|
SkASSERT(size >= 0);
|
|
if (fPainter->fMaxRunSize < size) {
|
|
fPainter->fMaxRunSize = size;
|
|
|
|
fPainter->fPositions.reset(size);
|
|
fPainter->fGlyphPos.reset(size);
|
|
}
|
|
}
|
|
|
|
SkGlyphRunListPainter::ScopedBuffers::~ScopedBuffers() {
|
|
fPainter->fPaths.clear();
|
|
fPainter->fARGBGlyphsIDs.clear();
|
|
fPainter->fARGBPositions.clear();
|
|
|
|
if (fPainter->fMaxRunSize > 200) {
|
|
fPainter->fMaxRunSize = 0;
|
|
fPainter->fPositions.reset();
|
|
fPainter->fGlyphPos.reset();
|
|
fPainter->fPaths.shrink_to_fit();
|
|
fPainter->fARGBGlyphsIDs.shrink_to_fit();
|
|
fPainter->fARGBPositions.shrink_to_fit();
|
|
}
|
|
}
|