skia2/fuzz/fuzz.cpp
Kevin Lubick edef8ec4b2 Refactor SerializedImageFilter to avoid duplicate code
After this CL, we have 3.5 options for fuzzing ImageFilter
1. Create it from API calls and then draw it
   fuzz -t api -n ImageFilter -b [input]

2. Deserialize a fuzzed stream into an ImageFilter (this is
what Chromium's  filter_fuzz_stub does)
   fuzz -t filter_fuzz -b [input]

3. Create an ImageFilter from API calls, serialize it, apply
some mutations to the stream, deserialize it, then draw it.
   fuzz -t api -n SerializedImageFilter -b [input]

3.5 Create ImageFilters as part of our more general canvas
fuzzers.
   fuzz -t api -n RasterN32Canvas -b [input] (and others)

Previously, the SerializedImageFilter had its own, slightly
stale and prone to stack-overflow way of making an image filter.
This CL re-uses what we already do for Canvas fuzzing and removes
that dead code.

Additionally, there is a way to easily generate a corpus
for the filter_fuzz type, via SerializedImageFilter.

Bug: skia:
Change-Id: I31bb4ffce2abf1c1a6d0a7000e5aceb8d7b38b65
Reviewed-on: https://skia-review.googlesource.com/92142
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-01-09 21:02:17 +00:00

616 lines
23 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Fuzz.h"
#include "SkCanvas.h"
#include "SkCodec.h"
#include "SkCommandLineFlags.h"
#include "SkData.h"
#include "SkFlattenableSerialization.h"
#include "SkImage.h"
#include "SkImageEncoder.h"
#include "SkImageFilter.h"
#include "SkMallocPixelRef.h"
#include "SkOSFile.h"
#include "SkOSPath.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkPicture.h"
#include "SkPipe.h"
#include "SkReadBuffer.h"
#include "SkRegion.h"
#include "SkStream.h"
#include "SkSurface.h"
#include "SkTextBlob.h"
#if SK_SUPPORT_GPU
#include "SkSLCompiler.h"
#endif
#include <iostream>
#include <signal.h>
#include "sk_tool_utils.h"
DEFINE_string2(bytes, b, "", "A path to a file or a directory. If a file, the "
"contents will be used as the fuzz bytes. If a directory, all files "
"in the directory will be used as fuzz bytes for the fuzzer, one at a "
"time.");
DEFINE_string2(name, n, "", "If --type is 'api', fuzz the API with this name.");
DEFINE_string2(dump, d, "", "If not empty, dump 'image*' or 'skp' types as a "
"PNG with this name.");
DEFINE_bool2(verbose, v, false, "Print more information while fuzzing.");
DEFINE_string2(type, t, "", "How to interpret --bytes, one of:\n"
"api\n"
"color_deserialize\n"
"filter_fuzz (equivalent to Chrome's filter_fuzz_stub)\n"
"icc\n"
"image_mode\n"
"image_scale\n"
"path_deserialize\n"
"pipe\n"
"region_deserialize\n"
"skp\n"
"sksl2glsl\n"
"textblob");
static int fuzz_file(const char* path);
static uint8_t calculate_option(SkData*);
static void fuzz_api(sk_sp<SkData>);
static void fuzz_color_deserialize(sk_sp<SkData>);
static void fuzz_filter_fuzz(sk_sp<SkData>);
static void fuzz_icc(sk_sp<SkData>);
static void fuzz_img(sk_sp<SkData>, uint8_t, uint8_t);
static void fuzz_path_deserialize(sk_sp<SkData>);
static void fuzz_region_deserialize(sk_sp<SkData>);
static void fuzz_skp(sk_sp<SkData>);
static void fuzz_skpipe(sk_sp<SkData>);
static void fuzz_textblob_deserialize(sk_sp<SkData>);
#if SK_SUPPORT_GPU
static void fuzz_sksl2glsl(sk_sp<SkData>);
#endif
int main(int argc, char** argv) {
SkCommandLineFlags::SetUsage("Usage: fuzz -t <type> -b <path/to/file> [-n api-to-fuzz]\n"
"--help lists the valid types\n");
SkCommandLineFlags::Parse(argc, argv);
const char* path = FLAGS_bytes.isEmpty() ? argv[0] : FLAGS_bytes[0];
if (!sk_isdir(path)) {
return fuzz_file(path);
}
SkOSFile::Iter it(path);
for (SkString file; it.next(&file); ) {
SkString p = SkOSPath::Join(path, file.c_str());
SkDebugf("Fuzzing %s\n", p.c_str());
int rv = fuzz_file(p.c_str());
if (rv != 0) {
return rv;
}
}
return 0;
}
static int fuzz_file(const char* path) {
sk_sp<SkData> bytes(SkData::MakeFromFileName(path));
if (!bytes) {
SkDebugf("Could not read %s\n", path);
return 1;
}
if (!FLAGS_type.isEmpty()) {
if (0 == strcmp("api", FLAGS_type[0])) {
fuzz_api(bytes);
return 0;
}
if (0 == strcmp("color_deserialize", FLAGS_type[0])) {
fuzz_color_deserialize(bytes);
return 0;
}
if (0 == strcmp("icc", FLAGS_type[0])) {
fuzz_icc(bytes);
return 0;
}
if (0 == strcmp("image_scale", FLAGS_type[0])) {
uint8_t option = calculate_option(bytes.get());
fuzz_img(bytes, option, 0);
return 0;
}
if (0 == strcmp("image_mode", FLAGS_type[0])) {
uint8_t option = calculate_option(bytes.get());
fuzz_img(bytes, 0, option);
return 0;
}
if (0 == strcmp("path_deserialize", FLAGS_type[0])) {
fuzz_path_deserialize(bytes);
return 0;
}
if (0 == strcmp("region_deserialize", FLAGS_type[0])) {
fuzz_region_deserialize(bytes);
return 0;
}
if (0 == strcmp("pipe", FLAGS_type[0])) {
fuzz_skpipe(bytes);
return 0;
}
if (0 == strcmp("skp", FLAGS_type[0])) {
fuzz_skp(bytes);
return 0;
}
if (0 == strcmp("filter_fuzz", FLAGS_type[0])) {
fuzz_filter_fuzz(bytes);
return 0;
}
if (0 == strcmp("textblob", FLAGS_type[0])) {
fuzz_textblob_deserialize(bytes);
return 0;
}
#if SK_SUPPORT_GPU
if (0 == strcmp("sksl2glsl", FLAGS_type[0])) {
fuzz_sksl2glsl(bytes);
return 0;
}
#endif
}
SkCommandLineFlags::PrintUsage();
return 1;
}
// This adds up the first 1024 bytes and returns it as an 8 bit integer. This allows afl-fuzz to
// deterministically excercise different paths, or *options* (such as different scaling sizes or
// different image modes) without needing to introduce a parameter. This way we don't need a
// image_scale1, image_scale2, image_scale4, etc fuzzer, we can just have a image_scale fuzzer.
// Clients are expected to transform this number into a different range, e.g. with modulo (%).
static uint8_t calculate_option(SkData* bytes) {
uint8_t total = 0;
const uint8_t* data = bytes->bytes();
for (size_t i = 0; i < 1024 && i < bytes->size(); i++) {
total += data[i];
}
return total;
}
static void fuzz_api(sk_sp<SkData> bytes) {
const char* name = FLAGS_name.isEmpty() ? "" : FLAGS_name[0];
for (auto r = sk_tools::Registry<Fuzzable>::Head(); r; r = r->next()) {
auto fuzzable = r->factory();
if (0 == strcmp(name, fuzzable.name)) {
SkDebugf("Fuzzing %s...\n", fuzzable.name);
Fuzz fuzz(std::move(bytes));
fuzzable.fn(&fuzz);
SkDebugf("[terminated] Success!\n");
return;
}
}
SkDebugf("When using --type api, please choose an API to fuzz with --name/-n:\n");
for (auto r = sk_tools::Registry<Fuzzable>::Head(); r; r = r->next()) {
auto fuzzable = r->factory();
SkDebugf("\t%s\n", fuzzable.name);
}
}
static void dump_png(SkBitmap bitmap) {
if (!FLAGS_dump.isEmpty()) {
sk_tool_utils::EncodeImageToFile(FLAGS_dump[0], bitmap, SkEncodedImageFormat::kPNG, 100);
SkDebugf("Dumped to %s\n", FLAGS_dump[0]);
}
}
static void fuzz_img(sk_sp<SkData> bytes, uint8_t scale, uint8_t mode) {
// We can scale 1x, 2x, 4x, 8x, 16x
scale = scale % 5;
float fscale = (float)pow(2.0f, scale);
SkDebugf("Scaling factor: %f\n", fscale);
// We have 5 different modes of decoding.
mode = mode % 5;
SkDebugf("Mode: %d\n", mode);
// This is mostly copied from DMSrcSink's CodecSrc::draw method.
SkDebugf("Decoding\n");
std::unique_ptr<SkCodec> codec(SkCodec::MakeFromData(bytes));
if (nullptr == codec.get()) {
SkDebugf("[terminated] Couldn't create codec.\n");
return;
}
SkImageInfo decodeInfo = codec->getInfo();
SkISize size = codec->getScaledDimensions(fscale);
decodeInfo = decodeInfo.makeWH(size.width(), size.height());
SkBitmap bitmap;
SkCodec::Options options;
options.fZeroInitialized = SkCodec::kYes_ZeroInitialized;
if (!bitmap.tryAllocPixelsFlags(decodeInfo, SkBitmap::kZeroPixels_AllocFlag)) {
SkDebugf("[terminated] Could not allocate memory. Image might be too large (%d x %d)",
decodeInfo.width(), decodeInfo.height());
return;
}
switch (mode) {
case 0: {//kCodecZeroInit_Mode, kCodec_Mode
switch (codec->getPixels(decodeInfo, bitmap.getPixels(), bitmap.rowBytes(), &options)) {
case SkCodec::kSuccess:
SkDebugf("[terminated] Success!\n");
break;
case SkCodec::kIncompleteInput:
SkDebugf("[terminated] Partial Success\n");
break;
case SkCodec::kErrorInInput:
SkDebugf("[terminated] Partial Success with error\n");
break;
case SkCodec::kInvalidConversion:
SkDebugf("Incompatible colortype conversion\n");
// Crash to allow afl-fuzz to know this was a bug.
raise(SIGSEGV);
default:
SkDebugf("[terminated] Couldn't getPixels.\n");
return;
}
break;
}
case 1: {//kScanline_Mode
if (SkCodec::kSuccess != codec->startScanlineDecode(decodeInfo)) {
SkDebugf("[terminated] Could not start scanline decoder\n");
return;
}
void* dst = bitmap.getAddr(0, 0);
size_t rowBytes = bitmap.rowBytes();
uint32_t height = decodeInfo.height();
switch (codec->getScanlineOrder()) {
case SkCodec::kTopDown_SkScanlineOrder:
case SkCodec::kBottomUp_SkScanlineOrder:
// We do not need to check the return value. On an incomplete
// image, memory will be filled with a default value.
codec->getScanlines(dst, height, rowBytes);
break;
}
SkDebugf("[terminated] Success!\n");
break;
}
case 2: { //kStripe_Mode
const int height = decodeInfo.height();
// This value is chosen arbitrarily. We exercise more cases by choosing a value that
// does not align with image blocks.
const int stripeHeight = 37;
const int numStripes = (height + stripeHeight - 1) / stripeHeight;
// Decode odd stripes
if (SkCodec::kSuccess != codec->startScanlineDecode(decodeInfo)
|| SkCodec::kTopDown_SkScanlineOrder != codec->getScanlineOrder()) {
// This mode was designed to test the new skip scanlines API in libjpeg-turbo.
// Jpegs have kTopDown_SkScanlineOrder, and at this time, it is not interesting
// to run this test for image types that do not have this scanline ordering.
SkDebugf("[terminated] Could not start top-down scanline decoder\n");
return;
}
for (int i = 0; i < numStripes; i += 2) {
// Skip a stripe
const int linesToSkip = SkTMin(stripeHeight, height - i * stripeHeight);
codec->skipScanlines(linesToSkip);
// Read a stripe
const int startY = (i + 1) * stripeHeight;
const int linesToRead = SkTMin(stripeHeight, height - startY);
if (linesToRead > 0) {
codec->getScanlines(bitmap.getAddr(0, startY), linesToRead, bitmap.rowBytes());
}
}
// Decode even stripes
const SkCodec::Result startResult = codec->startScanlineDecode(decodeInfo);
if (SkCodec::kSuccess != startResult) {
SkDebugf("[terminated] Failed to restart scanline decoder with same parameters.\n");
return;
}
for (int i = 0; i < numStripes; i += 2) {
// Read a stripe
const int startY = i * stripeHeight;
const int linesToRead = SkTMin(stripeHeight, height - startY);
codec->getScanlines(bitmap.getAddr(0, startY), linesToRead, bitmap.rowBytes());
// Skip a stripe
const int linesToSkip = SkTMin(stripeHeight, height - (i + 1) * stripeHeight);
if (linesToSkip > 0) {
codec->skipScanlines(linesToSkip);
}
}
SkDebugf("[terminated] Success!\n");
break;
}
case 3: { //kSubset_Mode
// Arbitrarily choose a divisor.
int divisor = 2;
// Total width/height of the image.
const int W = codec->getInfo().width();
const int H = codec->getInfo().height();
if (divisor > W || divisor > H) {
SkDebugf("[terminated] Cannot codec subset: divisor %d is too big "
"with dimensions (%d x %d)\n", divisor, W, H);
return;
}
// subset dimensions
// SkWebpCodec, the only one that supports subsets, requires even top/left boundaries.
const int w = SkAlign2(W / divisor);
const int h = SkAlign2(H / divisor);
SkIRect subset;
SkCodec::Options opts;
opts.fSubset = &subset;
SkBitmap subsetBm;
// We will reuse pixel memory from bitmap.
void* pixels = bitmap.getPixels();
// Keep track of left and top (for drawing subsetBm into canvas). We could use
// fscale * x and fscale * y, but we want integers such that the next subset will start
// where the last one ended. So we'll add decodeInfo.width() and height().
int left = 0;
for (int x = 0; x < W; x += w) {
int top = 0;
for (int y = 0; y < H; y+= h) {
// Do not make the subset go off the edge of the image.
const int preScaleW = SkTMin(w, W - x);
const int preScaleH = SkTMin(h, H - y);
subset.setXYWH(x, y, preScaleW, preScaleH);
// And fscale
// FIXME: Should we have a version of getScaledDimensions that takes a subset
// into account?
decodeInfo = decodeInfo.makeWH(
SkTMax(1, SkScalarRoundToInt(preScaleW * fscale)),
SkTMax(1, SkScalarRoundToInt(preScaleH * fscale)));
size_t rowBytes = decodeInfo.minRowBytes();
if (!subsetBm.installPixels(decodeInfo, pixels, rowBytes)) {
SkDebugf("[terminated] Could not install pixels.\n");
return;
}
const SkCodec::Result result = codec->getPixels(decodeInfo, pixels, rowBytes,
&opts);
switch (result) {
case SkCodec::kSuccess:
case SkCodec::kIncompleteInput:
case SkCodec::kErrorInInput:
SkDebugf("okay\n");
break;
case SkCodec::kInvalidConversion:
if (0 == (x|y)) {
// First subset is okay to return unimplemented.
SkDebugf("[terminated] Incompatible colortype conversion\n");
return;
}
// If the first subset succeeded, a later one should not fail.
// fall through to failure
case SkCodec::kUnimplemented:
if (0 == (x|y)) {
// First subset is okay to return unimplemented.
SkDebugf("[terminated] subset codec not supported\n");
return;
}
// If the first subset succeeded, why would a later one fail?
// fall through to failure
default:
SkDebugf("[terminated] subset codec failed to decode (%d, %d, %d, %d) "
"with dimensions (%d x %d)\t error %d\n",
x, y, decodeInfo.width(), decodeInfo.height(),
W, H, result);
return;
}
// translate by the scaled height.
top += decodeInfo.height();
}
// translate by the scaled width.
left += decodeInfo.width();
}
SkDebugf("[terminated] Success!\n");
break;
}
case 4: { //kAnimated_Mode
std::vector<SkCodec::FrameInfo> frameInfos = codec->getFrameInfo();
if (frameInfos.size() == 0) {
SkDebugf("[terminated] Not an animated image\n");
break;
}
for (size_t i = 0; i < frameInfos.size(); i++) {
options.fFrameIndex = i;
auto result = codec->startIncrementalDecode(decodeInfo, bitmap.getPixels(),
bitmap.rowBytes(), &options);
if (SkCodec::kSuccess != result) {
SkDebugf("[terminated] failed to start incremental decode "
"in frame %d with error %d\n", i, result);
return;
}
result = codec->incrementalDecode();
if (result == SkCodec::kIncompleteInput || result == SkCodec::kErrorInInput) {
SkDebugf("okay\n");
// Frames beyond this one will not decode.
break;
}
if (result == SkCodec::kSuccess) {
SkDebugf("okay - decoded frame %d\n", i);
} else {
SkDebugf("[terminated] incremental decode failed with "
"error %d\n", result);
return;
}
}
SkDebugf("[terminated] Success!\n");
break;
}
default:
SkDebugf("[terminated] Mode not implemented yet\n");
}
dump_png(bitmap);
}
static void fuzz_skp(sk_sp<SkData> bytes) {
SkReadBuffer buf(bytes->data(), bytes->size());
SkDebugf("Decoding\n");
sk_sp<SkPicture> pic(SkPicture::MakeFromBuffer(buf));
if (!pic) {
SkDebugf("[terminated] Couldn't decode as a picture.\n");
return;
}
SkDebugf("Rendering\n");
SkBitmap bitmap;
if (!FLAGS_dump.isEmpty()) {
SkIRect size = pic->cullRect().roundOut();
bitmap.allocN32Pixels(size.width(), size.height());
}
SkCanvas canvas(bitmap);
canvas.drawPicture(pic);
SkDebugf("[terminated] Success! Decoded and rendered an SkPicture!\n");
dump_png(bitmap);
}
static void fuzz_skpipe(sk_sp<SkData> bytes) {
SkPipeDeserializer d;
SkDebugf("Decoding\n");
sk_sp<SkPicture> pic(d.readPicture(bytes.get()));
if (!pic) {
SkDebugf("[terminated] Couldn't decode picture via SkPipe.\n");
return;
}
SkDebugf("Rendering\n");
SkBitmap bitmap;
SkCanvas canvas(bitmap);
canvas.drawPicture(pic);
SkDebugf("[terminated] Success! Decoded and rendered an SkPicture from SkPipe!\n");
}
static void fuzz_icc(sk_sp<SkData> bytes) {
sk_sp<SkColorSpace> space(SkColorSpace::MakeICC(bytes->data(), bytes->size()));
if (!space) {
SkDebugf("[terminated] Couldn't decode ICC.\n");
return;
}
SkDebugf("[terminated] Success! Decoded ICC.\n");
}
static void fuzz_color_deserialize(sk_sp<SkData> bytes) {
sk_sp<SkColorSpace> space(SkColorSpace::Deserialize(bytes->data(), bytes->size()));
if (!space) {
SkDebugf("[terminated] Couldn't deserialize Colorspace.\n");
return;
}
SkDebugf("[terminated] Success! deserialized Colorspace.\n");
}
static void fuzz_path_deserialize(sk_sp<SkData> bytes) {
SkPath path;
SkReadBuffer buf(bytes->data(), bytes->size());
buf.readPath(&path);
if (!buf.isValid()) {
SkDebugf("[terminated] Couldn't deserialize SkPath.\n");
return;
}
auto s = SkSurface::MakeRasterN32Premul(1024, 1024);
s->getCanvas()->drawPath(path, SkPaint());
SkDebugf("[terminated] Success! Initialized SkPath.\n");
}
static void fuzz_region_deserialize(sk_sp<SkData> bytes) {
SkRegion region;
if (!region.readFromMemory(bytes->data(), bytes->size())) {
SkDebugf("[terminated] Couldn't initialize SkRegion.\n");
return;
}
region.computeRegionComplexity();
region.isComplex();
SkRegion r2;
if (region == r2) {
region.contains(0,0);
} else {
region.contains(1,1);
}
auto s = SkSurface::MakeRasterN32Premul(1024, 1024);
s->getCanvas()->drawRegion(region, SkPaint());
SkDEBUGCODE(region.validate());
SkDebugf("[terminated] Success! Initialized SkRegion.\n");
}
static void fuzz_textblob_deserialize(sk_sp<SkData> bytes) {
SkReadBuffer buf(bytes->data(), bytes->size());
auto tb = SkTextBlob::MakeFromBuffer(buf);
if (!buf.isValid()) {
SkDebugf("[terminated] Couldn't deserialize SkTextBlob.\n");
return;
}
auto s = SkSurface::MakeRasterN32Premul(512, 512);
s->getCanvas()->drawTextBlob(tb, 200, 200, SkPaint());
SkDebugf("[terminated] Success! Initialized SkTextBlob.\n");
}
static void fuzz_filter_fuzz(sk_sp<SkData> bytes) {
const int BitmapSize = 24;
SkBitmap bitmap;
bitmap.allocN32Pixels(BitmapSize, BitmapSize);
SkCanvas canvas(bitmap);
canvas.clear(0x00000000);
auto flattenable = SkImageFilter::Deserialize(bytes->data(), bytes->size());
// Adding some info, but the test passed if we got here without any trouble
if (flattenable != nullptr) {
SkDebugf("Valid stream detected.\n");
// Let's see if using the filters can cause any trouble...
SkPaint paint;
paint.setImageFilter(flattenable);
canvas.save();
canvas.clipRect(SkRect::MakeXYWH(
0, 0, SkIntToScalar(BitmapSize), SkIntToScalar(BitmapSize)));
// This call shouldn't crash or cause ASAN to flag any memory issues
// If nothing bad happens within this call, everything is fine
canvas.drawBitmap(bitmap, 0, 0, &paint);
SkDebugf("Filter DAG rendered successfully\n");
canvas.restore();
} else {
SkDebugf("Invalid stream detected.\n");
}
SkDebugf("[terminated] Done\n");
}
#if SK_SUPPORT_GPU
static void fuzz_sksl2glsl(sk_sp<SkData> bytes) {
SkSL::Compiler compiler;
SkSL::String output;
SkSL::Program::Settings settings;
sk_sp<GrShaderCaps> caps = SkSL::ShaderCapsFactory::Default();
settings.fCaps = caps.get();
std::unique_ptr<SkSL::Program> program = compiler.convertProgram(SkSL::Program::kFragment_Kind,
SkSL::String((const char*) bytes->data()),
settings);
if (!program || !compiler.toGLSL(*program, &output)) {
SkDebugf("[terminated] Couldn't compile input.\n");
return;
}
SkDebugf("[terminated] Success! Compiled input.\n");
}
#endif
Fuzz::Fuzz(sk_sp<SkData> bytes) : fBytes(bytes), fNextByte(0) {}
void Fuzz::signalBug() { SkDebugf("Signal bug\n"); raise(SIGSEGV); }
size_t Fuzz::size() { return fBytes->size(); }
bool Fuzz::exhausted() {
return fBytes->size() == fNextByte;
}