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reed@android.com b602b8e533 tweaks to 16bit shaders
fix typo-bug in 4444 blend case



git-svn-id: http://skia.googlecode.com/svn/trunk@265 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-07-10 15:58:53 +00:00
bench almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
experimental use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include respect preferred config when png is index-based 2009-07-08 20:09:23 +00:00
samplecode tweaks to 16bit shaders 2009-07-10 15:58:53 +00:00
src tweaks to 16bit shaders 2009-07-10 15:58:53 +00:00
tests use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
xcode fix gradients with alpha to convert to premul *after* the intermediate color 2009-07-02 15:01:02 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile add new make target "all", to build all known targets 2009-06-23 17:13:30 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects