skia2/include/core/SkString.h
kkinnunen 3e980c3d88 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

Review URL: https://codereview.chromium.org/1490113005
2015-12-23 01:33:01 -08:00

289 lines
11 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkString_DEFINED
#define SkString_DEFINED
#include "SkScalar.h"
#include "SkTArray.h"
#include <stdarg.h>
/* Some helper functions for C strings
*/
static bool SkStrStartsWith(const char string[], const char prefixStr[]) {
SkASSERT(string);
SkASSERT(prefixStr);
return !strncmp(string, prefixStr, strlen(prefixStr));
}
static bool SkStrStartsWith(const char string[], const char prefixChar) {
SkASSERT(string);
return (prefixChar == *string);
}
bool SkStrEndsWith(const char string[], const char suffixStr[]);
bool SkStrEndsWith(const char string[], const char suffixChar);
int SkStrStartsWithOneOf(const char string[], const char prefixes[]);
static int SkStrFind(const char string[], const char substring[]) {
const char *first = strstr(string, substring);
if (NULL == first) return -1;
return SkToS32(first - &string[0]);
}
static int SkStrFindLastOf(const char string[], const char subchar) {
const char* last = strrchr(string, subchar);
if (NULL == last) return -1;
return SkToS32(last - &string[0]);
}
static bool SkStrContains(const char string[], const char substring[]) {
SkASSERT(string);
SkASSERT(substring);
return (-1 != SkStrFind(string, substring));
}
static bool SkStrContains(const char string[], const char subchar) {
SkASSERT(string);
char tmp[2];
tmp[0] = subchar;
tmp[1] = '\0';
return (-1 != SkStrFind(string, tmp));
}
static inline char *SkStrDup(const char string[]) {
char *ret = (char *) sk_malloc_throw(strlen(string)+1);
memcpy(ret,string,strlen(string)+1);
return ret;
}
/*
* The SkStrAppend... methods will write into the provided buffer, assuming it is large enough.
* Each method has an associated const (e.g. SkStrAppendU32_MaxSize) which will be the largest
* value needed for that method's buffer.
*
* char storage[SkStrAppendU32_MaxSize];
* SkStrAppendU32(storage, value);
*
* Note : none of the SkStrAppend... methods write a terminating 0 to their buffers. Instead,
* the methods return the ptr to the end of the written part of the buffer. This can be used
* to compute the length, and/or know where to write a 0 if that is desired.
*
* char storage[SkStrAppendU32_MaxSize + 1];
* char* stop = SkStrAppendU32(storage, value);
* size_t len = stop - storage;
* *stop = 0; // valid, since storage was 1 byte larger than the max.
*/
#define SkStrAppendU32_MaxSize 10
char* SkStrAppendU32(char buffer[], uint32_t);
#define SkStrAppendU64_MaxSize 20
char* SkStrAppendU64(char buffer[], uint64_t, int minDigits);
#define SkStrAppendS32_MaxSize (SkStrAppendU32_MaxSize + 1)
char* SkStrAppendS32(char buffer[], int32_t);
#define SkStrAppendS64_MaxSize (SkStrAppendU64_MaxSize + 1)
char* SkStrAppendS64(char buffer[], int64_t, int minDigits);
/**
* Floats have at most 8 significant digits, so we limit our %g to that.
* However, the total string could be 15 characters: -1.2345678e-005
*
* In theory we should only expect up to 2 digits for the exponent, but on
* some platforms we have seen 3 (as in the example above).
*/
#define SkStrAppendScalar_MaxSize 15
/**
* Write the scaler in decimal format into buffer, and return a pointer to
* the next char after the last one written. Note: a terminating 0 is not
* written into buffer, which must be at least SkStrAppendScalar_MaxSize.
* Thus if the caller wants to add a 0 at the end, buffer must be at least
* SkStrAppendScalar_MaxSize + 1 bytes large.
*/
#define SkStrAppendScalar SkStrAppendFloat
char* SkStrAppendFloat(char buffer[], float);
char* SkStrAppendFixed(char buffer[], SkFixed);
/** \class SkString
Light weight class for managing strings. Uses reference
counting to make string assignments and copies very fast
with no extra RAM cost. Assumes UTF8 encoding.
*/
class SK_API SkString {
public:
SkString();
explicit SkString(size_t len);
explicit SkString(const char text[]);
SkString(const char text[], size_t len);
SkString(const SkString&);
~SkString();
bool isEmpty() const { return 0 == fRec->fLength; }
size_t size() const { return (size_t) fRec->fLength; }
const char* c_str() const { return fRec->data(); }
char operator[](size_t n) const { return this->c_str()[n]; }
bool equals(const SkString&) const;
bool equals(const char text[]) const;
bool equals(const char text[], size_t len) const;
bool startsWith(const char prefixStr[]) const {
return SkStrStartsWith(fRec->data(), prefixStr);
}
bool startsWith(const char prefixChar) const {
return SkStrStartsWith(fRec->data(), prefixChar);
}
bool endsWith(const char suffixStr[]) const {
return SkStrEndsWith(fRec->data(), suffixStr);
}
bool endsWith(const char suffixChar) const {
return SkStrEndsWith(fRec->data(), suffixChar);
}
bool contains(const char substring[]) const {
return SkStrContains(fRec->data(), substring);
}
bool contains(const char subchar) const {
return SkStrContains(fRec->data(), subchar);
}
int find(const char substring[]) const {
return SkStrFind(fRec->data(), substring);
}
int findLastOf(const char subchar) const {
return SkStrFindLastOf(fRec->data(), subchar);
}
friend bool operator==(const SkString& a, const SkString& b) {
return a.equals(b);
}
friend bool operator!=(const SkString& a, const SkString& b) {
return !a.equals(b);
}
// these methods edit the string
SkString& operator=(const SkString&);
SkString& operator=(const char text[]);
char* writable_str();
char& operator[](size_t n) { return this->writable_str()[n]; }
void reset();
/** Destructive resize, does not preserve contents. */
void resize(size_t len) { this->set(NULL, len); }
void set(const SkString& src) { *this = src; }
void set(const char text[]);
void set(const char text[], size_t len);
void setUTF16(const uint16_t[]);
void setUTF16(const uint16_t[], size_t len);
void insert(size_t offset, const SkString& src) { this->insert(offset, src.c_str(), src.size()); }
void insert(size_t offset, const char text[]);
void insert(size_t offset, const char text[], size_t len);
void insertUnichar(size_t offset, SkUnichar);
void insertS32(size_t offset, int32_t value);
void insertS64(size_t offset, int64_t value, int minDigits = 0);
void insertU32(size_t offset, uint32_t value);
void insertU64(size_t offset, uint64_t value, int minDigits = 0);
void insertHex(size_t offset, uint32_t value, int minDigits = 0);
void insertScalar(size_t offset, SkScalar);
void append(const SkString& str) { this->insert((size_t)-1, str); }
void append(const char text[]) { this->insert((size_t)-1, text); }
void append(const char text[], size_t len) { this->insert((size_t)-1, text, len); }
void appendUnichar(SkUnichar uni) { this->insertUnichar((size_t)-1, uni); }
void appendS32(int32_t value) { this->insertS32((size_t)-1, value); }
void appendS64(int64_t value, int minDigits = 0) { this->insertS64((size_t)-1, value, minDigits); }
void appendU32(uint32_t value) { this->insertU32((size_t)-1, value); }
void appendU64(uint64_t value, int minDigits = 0) { this->insertU64((size_t)-1, value, minDigits); }
void appendHex(uint32_t value, int minDigits = 0) { this->insertHex((size_t)-1, value, minDigits); }
void appendScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
void prepend(const SkString& str) { this->insert(0, str); }
void prepend(const char text[]) { this->insert(0, text); }
void prepend(const char text[], size_t len) { this->insert(0, text, len); }
void prependUnichar(SkUnichar uni) { this->insertUnichar(0, uni); }
void prependS32(int32_t value) { this->insertS32(0, value); }
void prependS64(int32_t value, int minDigits = 0) { this->insertS64(0, value, minDigits); }
void prependHex(uint32_t value, int minDigits = 0) { this->insertHex(0, value, minDigits); }
void prependScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
void printf(const char format[], ...) SK_PRINTF_LIKE(2, 3);
void appendf(const char format[], ...) SK_PRINTF_LIKE(2, 3);
void appendVAList(const char format[], va_list);
void prependf(const char format[], ...) SK_PRINTF_LIKE(2, 3);
void prependVAList(const char format[], va_list);
void remove(size_t offset, size_t length);
SkString& operator+=(const SkString& s) { this->append(s); return *this; }
SkString& operator+=(const char text[]) { this->append(text); return *this; }
SkString& operator+=(const char c) { this->append(&c, 1); return *this; }
/**
* Swap contents between this and other. This function is guaranteed
* to never fail or throw.
*/
void swap(SkString& other);
private:
struct Rec {
public:
uint32_t fLength; // logically size_t, but we want it to stay 32bits
int32_t fRefCnt;
char fBeginningOfData;
char* data() { return &fBeginningOfData; }
const char* data() const { return &fBeginningOfData; }
};
Rec* fRec;
#ifdef SK_DEBUG
void validate() const;
#else
void validate() const {}
#endif
static const Rec gEmptyRec;
static Rec* AllocRec(const char text[], size_t len);
static Rec* RefRec(Rec*);
};
/// Creates a new string and writes into it using a printf()-style format.
SkString SkStringPrintf(const char* format, ...);
// Specialized to take advantage of SkString's fast swap path. The unspecialized function is
// declared in SkTypes.h and called by SkTSort.
template <> inline void SkTSwap(SkString& a, SkString& b) {
a.swap(b);
}
enum SkStrSplitMode {
// Strictly return all results. If the input is ",," and the separator is ',' this will return
// an array of three empty strings.
kStrict_SkStrSplitMode,
// Only nonempty results will be added to the results. Multiple separators will be
// coalesced. Separators at the beginning and end of the input will be ignored. If the input is
// ",," and the separator is ',', this will return an empty vector.
kCoalesce_SkStrSplitMode
};
// Split str on any characters in delimiters into out. (Think, strtok with a sane API.)
void SkStrSplit(const char* str, const char* delimiters, SkStrSplitMode splitMode,
SkTArray<SkString>* out);
inline void SkStrSplit(const char* str, const char* delimiters, SkTArray<SkString>* out) {
SkStrSplit(str, delimiters, kCoalesce_SkStrSplitMode, out);
}
#endif