skia2/Makefile
scroggo b66365f5dd Updates to the unix sample app.
Rather than placing pixels, use XPutImage to place the bitmap on screen.

Modify the color arrangements for 8888 when building the sample app, so
they agree with X.

Add a title to simple sample.

Include SkTouchGesture.



git-svn-id: http://skia.googlecode.com/svn/trunk@963 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-18 21:43:03 +00:00

262 lines
7.8 KiB
Makefile

# Simple makefile for skia library and test apps
# setup our defaults
CC := gcc
GPP := g++
C_INCLUDES := -Iinclude/config -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/gpu -Iinclude/utils -Igpu/include
CFLAGS := -Wall -fstrict-aliasing
#CFLAGS += -W -Wextra -Wcast-align -Wchar-subscripts -Wformat -Wformat-security -Wno-format-y2k -Wno-parentheses -Wno-unused-parameter -Wpointer-arith -Wreturn-type -Wundef -Wwrite-strings
CFLAGS_SSE2 = $(CFLAGS) -msse2
LINKER_OPTS := -lpthread -lz
DEFINES := -DSK_CAN_USE_FLOAT
HIDE = @
ifeq ($(SKIA_SCALAR),fixed)
DEFINES += -DSK_SCALAR_IS_FIXED
else
DEFINES += -DSK_SCALAR_IS_FLOAT
endif
ifeq ($(SKIA_DEBUG),true)
DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNIT -DGR_DEBUG=1
CFLAGS += -g
else
CFLAGS += -O2
DEFINES += -DSK_RELEASE -DGR_DEBUG=0
endif
DEFINES += -DSK_SUPPORT_LCDTEXT
ifneq ($(SKIA_PDF_SUPPORT),false)
DEFINES += -DSK_SUPPORT_PDF
ifneq ($(SKIA_DEBUG),true)
DEFINES += -DSK_ZLIB_INCLUDE="<zlib.h>"
endif
endif
# start with the core (required)
include src/core/core_files.mk
SRC_LIST := $(addprefix src/core/, $(SOURCE))
# add the opts (optimizations)
include src/opts/opts_sse2_files.mk
#include src/opts/opts_files.mk
SRC_LIST += $(addprefix src/opts/, $(SOURCE))
# we usually need ports
include src/ports/ports_files.mk
SRC_LIST += $(addprefix src/ports/, $(SOURCE))
# do we want effects?
include src/effects/effects_files.mk
SRC_LIST += $(addprefix src/effects/, $(SOURCE))
# core image files
include src/images/images_files.mk
SRC_LIST += $(addprefix src/images/, $(SOURCE))
# core util files
include src/utils/utils_files.mk
SRC_LIST += $(addprefix src/utils/, $(SOURCE))
# GPU files
include gpu/src/gr_files.mk
SRC_LIST += $(addprefix gpu/src/, $(SOURCE))
# GPU support files
include src/gpu/skgr_files.mk
SRC_LIST += $(addprefix src/gpu/, $(SOURCE))
# pdf backend files
ifneq ($(SKIA_PDF_SUPPORT),false)
C_INCLUDES += -Iinclude/pdf
include src/pdf/pdf_files.mk
SRC_LIST += $(addprefix src/pdf/, $(SOURCE))
endif
# extra files we want to build to prevent bit-rot, but not link
JUST_COMPILE_LIST := src/ports/SkFontHost_tables.cpp
# conditional files based on our platform
ifeq ($(SKIA_BUILD_FOR),mac)
# make it work with 10.4 for our font port
# GPP := g++-4.0
# SDK := /Developer/SDKs/MacOSX10.4u.sdk
# SDK_OPTS := -isysroot $(SDK) -mmacosx-version-min=10.4
# CC := gcc-4.0 $(SDK_OPTS)
C_INCLUDES += -I/opt/local/include
LINKER_OPTS += -L/opt/local/lib -framework Carbon -lpng12 -framework OpenGL -framework AGL
DEFINES += -DSK_BUILD_FOR_MAC -DSK_ENABLE_LIBPNG
C_INCLUDES += -Iinclude/utils/mac
# SRC_LIST += src/ports/SkImageDecoder_CG.cpp
SRC_LIST += src/utils/mac/SkCreateCGImageRef.cpp
SRC_LIST += src/utils/mac/SkEGLContext_mac.cpp
SRC_LIST += src/ports/SkFontHost_mac_coretext.cpp
# these are our registry-based factories
SRC_LIST += src/images/SkImageDecoder_Factory.cpp
SRC_LIST += src/images/SkImageEncoder_Factory.cpp
SRC_LIST += src/images/SkImageDecoder_libpng.cpp
# support files
SRC_LIST += src/images/SkScaledBitmapSampler.cpp
else
LINKER_OPTS += -lpng -lfreetype -lGL
DEFINES += -DSK_BUILD_FOR_UNIX -DSK_ENABLE_LIBPNG -DGR_LINUX_BUILD=1
ifeq ($(SKIA_SAMPLES_FOR_X),true)
DEFINES += -DSK_SAMPLES_FOR_X
endif
# needed for freetype support
C_INCLUDES += -I/usr/include/freetype2
SRC_LIST += src/ports/SkFontHost_linux.cpp
SRC_LIST += src/ports/SkFontHost_gamma_none.cpp
SRC_LIST += src/ports/SkFontHost_FreeType.cpp
SRC_LIST += src/ports/SkFontHost_FreeType_Subpixel.cpp
SRC_LIST += src/utils/SkOSFile.cpp
SRC_LIST += src/utils/SkEGLContext_none.cpp
# these are our registry-based factories
SRC_LIST += src/images/SkImageDecoder_Factory.cpp
SRC_LIST += src/images/SkImageEncoder_Factory.cpp
SRC_LIST += src/images/SkImageDecoder_libpng.cpp
# support files
SRC_LIST += src/images/SkScaledBitmapSampler.cpp
endif
# For these files, and these files only, compile with -msse2.
SSE2_OBJS := out/src/opts/SkBlitRow_opts_SSE2.o \
out/src/opts/SkBitmapProcState_opts_SSE2.o \
out/src/opts/SkUtils_opts_SSE2.o
$(SSE2_OBJS) : CFLAGS := $(CFLAGS_SSE2)
out/%.o : %.cpp
@mkdir -p $(dir $@)
$(HIDE)$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -c $< -o $@
@echo "compiling $@"
%.s : %.cpp
@mkdir -p $(dir $@)
$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -S -c $< -o $@
# now build out objects
OBJ_LIST := $(SRC_LIST:.cpp=.o)
OBJ_LIST := $(addprefix out/, $(OBJ_LIST))
# we want to compile these, but we don't actually link them
JUST_COMPILE_OBJS := $(JUST_COMPILE_LIST:.cpp=.o)
JUST_COMPILE_OBJS := $(addprefix out/, $(JUST_COMPILE_OBJS))
out/libskia.a: Makefile $(OBJ_LIST) $(JUST_COMPILE_OBJS)
$(HIDE)$(AR) ru $@ $(OBJ_LIST)
$(HIDE)ranlib $@
##############################################################################
BENCH_SRCS := RectBench.cpp SkBenchmark.cpp benchmain.cpp BitmapBench.cpp \
RepeatTileBench.cpp DecodeBench.cpp FPSBench.cpp
BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS))
# add any optional codecs for this app
ifeq ($(SKIA_BUILD_FOR),mac)
BENCH_SRCS += bench/TextBench.cpp
else
BENCH_SRCS += src/images/SkImageDecoder_libpng.cpp
endif
BENCH_OBJS := $(BENCH_SRCS:.cpp=.o)
BENCH_OBJS := $(addprefix out/, $(BENCH_OBJS))
bench: $(BENCH_OBJS) out/libskia.a
@echo "linking bench..."
$(HIDE)$(GPP) $(BENCH_OBJS) out/libskia.a -o out/bench/bench $(LINKER_OPTS)
##############################################################################
# we let tests cheat and see private headers, so we can unittest modules
C_INCLUDES += -Isrc/core
include tests/tests_files.mk
ifneq ($(SKIA_PDF_SUPPORT),false)
SOURCE += PDFPrimitivesTest.cpp
endif
TESTS_SRCS := $(addprefix tests/, $(SOURCE))
TESTS_OBJS := $(TESTS_SRCS:.cpp=.o)
TESTS_OBJS := $(addprefix out/, $(TESTS_OBJS))
tests: $(TESTS_OBJS) out/libskia.a
@echo "linking tests..."
$(HIDE)$(GPP) $(TESTS_OBJS) out/libskia.a -o out/tests/tests $(LINKER_OPTS)
##############################################################################
SKIMAGE_SRCS := skimage_main.cpp
SKIMAGE_SRCS := $(addprefix tools/, $(SKIMAGE_SRCS))
SKIMAGE_OBJS := $(SKIMAGE_SRCS:.cpp=.o)
SKIMAGE_OBJS := $(addprefix out/, $(SKIMAGE_OBJS))
skimage: $(SKIMAGE_OBJS) out/libskia.a
@echo "linking skimage..."
$(HIDE)$(GPP) $(SKIMAGE_OBJS) out/libskia.a -o out/tools/skimage $(LINKER_OPTS)
##############################################################################
SKHELLO_SRCS := skhello.cpp
SKHELLO_SRCS := $(addprefix tools/, $(SKHELLO_SRCS))
SKHELLO_OBJS := $(SKHELLO_SRCS:.cpp=.o)
SKHELLO_OBJS := $(addprefix out/, $(SKHELLO_OBJS))
skhello: $(SKHELLO_OBJS) out/libskia.a
@echo "linking shkello..."
$(HIDE)$(GPP) $(SKHELLO_OBJS) out/libskia.a -o out/tools/skhello $(LINKER_OPTS)
##############################################################################
include gm/gm_files.mk
GM_SRCS := $(addprefix gm/, $(SOURCE))
ifneq ($(SKIA_BUILD_FOR),mac)
GM_SRCS += src/images/SkImageDecoder_libpng.cpp
endif
GM_OBJS := $(GM_SRCS:.cpp=.o)
GM_OBJS := $(addprefix out/, $(GM_OBJS))
gm: $(GM_OBJS) out/libskia.a
@echo "linking gm..."
$(HIDE)$(GPP) $(GM_OBJS) out/libskia.a -o out/gm/gm $(LINKER_OPTS)
##############################################################################
.PHONY: all
all: $ bench gm skimage tests skhello
.PHONY: clean
clean:
$(HIDE)rm -rf out
.PHONY: help
help:
@echo "Targets:"
@echo " <default>: out/libskia.a"
@echo " bench: out/bench/bench"
@echo " gm: out/gm/gm"
@echo " skimage: out/tools/skimage"
@echo " skhello: out/tools/skhello"
@echo " tests: out/tests/tests"
@echo " clean: removes entire out/ directory"
@echo " help: this text"
@echo "Options: (after make, or in bash shell)"
@echo " SKIA_DEBUG=true for debug build"
@echo " SKIA_SCALAR=fixed for fixed-point build"
@echo " SKIA_BUILD_FOR=mac for mac build (e.g. CG for image decoding)"
@echo " SKIA_PDF_SUPPORT=false to disable the pdf generation backend"
@echo ""