59d997a6e1
A system for building glyph runs. In the future the builder will only live in canvas, but it's internal structures facilitate interacting with the cache a single glyph at a time. When all the bulk code is in place, only runs will be passed around. Passing the builder down the text draw stack is temporary. Change-Id: I6e3ed184b3f3a58b919377f2d31936e971bd8efa Reviewed-on: https://skia-review.googlesource.com/132928 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Herb Derby <herb@google.com>
22 lines
541 B
C++
22 lines
541 B
C++
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkGlyphRun.h"
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#include "Test.h"
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DEF_TEST(GlyphRunInfo, reporter) {
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SkGlyphID glyphs[] = {100, 3, 240, 3, 234, 111, 3, 4, 10, 11};
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uint16_t count = SK_ARRAY_COUNT(glyphs);
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SkPaint paint;
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paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
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SkGlyphRunBuilder builder;
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builder.prepareDrawText(paint, glyphs, count, SkPoint::Make(0, 0));
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} |