skia2/experimental/svg/model/SkSVGPoly.cpp
Florin Malita f4403e7a78 Revert "[SVG] Replace custom attribute value wrappers with std::variant"
This reverts commit 97e0861b67.

Reason for revert: not all builders support C++17 STL

Original change's description:
> [SVG] Replace custom attribute value wrappers with std::variant
> 
> Less boilerplate, more STL.
> 
> Change-Id: I601f75877d60085cbf3d39f401543fbe9c086f90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282836
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com,tdenniston@google.com

Change-Id: If5816f11e9cf85dcec2452229c5675037303b220
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282847
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-04-10 14:14:22 +00:00

51 lines
1.5 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "experimental/svg/model/SkSVGPoly.h"
#include "experimental/svg/model/SkSVGRenderContext.h"
#include "experimental/svg/model/SkSVGValue.h"
#include "include/core/SkCanvas.h"
#include "src/core/SkTLazy.h"
SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {}
void SkSVGPoly::setPoints(const SkSVGPointsType& pts) {
fPath.reset();
fPath.addPoly(pts.begin(),
pts.count(),
this->tag() == SkSVGTag::kPolygon); // only polygons are auto-closed
}
void SkSVGPoly::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
switch (attr) {
case SkSVGAttribute::kPoints:
if (const auto* pts = v.as<SkSVGPointsValue>()) {
this->setPoints(*pts);
}
break;
default:
this->INHERITED::onSetAttribute(attr, v);
}
}
void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint,
SkPathFillType fillType) const {
// the passed fillType follows inheritance rules and needs to be applied at draw time.
fPath.setFillType(fillType);
canvas->drawPath(fPath, paint);
}
SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const {
SkPath path = fPath;
// clip-rule can be inherited and needs to be applied at clip time.
path.setFillType(ctx.presentationContext().fInherited.fClipRule.get()->asFillType());
this->mapToParent(&path);
return path;
}