skia2/include/gpu/gl
Chris Dalton 5bdbdf44a9 Update glMultiDraw... to use GLuint* for baseInstances
There seems to be some inconsistency across specs, but GLuint* is the
correct type to use for this array.

TBR=bsalomon@google.com

Bug: skia:10419
Change-Id: I4106b98278850e30e748746159ea4efc05688c0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302433
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-07-13 22:13:30 +00:00
..
GrGLAssembleHelpers.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLAssembleInterface.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLConfig_chrome.h Infer GL null buffer hint usage from whether on command buffer or WebGL. 2018-12-19 20:28:05 +00:00
GrGLConfig.h Remove docs for macros that don't exist in the code. 2020-02-24 19:44:45 +00:00
GrGLExtensions.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLFunctions.h Update glMultiDraw... to use GLuint* for baseInstances 2020-07-13 22:13:30 +00:00
GrGLInterface.h Add ANGLE's glMultiDraw*BaseInstance functions to the GL interface 2020-07-10 16:39:53 +00:00
GrGLTypes.h Add SkImage::CompressionType::kBC1_RGBA8_UNORM support 2020-01-16 21:45:33 +00:00