cc03adb909
patches and uses 4 private arrays to store the values of the control points and colors. When it needs a patch at a certain position of the grid it just builds it using the corresponding values of the array and the grid coordinates provided. Details on implementation are documented in the corresponding classes' comments. Also added a gm for mesh gradients. BUG=skia: R=egdaniel@google.com, reed@google.com Author: dandov@google.com Review URL: https://codereview.chromium.org/451723003
166 lines
6.1 KiB
C++
166 lines
6.1 KiB
C++
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkPatchGrid.h"
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static void draw_control_points(SkCanvas* canvas, const SkPoint cubics[12]) {
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//draw control points
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SkPaint paint;
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SkPoint bottom[4];
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SkPatchUtils::getBottomCubic(cubics, bottom);
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SkPoint top[4];
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SkPatchUtils::getTopCubic(cubics, top);
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SkPoint left[4];
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SkPatchUtils::getLeftCubic(cubics, left);
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SkPoint right[4];
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SkPatchUtils::getRightCubic(cubics, right);
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paint.setColor(SK_ColorBLACK);
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paint.setStrokeWidth(0.5);
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SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] };
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canvas->drawPoints(SkCanvas::kLines_PointMode, 4, bottom, paint);
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canvas->drawPoints(SkCanvas::kLines_PointMode, 2, bottom+1, paint);
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canvas->drawPoints(SkCanvas::kLines_PointMode, 4, top, paint);
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canvas->drawPoints(SkCanvas::kLines_PointMode, 4, left, paint);
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canvas->drawPoints(SkCanvas::kLines_PointMode, 4, right, paint);
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canvas->drawPoints(SkCanvas::kLines_PointMode, 2, top+1, paint);
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canvas->drawPoints(SkCanvas::kLines_PointMode, 2, left+1, paint);
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canvas->drawPoints(SkCanvas::kLines_PointMode, 2, right+1, paint);
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paint.setStrokeWidth(2);
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paint.setColor(SK_ColorRED);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint);
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paint.setColor(SK_ColorBLUE);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, bottom+1, paint);
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paint.setColor(SK_ColorCYAN);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, top+1, paint);
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paint.setColor(SK_ColorYELLOW);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, left+1, paint);
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paint.setColor(SK_ColorGREEN);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, right+1, paint);
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}
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namespace skiagm {
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/**
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* This GM draws a grid of patches, it only uses colors so it could be considered a mesh gradient.
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*/
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class SkPatchGridGM : public GM {
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public:
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SkPatchGridGM() {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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return SkString("patch_grid");
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(800, 800);
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}
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virtual uint32_t onGetFlags() const SK_OVERRIDE {
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return kSkipTiled_Flag;
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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SkPaint paint;
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SkPoint vertices[4][5] = {
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{{50,50}, {150,50}, {250,50},{350,50},{450,50}},
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{{50,150}, {120,120}, {250,150},{350,150},{450,150}},
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{{50,250}, {150,250}, {250,250},{350,250},{450,250}},
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{{100,300}, {150,350}, {250,350},{350,350},{450,350}}
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};
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SkColor cornerColors[4][5] = {
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{SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE},
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{SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED},
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{SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE},
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{SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED},
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};
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SkPoint hrzCtrl[4][8] = {
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{{75,30},{125,45},{175,70},{225,20},{275,50},{325,50},{375,5},{425,90}},
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{{75,150},{125,150},{175,150},{225,150},{275,150},{325,150},{375,150},{425,150}},
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{{75,250},{125,250},{175,250},{225,250},{275,200},{325,150},{375,250},{425,250}},
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{{75,350},{125,350},{175,350},{225,350},{275,350},{325,350},{375,350},{425,350}}
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};
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SkPoint vrtCtrl[6][5] = {
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{{50,75},{150,75},{250,75},{350,75},{450,75}},
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{{50,125},{150,125},{250,125},{350,125},{450,125}},
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{{50,175},{150,175},{220,225},{350,175},{470,225}},
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{{50,225},{150,225},{220,175},{350,225},{470,155}},
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{{50,275},{150,275},{250,275},{350,275},{400,305}},
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{{50,325},{150,325},{250,325},{350,325},{450,325}}
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};
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static const int kRows = 3;
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static const int kCols = 4;
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canvas->scale(3, 3);
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SkPatchGrid grid(kRows, kCols, SkPatchGrid::kColors_VertexType, NULL);
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for (int i = 0; i < kRows; i++) {
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for (int j = 0; j < kCols; j++) {
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SkPoint points[12];
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//set corners
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points[SkPatchUtils::kTopP0_CubicCtrlPts] = vertices[i][j];
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points[SkPatchUtils::kTopP3_CubicCtrlPts] = vertices[i][j + 1];
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points[SkPatchUtils::kBottomP0_CubicCtrlPts] = vertices[i + 1][j];
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points[SkPatchUtils::kBottomP3_CubicCtrlPts] = vertices[i + 1][j + 1];
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points[SkPatchUtils::kTopP1_CubicCtrlPts] = hrzCtrl[i][j * 2];
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points[SkPatchUtils::kTopP2_CubicCtrlPts] = hrzCtrl[i][j * 2 + 1];
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points[SkPatchUtils::kBottomP1_CubicCtrlPts] = hrzCtrl[i + 1][j * 2];
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points[SkPatchUtils::kBottomP2_CubicCtrlPts] = hrzCtrl[i + 1][j * 2 + 1];
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points[SkPatchUtils::kLeftP1_CubicCtrlPts] = vrtCtrl[i * 2][j];
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points[SkPatchUtils::kLeftP2_CubicCtrlPts] = vrtCtrl[i * 2 + 1][j];
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points[SkPatchUtils::kRightP1_CubicCtrlPts] = vrtCtrl[i * 2][j + 1];
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points[SkPatchUtils::kRightP2_CubicCtrlPts] = vrtCtrl[i * 2 + 1][j + 1];
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SkColor colors[4];
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colors[0] = cornerColors[i][j];
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colors[1] = cornerColors[i][j + 1];
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colors[3] = cornerColors[i + 1][j];
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colors[2] = cornerColors[i + 1][j + 1];
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grid.setPatch(j, i, points, colors, NULL);
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}
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}
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grid.draw(canvas, paint);
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SkISize dims = grid.getDimensions();
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for (int y = 0; y < dims.height(); y++) {
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for (int x = 0; x < dims.width(); x++) {
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SkPoint cubics[12];
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grid.getPatch(x, y, cubics, NULL, NULL);
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draw_control_points(canvas, cubics);
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}
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}
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}
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private:
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typedef GM INHERITED;
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};
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DEF_GM(return SkNEW(SkPatchGridGM); )
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}
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