skia2/include
Michael Ludwig b7d64b989e Implement drawImage in terms of drawImageRect
This will cause the raster backend to draw shadermask_image incorrectly since
drawImageRect implementation has the wrong semantics. bitmapshader's expected
behavior has changed: GPU will draw the new version correctly, but raster's
will not change from the old, incorrect behavior.

Bug: skia:8752
Change-Id: Iee89082e2fdf95c2ee42ca3b052e65556f327eff
Reviewed-on: https://skia-review.googlesource.com/c/190675
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-11 17:02:00 +00:00
..
android add saveBehind to canvas 2018-12-19 14:44:09 +00:00
atlastext pass a font to GlyphRunBuilder 2019-01-02 21:02:33 +00:00
c expand imageinfo in C api, start on colorspace 2018-09-28 17:52:59 +00:00
codec Remove a few semicolons. 2019-02-11 14:40:37 +00:00
config remove unused parts of SkTypes.h 2018-06-08 23:53:57 +00:00
core Implement drawImage in terms of drawImageRect 2019-02-11 17:02:00 +00:00
docs SkPDF: clean up public header 2019-01-02 15:55:33 +00:00
effects Add SkBlurDrawLooper::Make(SkColor4f, SkColorSpace) 2019-01-12 08:46:04 +00:00
encode Remove a few semicolons. 2019-02-11 14:40:37 +00:00
gpu Remove a few semicolons. 2019-02-11 14:40:37 +00:00
pathops fixup winding contours 2018-08-17 14:01:51 +00:00
ports Reland "Add SkFontMgr implementation for Fuchsia" 2018-12-07 01:47:05 +00:00
private Remove a few semicolons. 2019-02-11 14:40:37 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
third_party/vulkan Move vulkan headers from third_party to include/third_party. 2018-12-12 14:16:43 +00:00
utils Add new experimental API for rectangles with per-edge AA control 2019-01-23 16:45:01 +00:00