skia2/dm/DMSrcSink.h
joshualitt 4dabf83cbe Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1536963002
2015-12-18 06:02:18 -08:00

370 lines
11 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef DMSrcSink_DEFINED
#define DMSrcSink_DEFINED
#include "DMGpuSupport.h"
#include "SkBBHFactory.h"
#include "SkBBoxHierarchy.h"
#include "SkBitmap.h"
#include "SkBitmapRegionDecoder.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkGPipe.h"
#include "SkPicture.h"
#include "gm.h"
namespace DM {
// This is just convenience. It lets you use either return "foo" or return SkStringPrintf(...).
struct ImplicitString : public SkString {
template <typename T>
ImplicitString(const T& s) : SkString(s) {}
ImplicitString() : SkString("") {}
};
typedef ImplicitString Name;
typedef ImplicitString Path;
class Error {
public:
Error(const SkString& s) : fMsg(s), fFatal(!this->isEmpty()) {}
Error(const char* s) : fMsg(s), fFatal(!this->isEmpty()) {}
Error(const Error&) = default;
Error& operator=(const Error&) = default;
static Error Nonfatal(const SkString& s) { return Nonfatal(s.c_str()); }
static Error Nonfatal(const char* s) {
Error e(s);
e.fFatal = false;
return e;
}
const char* c_str() const { return fMsg.c_str(); }
bool isEmpty() const { return fMsg.isEmpty(); }
bool isFatal() const { return fFatal; }
private:
SkString fMsg;
bool fFatal;
};
struct SinkFlags {
enum { kNull, kGPU, kVector, kRaster } type;
enum { kDirect, kIndirect } approach;
};
struct Src {
// All Srcs must be thread safe.
virtual ~Src() {}
virtual Error SK_WARN_UNUSED_RESULT draw(SkCanvas*) const = 0;
virtual SkISize size() const = 0;
virtual Name name() const = 0;
virtual void modifyGrContextOptions(GrContextOptions* options) const {}
virtual bool veto(SinkFlags) const { return false; }
};
struct Sink {
virtual ~Sink() {}
// You may write to either the bitmap or stream. If you write to log, we'll print that out.
virtual Error SK_WARN_UNUSED_RESULT draw(const Src&, SkBitmap*, SkWStream*, SkString* log)
const = 0;
// Sinks in the same enclave (except kAnyThread_Enclave) will run serially on the same thread.
virtual int enclave() const = 0;
// File extension for the content draw() outputs, e.g. "png", "pdf".
virtual const char* fileExtension() const = 0;
virtual SinkFlags flags() const = 0;
};
enum { kAnyThread_Enclave, kGPU_Enclave };
static const int kNumEnclaves = kGPU_Enclave + 1;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class GMSrc : public Src {
public:
explicit GMSrc(skiagm::GMRegistry::Factory);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
void modifyGrContextOptions(GrContextOptions* options) const override;
private:
skiagm::GMRegistry::Factory fFactory;
};
class CodecSrc : public Src {
public:
enum Mode {
kCodec_Mode,
kScanline_Mode,
kStripe_Mode, // Tests the skipping of scanlines
kSubset_Mode, // For codecs that support subsets directly.
};
enum DstColorType {
kGetFromCanvas_DstColorType,
kIndex8_Always_DstColorType,
kGrayscale_Always_DstColorType,
};
CodecSrc(Path, Mode, DstColorType, float);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
Mode fMode;
DstColorType fDstColorType;
float fScale;
};
class AndroidCodecSrc : public Src {
public:
enum Mode {
kFullImage_Mode,
// Splits the image into multiple subsets using a divisor and decodes the subsets
// separately.
kDivisor_Mode,
};
AndroidCodecSrc(Path, Mode, CodecSrc::DstColorType, int sampleSize);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
Mode fMode;
CodecSrc::DstColorType fDstColorType;
int fSampleSize;
};
// Allows for testing of various implementations of Android's BitmapRegionDecoder
class BRDSrc : public Src {
public:
enum Mode {
// Decode the entire image as one region.
kFullImage_Mode,
// Splits the image into multiple regions using a divisor and decodes the regions
// separately. Also, this test adds a border of a few pixels to each of the regions
// that it is decoding. This tests the behavior when a client asks for a region that
// does not fully fit in the image.
kDivisor_Mode,
};
BRDSrc(Path, SkBitmapRegionDecoder::Strategy, Mode, CodecSrc::DstColorType, uint32_t);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
SkBitmapRegionDecoder::Strategy fStrategy;
Mode fMode;
CodecSrc::DstColorType fDstColorType;
uint32_t fSampleSize;
};
class ImageSrc : public Src {
public:
explicit ImageSrc(Path path);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
};
class SKPSrc : public Src {
public:
explicit SKPSrc(Path path);
Error draw(SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
private:
Path fPath;
};
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class NullSink : public Sink {
public:
NullSink() {}
Error draw(const Src& src, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return ""; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kNull, SinkFlags::kDirect }; }
};
class GPUSink : public Sink {
public:
GPUSink(GrContextFactory::GLContextType, GrContextFactory::GLContextOptions,
GrGLStandard, int samples, bool diText, bool threaded);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override;
const char* fileExtension() const override { return "png"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kGPU, SinkFlags::kDirect }; }
private:
GrContextFactory::GLContextType fContextType;
GrContextFactory::GLContextOptions fContextOptions;
GrGLStandard fGpuAPI;
int fSampleCount;
bool fUseDIText;
bool fThreaded;
};
class PDFSink : public Sink {
public:
PDFSink(const char* rasterizer);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "pdf"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
private:
const char* fRasterizer;
};
class XPSSink : public Sink {
public:
XPSSink();
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "xps"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class RasterSink : public Sink {
public:
explicit RasterSink(SkColorType);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "png"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kRaster, SinkFlags::kDirect }; }
private:
SkColorType fColorType;
};
class SKPSink : public Sink {
public:
SKPSink();
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "skp"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class SVGSink : public Sink {
public:
SVGSink();
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
int enclave() const override { return kAnyThread_Enclave; }
const char* fileExtension() const override { return "svg"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class Via : public Sink {
public:
explicit Via(Sink* sink) : fSink(sink) {}
const char* fileExtension() const override { return fSink->fileExtension(); }
int enclave() const override { return fSink->enclave(); }
SinkFlags flags() const override {
SinkFlags flags = fSink->flags();
flags.approach = SinkFlags::kIndirect;
return flags;
}
protected:
SkAutoTDelete<Sink> fSink;
};
class ViaMatrix : public Via {
public:
ViaMatrix(SkMatrix, Sink*);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const SkMatrix fMatrix;
};
class ViaUpright : public Via {
public:
ViaUpright(SkMatrix, Sink*);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const SkMatrix fMatrix;
};
class ViaPipe : public Via {
public:
explicit ViaPipe(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaRemote : public Via {
public:
ViaRemote(bool cache, Sink* sink) : Via(sink), fCache(cache) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
bool fCache;
};
class ViaSerialization : public Via {
public:
explicit ViaSerialization(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaTiles : public Via {
public:
ViaTiles(int w, int h, SkBBHFactory*, Sink*);
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const int fW, fH;
SkAutoTDelete<SkBBHFactory> fFactory;
};
class ViaSecondPicture : public Via {
public:
explicit ViaSecondPicture(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaSingletonPictures : public Via {
public:
explicit ViaSingletonPictures(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaTwice : public Via {
public:
explicit ViaTwice(Sink* sink) : Via(sink) {}
Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
} // namespace DM
#endif//DMSrcSink_DEFINED