2253c22afb
Parent camera layer transforms apply to the camera itself, thus T_camera' = T_camera x Inv(T_parent) To support this composition: - introduce sksg::Transform::MakeInverse() - allow selectable pre/post parent composition in AnimationBuilder::attachMatrix3D() Change-Id: Ie70b36e4e9bb1b32e60893df5695bdc6c0dc0d00 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210422 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org> |
||
---|---|---|
.. | ||
fuzz | ||
gm | ||
include | ||
src | ||
tests | ||
utils | ||
BUILD.gn | ||
skottie.gni |