..
d3d
Implement flush finish proc support for d3d backend.
2020-06-19 16:28:33 +00:00
dawn
DawnTestContext: print validation errors with SkDebugf.
2020-06-22 19:27:17 +00:00
gl
Revert "Make glPatchParameteri required when tessellation is supported"
2020-06-24 20:48:42 +00:00
mock
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
mtl
Reland "Set up eGPU/discrete support for MacOS."
2020-03-18 19:27:41 +00:00
vk
Refine VkYcbcrSamplerHelper to only hold backend memory for YCbCr textures
2020-06-16 14:05:30 +00:00
BackendTextureImageFactory.cpp
Remove workaround for not calling SkImage release proc
2020-07-01 17:06:24 +00:00
BackendTextureImageFactory.h
Reland "Add async rescale and read APIs to SkImage."
2020-06-26 18:17:21 +00:00
FenceSync.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
FlushFinishTracker.h
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
GpuTimer.h
Replace skstd::exchange with std::exchange
2020-04-30 11:14:20 +00:00
GrContextFactory.cpp
Dawn: fix for crash on GrContextFactory_sharedContexts unit test.
2020-06-05 18:00:44 +00:00
GrContextFactory.h
Make GM::onGpuSetup take a GrDirectContext
2020-07-01 19:25:55 +00:00
GrTest.cpp
Move GrRecordingContext.h and GrDirectContext.h into include/gpu
2020-07-01 17:32:14 +00:00
MemoryCache.cpp
Reland "Switch persistent cache to use SkReadBuffer/SkWriteBuffer"
2020-06-10 14:55:37 +00:00
MemoryCache.h
Fix caching of GL program binaries
2020-06-05 15:54:19 +00:00
ProxyUtils.cpp
Move GrRecordingContext.h and GrDirectContext.h into include/gpu
2020-07-01 17:32:14 +00:00
ProxyUtils.h
Rename outputView->writeView and outputSwizzle->writeSwizzle
2020-04-02 15:06:16 +00:00
TestContext.cpp
Update internal skia uses to use flushAndSubmit and submit calls.
2020-05-14 20:26:44 +00:00
TestContext.h
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
TestOps.cpp
Reland "Centralize geometry processor vertex shader transform code"
2020-06-22 14:52:05 +00:00
TestOps.h
Move GrRecordingContext.h and GrDirectContext.h into include/gpu
2020-07-01 17:32:14 +00:00
YUVUtils.cpp
Make asDirectContext public
2020-07-01 16:30:03 +00:00
YUVUtils.h
Make use of backend texture creation finished procs in YUV GMs
2020-06-26 19:52:53 +00:00