skia2/third_party
skia-autoroll 4350707fe0 Roll skcms from 3fa993c258a9 to 30c8e303800c (2 revisions)
https://skia.googlesource.com/skcms.git/+log/3fa993c258a9..30c8e303800c

2022-01-21 johnstiles@google.com Fix overflow issue in approx_exp2().
2022-01-21 johnstiles@google.com Add .DS_Store to skcms ignore list.

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/skcms-skia-autoroll
Please CC brianosman@google.com,scroggo@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Canary-Chromium
Tbr: brianosman@google.com,scroggo@google.com
Change-Id: Idcdc3b42caa52fc5417ca9b6ecd5a8134c6ef176
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497762
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2022-01-22 00:10:20 +00:00
..
angle2 Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
brotli [canvaskit] Add support for woff2 fonts 2020-11-10 15:07:26 +00:00
cpu-features reformat GN files 2020-04-01 23:23:03 +00:00
d3d12allocator Add AMD allocator to D3D12 backend. 2020-09-23 21:22:52 +00:00
dng_sdk Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
etc1 Update etc1.cpp. 2020-12-16 17:57:26 +00:00
expat Add LICENSE file to third_party/expat/include/expat_config/ 2021-05-27 18:15:18 +00:00
freetype2 Roll FreeType from 61903609 to 12ef831f (10 commits) 2021-09-29 14:28:39 +00:00
harfbuzz Make roll_harfbuzz.sh work properly on Mac. 2022-01-12 22:53:52 +00:00
icu Reland "Experimental ICU runtime linking" 2021-07-27 19:51:31 +00:00
imgui Revert "Spruce up SkSL slide with a much nicer editor" 2022-01-07 15:56:16 +00:00
libjpeg-turbo Update version of libjpeg-turbo used by Skia's test infra 2021-05-04 21:49:45 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng reformat GN files 2020-04-01 23:23:03 +00:00
libwebp update libwebp to v1.2.1 2021-08-16 13:57:40 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue reformat GN files 2020-04-01 23:23:03 +00:00
oboe Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly reformat GN files 2020-04-01 23:23:03 +00:00
skcms Roll skcms from 3fa993c258a9 to 30c8e303800c (2 revisions) 2022-01-22 00:10:20 +00:00
spirv-cross Roll Dawn and add dependencies 2020-03-30 18:52:06 +00:00
vulkanmemoryallocator Add flag that can be used to disable std::shared_mutex use in VMA. 2021-11-12 01:35:08 +00:00
wuffs Inclusive language 2020-07-24 13:33:53 +00:00
zlib Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
BUILD.bazel [bazel] Sketching out HelloWorld sk_app using GL 2022-01-11 13:06:19 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
file_map_for_bazel.json [bazel] Sketching out HelloWorld sk_app using GL 2022-01-11 13:06:19 +00:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.