c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
/*
|
|
* Copyright 2011 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/core/SkColorFilter.h"
|
|
#include "include/core/SkColorPriv.h"
|
|
#include "include/core/SkGraphics.h"
|
|
#include "include/core/SkPath.h"
|
|
#include "include/core/SkRegion.h"
|
|
#include "include/core/SkShader.h"
|
|
#include "include/core/SkTime.h"
|
|
#include "include/core/SkTypeface.h"
|
|
#include "include/effects/SkGradientShader.h"
|
|
#include "include/utils/SkRandom.h"
|
|
#include "samplecode/Sample.h"
|
|
#include "src/core/SkBlurMask.h"
|
|
#include "src/effects/SkEmbossMaskFilter.h"
|
|
#include "src/utils/SkUTF.h"
|
|
|
|
class EmbossView : public Sample {
|
|
SkEmbossMaskFilter::Light fLight;
|
|
public:
|
|
EmbossView() {
|
|
fLight.fDirection[0] = SK_Scalar1;
|
|
fLight.fDirection[1] = SK_Scalar1;
|
|
fLight.fDirection[2] = SK_Scalar1;
|
|
fLight.fAmbient = 128;
|
|
fLight.fSpecular = 16*2;
|
|
}
|
|
|
|
protected:
|
|
virtual bool onQuery(Sample::Event* evt) {
|
|
if (Sample::TitleQ(*evt)) {
|
|
Sample::TitleR(evt, "Emboss");
|
|
return true;
|
|
}
|
|
return this->INHERITED::onQuery(evt);
|
|
}
|
|
|
|
virtual void onDrawContent(SkCanvas* canvas) {
|
|
SkPaint paint;
|
|
|
|
paint.setAntiAlias(true);
|
|
paint.setStyle(SkPaint::kStroke_Style);
|
|
paint.setStrokeWidth(SkIntToScalar(10));
|
|
paint.setMaskFilter(SkEmbossMaskFilter::Make(SkBlurMask::ConvertRadiusToSigma(4), fLight));
|
|
paint.setShader(SkShaders::Color(SK_ColorBLUE));
|
|
paint.setDither(true);
|
|
|
|
canvas->drawCircle(SkIntToScalar(50), SkIntToScalar(50),
|
|
SkIntToScalar(30), paint);
|
|
}
|
|
|
|
private:
|
|
|
|
typedef Sample INHERITED;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
DEF_SAMPLE( return new EmbossView(); )
|