skia2/include/gpu
jvanverth@google.com b8b705b1b9 Add new vertex attribute array specification.
This changes the old method of setting vertex layout to a new one where we
specify vertex attribute data separately from attribute bindings (i.e. program
functionality). Attribute data is now set up via an array of generic attribute
types and offsets, and this is mapped to the old program functionality by
setting specific attribute indices. This allows us to create more general 
inputs to shaders.


git-svn-id: http://skia.googlecode.com/svn/trunk@7899 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-28 16:28:34 +00:00
..
gl Sanitizing source files in Skia_Periodic_House_Keeping 2013-02-27 07:10:10 +00:00
GrAARectRenderer.h Accelerate AA filled rect drawing using drawIndexedInstances 2012-12-18 21:47:47 +00:00
GrBackendEffectFactory.h Let them eat GrEffectRef. 2013-01-22 19:55:59 +00:00
GrClipData.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrColor.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrConfig.h Correct default value for GR_STATIC_RECT_VB 2013-02-08 21:45:47 +00:00
GrContext.h Give GrDrawTarget a back ptr to its owning GrContext. 2013-02-25 20:12:45 +00:00
GrContextFactory.h Make GPU versions of benchs use the same canvas size as raster. 2013-02-22 16:13:16 +00:00
GrEffect.h Add deferred count to GrResource. 2013-01-23 21:37:01 +00:00
GrEffectStage.h Add deferred count to GrResource. 2013-01-23 21:37:01 +00:00
GrEffectUnitTest.h Use SkMWRandom in GLPrograms test. 2013-02-13 16:31:19 +00:00
GrFontScaler.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrGlyph.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrKey.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrNoncopyable.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrPaint.h Replace GrMatrix with SkMatrix. 2012-11-01 18:02:54 +00:00
GrPathRendererChain.h Follow up on the previous patch : 2012-12-17 21:16:45 +00:00
GrPoint.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrRect.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrRefCnt.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
GrRenderTarget.h Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc. 2013-02-05 19:50:46 +00:00
GrResource.h Add deferred count to GrResource. 2013-01-23 21:37:01 +00:00
GrSurface.h Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc. 2013-02-05 19:50:46 +00:00
GrTBackendEffectFactory.h Let them eat GrEffectRef. 2013-01-22 19:55:59 +00:00
GrTextContext.h Add new vertex attribute array specification. 2013-02-28 16:28:34 +00:00
GrTexture.h Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc. 2013-02-05 19:50:46 +00:00
GrTextureAccess.h CustomStage Renaming Part 1 2012-10-24 18:28:34 +00:00
GrTypes.h Add new vertex attribute array specification. 2013-02-28 16:28:34 +00:00
GrUserConfig.h Revert 7625 until after M26 due to a mix of perf changes. 2013-02-08 21:22:44 +00:00
SkGpuDevice.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
SkGr.h Make all GrContext members that return a texture also ref the texture for the caller. 2013-01-24 14:46:47 +00:00
SkGrPixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00