..
gl
Sanitizing source files in Skia_Periodic_House_Keeping
2013-02-27 07:10:10 +00:00
GrAARectRenderer.h
Accelerate AA filled rect drawing using drawIndexedInstances
2012-12-18 21:47:47 +00:00
GrBackendEffectFactory.h
Let them eat GrEffectRef.
2013-01-22 19:55:59 +00:00
GrClipData.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrColor.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrConfig.h
Correct default value for GR_STATIC_RECT_VB
2013-02-08 21:45:47 +00:00
GrContext.h
Give GrDrawTarget a back ptr to its owning GrContext.
2013-02-25 20:12:45 +00:00
GrContextFactory.h
Make GPU versions of benchs use the same canvas size as raster.
2013-02-22 16:13:16 +00:00
GrEffect.h
Add deferred count to GrResource.
2013-01-23 21:37:01 +00:00
GrEffectStage.h
Add deferred count to GrResource.
2013-01-23 21:37:01 +00:00
GrEffectUnitTest.h
Use SkMWRandom in GLPrograms test.
2013-02-13 16:31:19 +00:00
GrFontScaler.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrGlyph.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrKey.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrNoncopyable.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrPaint.h
Replace GrMatrix with SkMatrix.
2012-11-01 18:02:54 +00:00
GrPathRendererChain.h
Follow up on the previous patch :
2012-12-17 21:16:45 +00:00
GrPoint.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrRect.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrRefCnt.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrRenderTarget.h
Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
2013-02-05 19:50:46 +00:00
GrResource.h
Add deferred count to GrResource.
2013-01-23 21:37:01 +00:00
GrSurface.h
Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
2013-02-05 19:50:46 +00:00
GrTBackendEffectFactory.h
Let them eat GrEffectRef.
2013-01-22 19:55:59 +00:00
GrTextContext.h
Add new vertex attribute array specification.
2013-02-28 16:28:34 +00:00
GrTexture.h
Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
2013-02-05 19:50:46 +00:00
GrTextureAccess.h
CustomStage Renaming Part 1
2012-10-24 18:28:34 +00:00
GrTypes.h
Add new vertex attribute array specification.
2013-02-28 16:28:34 +00:00
GrUserConfig.h
Revert 7625 until after M26 due to a mix of perf changes.
2013-02-08 21:22:44 +00:00
SkGpuDevice.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
SkGr.h
Make all GrContext members that return a texture also ref the texture for the caller.
2013-01-24 14:46:47 +00:00
SkGrPixelRef.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
SkGrTexturePixelRef.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00