skia2/samplecode/SampleLayerMask.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

73 lines
2.0 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "samplecode/Sample.h"
///////////////////////////////////////////////////////////////////////////////
class LayerMaskView : public Sample {
public:
LayerMaskView() {
this->setBGColor(0xFFDDDDDD);
}
protected:
virtual bool onQuery(Sample::Event* evt) {
if (Sample::TitleQ(*evt)) {
Sample::TitleR(evt, "LayerMask");
return true;
}
return this->INHERITED::onQuery(evt);
}
void drawMask(SkCanvas* canvas, const SkRect& r) {
SkPaint paint;
paint.setAntiAlias(true);
if (true) {
SkBitmap mask;
int w = SkScalarRoundToInt(r.width());
int h = SkScalarRoundToInt(r.height());
mask.allocN32Pixels(w, h);
mask.eraseColor(SK_ColorTRANSPARENT);
SkCanvas c(mask);
SkRect bounds = r;
bounds.offset(-bounds.fLeft, -bounds.fTop);
c.drawOval(bounds, paint);
paint.setBlendMode(SkBlendMode::kDstIn);
canvas->drawBitmap(mask, r.fLeft, r.fTop, &paint);
} else {
SkPath p;
p.addOval(r);
p.setFillType(SkPath::kInverseWinding_FillType);
paint.setBlendMode(SkBlendMode::kDstOut);
canvas->drawPath(p, paint);
}
}
virtual void onDrawContent(SkCanvas* canvas) {
SkRect r;
r.set(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(120), SkIntToScalar(120));
canvas->saveLayer(&r, nullptr);
canvas->drawColor(SK_ColorRED);
drawMask(canvas, r);
canvas->restore();
}
private:
typedef Sample INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new LayerMaskView(); )