skia2/include/c
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
..
sk_canvas.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_colorspace.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_data.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_image.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_imageinfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_maskfilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_matrix.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_paint.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_path.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_picture.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_shader.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_surface.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
sk_types.h Revert "simplify and centralize SK_API" 2019-04-22 18:09:45 +00:00