4784182993
Reason for revert: This probably caused Win8 test bot fail during gm run: http://108.170.217.252:10117/builders/Test-Win8-ShuttleA-GTX660-x86-Debug/builds/574 I can not identify any errors from the logs, so maybe it hung or something? Original issue's description: > Implement text rendering with NVPR > > Use path rendering to render the text from outlines if supported by the > GPU. Implement this in GrStencilAndCoverTextContext by copying large > chunks of code from GrBitmapTextContext (drawText) and > GrDistanceFieldTextContext (drawPosText). > > The drawing is implemented with "instanced" path drawing > functions. > > Moves the creation of the "main" text context from SkGpuDevice to the > GrContext::createTextContext. This is done because the decision of which > text renderer is optimal can be made only with the internal > implementation-specific information of the context. > > Committed: http://code.google.com/p/skia/source/detail?r=13962 R=jvanverth@google.com, bsalomon@google.com, mtklein@google.com TBR=bsalomon@google.com, jvanverth@google.com, mtklein@google.com NOTREECHECKS=true NOTRY=true Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/213123014 git-svn-id: http://skia.googlecode.com/svn/trunk@13963 2bbb7eff-a529-9590-31e7-b0007b416f81 |
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animator | ||
config | ||
core | ||
device/xps | ||
effects | ||
gpu | ||
images | ||
pathops | ||
pipe | ||
ports | ||
svg | ||
text | ||
utils | ||
views | ||
xml |