be4825c873
The old tests presumed result order in a way was safe because SkPicture was sorting the paint calls. This fixes the tests to not check result ordering, just presence BUG=skia: R=robertphillips@google.com Author: iancottrell@google.com Review URL: https://codereview.chromium.org/197813011 git-svn-id: http://skia.googlecode.com/svn/trunk@13828 2bbb7eff-a529-9590-31e7-b0007b416f81
217 lines
8.5 KiB
C++
217 lines
8.5 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmapDevice.h"
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#include "SkCanvas.h"
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#include "SkTileGrid.h"
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#include "SkTileGridPicture.h"
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#include "Test.h"
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enum Tile {
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kTopLeft_Tile = 0x1,
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kTopRight_Tile = 0x2,
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kBottomLeft_Tile = 0x4,
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kBottomRight_Tile = 0x8,
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kAll_Tile = kTopLeft_Tile | kTopRight_Tile | kBottomLeft_Tile | kBottomRight_Tile,
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};
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static void verifyTileHits(skiatest::Reporter* reporter, SkIRect rect,
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uint32_t tileMask, int borderPixels = 0) {
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SkTileGridPicture::TileGridInfo info;
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info.fMargin.set(borderPixels, borderPixels);
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info.fOffset.setZero();
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info.fTileInterval.set(10 - 2 * borderPixels, 10 - 2 * borderPixels);
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SkTileGrid grid(2, 2, info, NULL);
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grid.insert(NULL, rect, false);
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REPORTER_ASSERT(reporter, grid.tileCount(0, 0) ==
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((tileMask & kTopLeft_Tile)? 1 : 0));
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REPORTER_ASSERT(reporter, grid.tileCount(1, 0) ==
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((tileMask & kTopRight_Tile)? 1 : 0));
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REPORTER_ASSERT(reporter, grid.tileCount(0, 1) ==
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((tileMask & kBottomLeft_Tile)? 1 : 0));
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REPORTER_ASSERT(reporter, grid.tileCount(1, 1) ==
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((tileMask & kBottomRight_Tile)? 1 : 0));
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}
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static SkIRect query(float x, float y, float w, float h) {
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// inflate for the margin++ in tilegrid
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SkRect bounds = SkRect::MakeXYWH(x, y, w, h);
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SkIRect r;
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bounds.roundOut(&r);
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r.outset(1, 1); // to counteract the inset in SkTileGrid::search
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return r;
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}
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DEF_TEST(TileGrid_UnalignedQuery, reporter) {
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SkTileGridPicture::TileGridInfo info;
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info.fMargin.setEmpty();
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info.fOffset.setZero();
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info.fTileInterval.set(10, 10);
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SkIRect rect1 = SkIRect::MakeXYWH(0, 0, 8, 8);
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SkIRect rect2 = SkIRect::MakeXYWH(11, 11, 1, 1);
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SkTileGrid grid(2, 2, info, SkTileGridNextDatum<SkPictureStateTree::Draw>);
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grid.insert(&rect1, rect1, true);
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grid.insert(&rect2, rect2, true);
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// Test parts of top-left tile
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{
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SkTDArray<void*> rects;
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grid.search(query(0.0f, 0.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(7.99f, 7.99f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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}
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// Corner overlap
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{
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SkTDArray<void*> rects;
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grid.search(query(9.5f, 9.5f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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}
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// Intersect bottom right tile, but does not overlap rect 2
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{
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SkTDArray<void*> rects;
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grid.search(query(16.0f, 16.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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}
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// Out of bounds queries, snap to border tiles
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{
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SkTDArray<void*> rects;
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grid.search(query(-2.0f, 0.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(0.0f, -2.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(22.0f, 16.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(16.0f, 22.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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}
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}
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DEF_TEST(TileGrid_OverlapOffsetQueryAlignment, reporter) {
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// Use SkTileGridPicture to generate a SkTileGrid with a helper
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SkTileGridPicture::TileGridInfo info;
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info.fMargin.set(1, 1);
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info.fOffset.set(-1, -1);
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info.fTileInterval.set(8, 8);
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// rect landing entirely in top left tile
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SkIRect rect1 = SkIRect::MakeXYWH(0, 0, 1, 1);
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// rect landing entirely in center tile
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SkIRect rect2 = SkIRect::MakeXYWH(12, 12, 1, 1);
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// rect landing entirely in bottomright tile
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SkIRect rect3 = SkIRect::MakeXYWH(19, 19, 1, 1);
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SkTileGrid grid(3, 3, info, SkTileGridNextDatum<SkPictureStateTree::Draw>);
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grid.insert(&rect1, rect1, true);
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grid.insert(&rect2, rect2, true);
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grid.insert(&rect3, rect3, true);
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// Test parts of top-left tile
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{
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// The offset should cancel the top and left borders of the top left tile
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// So a look-up at interval 0-10 should be grid aligned,
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SkTDArray<void*> rects;
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grid.search(query(0.0f, 0.0f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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}
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{
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// Encroaching border by one pixel
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SkTDArray<void*> rects;
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grid.search(query(0.0f, 0.0f, 11.0f, 11.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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}
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{
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// Tile stride is 8 (tileWidth - 2 * border pixels
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// so translating by 8, should make query grid-aligned
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// with middle tile.
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SkTDArray<void*> rects;
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grid.search(query(8.0f, 8.0f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(7.9f, 7.9f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(8.1f, 8.1f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect3) >= 0);
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}
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{
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// Regression test for crbug.com/234688
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// Once the 2x2 device region is inset by margin, it yields an empty
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// adjusted region, sitting right on top of the tile boundary.
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SkTDArray<void*> rects;
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grid.search(query(8.0f, 8.0f, 2.0f, 2.0f), &rects);
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// This test passes by not asserting. We do not validate the rects recorded
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// because the result is numerically unstable (floating point equality).
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// The content of any one of the four tiles of the tilegrid would be a valid
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// result since any bbox that covers the center point of the canvas will be
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// recorded in all four tiles.
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}
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}
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DEF_TEST(TileGrid, reporter) {
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// Out of bounds
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verifyTileHits(reporter, SkIRect::MakeXYWH(30, 0, 1, 1), 0);
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verifyTileHits(reporter, SkIRect::MakeXYWH(0, 30, 1, 1), 0);
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verifyTileHits(reporter, SkIRect::MakeXYWH(-10, 0, 1, 1), 0);
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verifyTileHits(reporter, SkIRect::MakeXYWH(0, -10, 1, 1), 0);
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// Dilation for AA consideration
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verifyTileHits(reporter, SkIRect::MakeXYWH(0, 0, 9, 9), kTopLeft_Tile);
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verifyTileHits(reporter, SkIRect::MakeXYWH(0, 0, 10, 10), kAll_Tile);
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verifyTileHits(reporter, SkIRect::MakeXYWH(9, 9, 1, 1), kAll_Tile);
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verifyTileHits(reporter, SkIRect::MakeXYWH(10, 10, 1, 1), kAll_Tile);
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verifyTileHits(reporter, SkIRect::MakeXYWH(11, 11, 1, 1), kBottomRight_Tile);
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// BorderPixels
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verifyTileHits(reporter, SkIRect::MakeXYWH(0, 0, 6, 6), kTopLeft_Tile, 1);
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verifyTileHits(reporter, SkIRect::MakeXYWH(0, 0, 7, 7), kAll_Tile, 1);
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verifyTileHits(reporter, SkIRect::MakeXYWH(9, 9, 1, 1), kAll_Tile, 1);
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verifyTileHits(reporter, SkIRect::MakeXYWH(10, 10, 1, 1), kBottomRight_Tile, 1);
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verifyTileHits(reporter, SkIRect::MakeXYWH(17, 17, 1, 1), kBottomRight_Tile, 1);
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// BBoxes that overlap tiles
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verifyTileHits(reporter, SkIRect::MakeXYWH(5, 5, 10, 1), kTopLeft_Tile | kTopRight_Tile);
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verifyTileHits(reporter, SkIRect::MakeXYWH(5, 5, 1, 10), kTopLeft_Tile |
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kBottomLeft_Tile);
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verifyTileHits(reporter, SkIRect::MakeXYWH(5, 5, 10, 10), kAll_Tile);
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verifyTileHits(reporter, SkIRect::MakeXYWH(-10, -10, 40, 40), kAll_Tile);
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}
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