2b23c4bf31
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap mode on GrTexture, sRGB decode state per-texture. Because we were often choosing sRGB configs for RGB color types, legacy rendering would then be incorrect (too dark). So... PS7: Stops ever using sRGB pixel configs when translating image info or color type. Also removes a bunch of GrCaps bits and a GrContextOption that are no longer relevant. PS9: Adjusts surface creation unit test expectations, and changes the raster rules accordingly. At this point, sRGB configs are (obviously) going to be broken. Locally, I ran 8888, gl, and the gbr- versions of both. Across all GMs x configs, there are 13 diffs. 12 are GMs that create surfaces with a color-space attached (and thus, the offscreen is no longer getting sRGB pixel config). The only remainder constructs an SkPictureImageGenerator, (with an attached color space) and renders it to the gbr-gl canvas, which triggers a a tagged surface inside the generator. Bug: skia: Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789 Reviewed-on: https://skia-review.googlesource.com/131282 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
263 lines
9.0 KiB
C++
263 lines
9.0 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm.h"
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrProxyProvider.h"
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#include "GrRenderTargetContextPriv.h"
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#include "GrTextureProxy.h"
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#include "SkBitmap.h"
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#include "SkGr.h"
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#include "SkGradientShader.h"
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#include "effects/GrYUVtoRGBEffect.h"
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#include "ops/GrDrawOp.h"
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#include "ops/GrRectOpFactory.h"
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#define YSIZE 8
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#define USIZE 4
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#define VSIZE 4
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namespace skiagm {
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/**
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* This GM directly exercises GrYUVtoRGBEffect.
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*/
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class YUVtoRGBEffect : public GM {
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public:
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YUVtoRGBEffect() {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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return SkString("yuv_to_rgb_effect");
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}
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SkISize onISize() override {
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return SkISize::Make(238, 120);
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}
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void onOnceBeforeDraw() override {
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SkImageInfo yinfo = SkImageInfo::MakeA8(YSIZE, YSIZE);
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fBmp[0].allocPixels(yinfo);
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SkImageInfo uinfo = SkImageInfo::MakeA8(USIZE, USIZE);
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fBmp[1].allocPixels(uinfo);
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SkImageInfo vinfo = SkImageInfo::MakeA8(VSIZE, VSIZE);
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fBmp[2].allocPixels(vinfo);
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unsigned char* pixels[3];
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for (int i = 0; i < 3; ++i) {
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pixels[i] = (unsigned char*)fBmp[i].getPixels();
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}
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int color[] = {0, 85, 170};
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const int limit[] = {255, 0, 255};
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const int invl[] = {0, 255, 0};
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const int inc[] = {1, -1, 1};
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for (int i = 0; i < 3; ++i) {
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const size_t nbBytes = fBmp[i].rowBytes() * fBmp[i].height();
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for (size_t j = 0; j < nbBytes; ++j) {
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pixels[i][j] = (unsigned char)color[i];
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color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i];
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}
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}
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}
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void onDraw(SkCanvas* canvas) override {
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GrRenderTargetContext* renderTargetContext =
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canvas->internal_private_accessTopLayerRenderTargetContext();
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if (!renderTargetContext) {
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skiagm::GM::DrawGpuOnlyMessage(canvas);
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return;
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}
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GrContext* context = canvas->getGrContext();
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if (!context) {
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return;
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}
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GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
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sk_sp<GrTextureProxy> proxy[3];
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for (int i = 0; i < 3; ++i) {
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GrSurfaceDesc desc;
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desc.fWidth = fBmp[i].width();
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desc.fHeight = fBmp[i].height();
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desc.fConfig = SkColorType2GrPixelConfig(fBmp[i].colorType());
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SkASSERT(kUnknown_GrPixelConfig != desc.fConfig);
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proxy[i] = proxyProvider->createTextureProxy(desc, SkBudgeted::kYes,
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fBmp[i].getPixels(), fBmp[i].rowBytes());
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if (!proxy[i]) {
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return;
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}
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}
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constexpr SkScalar kDrawPad = 10.f;
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constexpr SkScalar kTestPad = 10.f;
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constexpr SkScalar kColorSpaceOffset = 36.f;
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SkISize sizes[3] = {{YSIZE, YSIZE}, {USIZE, USIZE}, {VSIZE, VSIZE}};
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for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) {
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SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()),
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SkIntToScalar(fBmp[0].height()));
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renderRect.outset(kDrawPad, kDrawPad);
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SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset;
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SkScalar x = kDrawPad + kTestPad;
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const int indices[6][3] = {{0, 1, 2}, {0, 2, 1}, {1, 0, 2},
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{1, 2, 0}, {2, 0, 1}, {2, 1, 0}};
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for (int i = 0; i < 6; ++i) {
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std::unique_ptr<GrFragmentProcessor> fp(
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GrYUVtoRGBEffect::Make(proxy[indices[i][0]],
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proxy[indices[i][1]],
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proxy[indices[i][2]],
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sizes,
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static_cast<SkYUVColorSpace>(space),
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false));
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if (fp) {
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GrPaint grPaint;
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grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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grPaint.addColorFragmentProcessor(std::move(fp));
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SkMatrix viewMatrix;
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viewMatrix.setTranslate(x, y);
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renderTargetContext->priv().testingOnly_addDrawOp(
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GrRectOpFactory::MakeNonAAFill(std::move(grPaint), viewMatrix,
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renderRect, GrAAType::kNone));
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}
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x += renderRect.width() + kTestPad;
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}
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}
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}
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private:
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SkBitmap fBmp[3];
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typedef GM INHERITED;
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};
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DEF_GM(return new YUVtoRGBEffect;)
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//////////////////////////////////////////////////////////////////////////////
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class YUVNV12toRGBEffect : public GM {
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public:
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YUVNV12toRGBEffect() {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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return SkString("yuv_nv12_to_rgb_effect");
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}
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SkISize onISize() override {
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return SkISize::Make(48, 120);
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}
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void onOnceBeforeDraw() override {
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SkImageInfo yinfo = SkImageInfo::MakeA8(YSIZE, YSIZE);
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fBmp[0].allocPixels(yinfo);
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SkImageInfo uvinfo = SkImageInfo::MakeN32Premul(USIZE, USIZE);
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fBmp[1].allocPixels(uvinfo);
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int color[] = {0, 85, 170};
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const int limit[] = {255, 0, 255};
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const int invl[] = {0, 255, 0};
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const int inc[] = {1, -1, 1};
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{
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unsigned char* pixels = (unsigned char*)fBmp[0].getPixels();
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const size_t nbBytes = fBmp[0].rowBytes() * fBmp[0].height();
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for (size_t j = 0; j < nbBytes; ++j) {
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pixels[j] = (unsigned char)color[0];
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color[0] = (color[0] == limit[0]) ? invl[0] : color[0] + inc[0];
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}
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}
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{
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for (int y = 0; y < fBmp[1].height(); ++y) {
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uint32_t* pixels = fBmp[1].getAddr32(0, y);
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for (int j = 0; j < fBmp[1].width(); ++j) {
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pixels[j] = SkColorSetARGB(0, color[1], color[2], 0);
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color[1] = (color[1] == limit[1]) ? invl[1] : color[1] + inc[1];
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color[2] = (color[2] == limit[2]) ? invl[2] : color[2] + inc[2];
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}
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}
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}
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}
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void onDraw(SkCanvas* canvas) override {
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GrRenderTargetContext* renderTargetContext =
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canvas->internal_private_accessTopLayerRenderTargetContext();
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if (!renderTargetContext) {
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skiagm::GM::DrawGpuOnlyMessage(canvas);
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return;
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}
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GrContext* context = canvas->getGrContext();
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if (!context) {
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return;
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}
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GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
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sk_sp<GrTextureProxy> proxy[3];
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for (int i = 0; i < 3; ++i) {
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int index = (0 == i) ? 0 : 1;
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GrSurfaceDesc desc;
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desc.fWidth = fBmp[index].width();
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desc.fHeight = fBmp[index].height();
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desc.fConfig = SkColorType2GrPixelConfig(fBmp[index].colorType());
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SkASSERT(kUnknown_GrPixelConfig != desc.fConfig);
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proxy[i] = proxyProvider->createTextureProxy(
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desc, SkBudgeted::kYes, fBmp[index].getPixels(), fBmp[index].rowBytes());
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if (!proxy[i]) {
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return;
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}
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}
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constexpr SkScalar kDrawPad = 10.f;
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constexpr SkScalar kTestPad = 10.f;
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constexpr SkScalar kColorSpaceOffset = 36.f;
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SkISize sizes[3] = {{YSIZE, YSIZE}, {USIZE, USIZE}, {VSIZE, VSIZE}};
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for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) {
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SkRect renderRect =
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SkRect::MakeWH(SkIntToScalar(fBmp[0].width()), SkIntToScalar(fBmp[0].height()));
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renderRect.outset(kDrawPad, kDrawPad);
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SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset;
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SkScalar x = kDrawPad + kTestPad;
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GrPaint grPaint;
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grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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auto fp = GrYUVtoRGBEffect::Make(proxy[0], proxy[1], proxy[2], sizes,
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static_cast<SkYUVColorSpace>(space), true);
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if (fp) {
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SkMatrix viewMatrix;
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viewMatrix.setTranslate(x, y);
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grPaint.addColorFragmentProcessor(std::move(fp));
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std::unique_ptr<GrDrawOp> op(GrRectOpFactory::MakeNonAAFill(
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std::move(grPaint), viewMatrix, renderRect, GrAAType::kNone));
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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}
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}
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private:
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SkBitmap fBmp[2];
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typedef GM INHERITED;
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};
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DEF_GM(return new YUVNV12toRGBEffect;)
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}
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