b9c47f9968
Tidy up a little while I'm in here: 1) SIMD headers are now included by SkTypes.h as appropriate. 2) _mm_cvtss_f32() is pithier and generates the same code. Looks like this is the only code checking for SSE wrong. After this CL: ~/skia (sse) $ git grep __SSE include/core/SkPreConfig.h: #if defined(__SSE4_2__) include/core/SkPreConfig.h: #elif defined(__SSE4_1__) include/core/SkPreConfig.h: #elif defined(__SSE3__) include/core/SkPreConfig.h: #elif defined(__SSE2__) every other check is in SkPreConfig.h where it belongs. This is going to affect some GMs subtly on Windows. BUG=chromium:511458 No public API changes. TBR=reed@google.com Review URL: https://codereview.chromium.org/1248503004 |
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animator | ||
c | ||
codec | ||
config | ||
core | ||
device/xps | ||
effects | ||
gpu | ||
images | ||
pathops | ||
pipe | ||
ports | ||
svg | ||
utils | ||
views | ||
xml |