410e6e80f0
While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way. BUG= R=scroggo@google.com Review URL: https://codereview.chromium.org/23876006 git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
170 lines
3.8 KiB
C++
170 lines
3.8 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBenchmark.h"
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#include "SkRandom.h"
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#include "SkTSort.h"
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#include "SkString.h"
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static const int N = 1000;
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static void rand_proc(int array[], int count) {
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SkRandom rand;
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for (int i = 0; i < count; ++i) {
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array[i] = rand.nextS();
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}
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}
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static void randN_proc(int array[], int count) {
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SkRandom rand;
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int mod = N / 10;
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for (int i = 0; i < count; ++i) {
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array[i] = rand.nextU() % mod;
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}
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}
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static void forward_proc(int array[], int count) {
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for (int i = 0; i < count; ++i) {
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array[i] = i;
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}
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}
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static void backward_proc(int array[], int count) {
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for (int i = 0; i < count; ++i) {
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array[i] = -i;
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}
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}
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static void same_proc(int array[], int count) {
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for (int i = 0; i < count; ++i) {
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array[i] = count;
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}
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}
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typedef void (*SortProc)(int array[], int count);
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enum Type {
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kRand, kRandN, kFore, kBack, kSame
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};
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static const struct {
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const char* fName;
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SortProc fProc;
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} gRec[] = {
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{ "rand", rand_proc },
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{ "rand10", randN_proc },
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{ "forward", forward_proc },
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{ "backward", backward_proc },
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{ "repeated", same_proc },
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};
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static void skqsort_sort(int array[], int count) {
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SkTQSort<int>(array, array + count);
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}
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static void skheap_sort(int array[], int count) {
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SkTHeapSort<int>(array, count);
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}
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extern "C" {
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static int int_compare(const void* a, const void* b) {
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const int ai = *(const int*)a;
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const int bi = *(const int*)b;
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return ai < bi ? -1 : (ai > bi);
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}
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}
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static void qsort_sort(int array[], int count) {
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qsort(array, count, sizeof(int), int_compare);
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}
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enum SortType {
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kSKQSort, kSKHeap, kQSort
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};
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static const struct {
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const char* fName;
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SortProc fProc;
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} gSorts[] = {
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{ "skqsort", skqsort_sort },
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{ "skheap", skheap_sort },
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{ "qsort", qsort_sort },
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};
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class SortBench : public SkBenchmark {
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SkString fName;
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enum { MAX = 100000 };
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int fUnsorted[MAX];
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int fSorted[MAX];
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int fCount;
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SortProc fSortProc;
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public:
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SortBench(Type t, int n, SortType s) {
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if (n > MAX) {
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n = MAX;
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}
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fName.printf("sort_%s_%s", gSorts[s].fName, gRec[t].fName);
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fCount = n;
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gRec[t].fProc(fUnsorted, n);
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fSortProc = gSorts[s].fProc;
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fIsRendering = false;
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}
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protected:
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virtual const char* onGetName() SK_OVERRIDE {
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return fName.c_str();
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}
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virtual void onDraw(SkCanvas*) {
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for (int i = 0; i < this->getLoops(); i++) {
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memcpy(fSorted, fUnsorted, fCount * sizeof(int));
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fSortProc(fSorted, fCount);
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#ifdef SK_DEBUG
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for (int j = 1; j < fCount; ++j) {
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SkASSERT(fSorted[j - 1] <= fSorted[j]);
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}
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#endif
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}
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}
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private:
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typedef SkBenchmark INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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static SkBenchmark* NewSkQSort(Type t) {
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return new SortBench(t, N, kSKQSort);
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}
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static SkBenchmark* NewSkHeap(Type t) {
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return new SortBench(t, N, kSKHeap);
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}
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static SkBenchmark* NewQSort(Type t) {
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return new SortBench(t, N, kQSort);
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}
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DEF_BENCH( return NewSkQSort(kRand); )
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DEF_BENCH( return NewSkHeap(kRand); )
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DEF_BENCH( return NewQSort(kRand); )
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DEF_BENCH( return NewSkQSort(kRandN); )
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DEF_BENCH( return NewSkHeap(kRandN); )
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DEF_BENCH( return NewQSort(kRandN); )
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DEF_BENCH( return NewSkQSort(kFore); )
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DEF_BENCH( return NewSkHeap(kFore); )
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DEF_BENCH( return NewQSort(kFore); )
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DEF_BENCH( return NewSkQSort(kBack); )
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DEF_BENCH( return NewSkHeap(kBack); )
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DEF_BENCH( return NewQSort(kBack); )
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DEF_BENCH( return NewSkQSort(kSame); )
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DEF_BENCH( return NewSkHeap(kSame); )
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DEF_BENCH( return NewQSort(kSame); )
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