skia2/gpu/include/GrGLIndexBuffer.h
reed@google.com ac10a2d039 add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 21:39:39 +00:00

54 lines
1.4 KiB
C++

/*
Copyright 2010 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef GrGLIndexBuffer_DEFINED
#define GrGLIndexBuffer_DEFINED
#include "GrIndexBuffer.h"
#include "GrGLConfig.h"
class GrGpuGL;
class GrGLIndexBuffer : public GrIndexBuffer {
protected:
GrGLIndexBuffer(GLuint id,
GrGpuGL* gl,
uint32_t sizeInBytes,
bool dynamic);
public:
virtual ~GrGLIndexBuffer();
GLuint bufferID() const;
// overrides of GrIndexBuffer
virtual void abandon();
virtual void* lock();
virtual void unlock();
virtual bool isLocked() const;
virtual bool updateData(const void* src, uint32_t srcSizeInBytes);
private:
GrGpuGL* fGL;
GLuint fBufferID;
void* fLockPtr;
friend class GrGpuGL;
typedef GrIndexBuffer INHERITED;
};
#endif