d7e7659cad
This ties the caps to the compiler instance, paving the way for pre-optimizing the shared code. Most of the time, the compiler is created and owned the GPU instance, so this is fine. For runtime effects, we now use the shared (device-agnostic) compiler instance for the first compile, even on GPU. It's configured with caps that apply no workarounds. We pass the user's SkSL to the backend as cleanly as possible, and then apply any workarounds once it's part of the full program. Bug: skia:10905 Bug: skia:10868 Change-Id: Ifcf8d7ebda5d43ad8e180f06700a261811da83de Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331493 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: John Stiles <johnstiles@google.com>
148 lines
4.6 KiB
C++
148 lines
4.6 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/utils/SkRandom.h"
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#include "src/sksl/SkSLByteCode.h"
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#include "src/sksl/SkSLCompiler.h"
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// Without this build flag, this bench isn't runnable.
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#if defined(SK_ENABLE_SKSL_INTERPRETER)
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// Benchmarks the interpreter with a function that has a color-filter style signature
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class SkSLInterpreterCFBench : public Benchmark {
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public:
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SkSLInterpreterCFBench(SkSL::String name, int pixels, const char* src)
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: fName(SkStringPrintf("sksl_interp_cf_%d_%s", pixels, name.c_str()))
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, fSrc(src)
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, fCount(pixels) {}
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protected:
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const char* onGetName() override {
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return fName.c_str();
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}
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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void onDelayedSetup() override {
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SkSL::Compiler compiler(/*caps=*/nullptr);
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SkSL::Program::Settings settings;
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auto program = compiler.convertProgram(SkSL::Program::kGeneric_Kind, fSrc, settings);
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SkASSERT(compiler.errorCount() == 0);
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fByteCode = compiler.toByteCode(*program);
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SkASSERT(compiler.errorCount() == 0);
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fMain = fByteCode->getFunction("main");
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SkRandom rnd;
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fPixels.resize(fCount * 4);
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for (float& c : fPixels) {
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c = rnd.nextF();
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}
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}
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void onDraw(int loops, SkCanvas*) override {
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for (int i = 0; i < loops; i++) {
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float* args[] = {
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fPixels.data() + 0 * fCount,
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fPixels.data() + 1 * fCount,
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fPixels.data() + 2 * fCount,
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fPixels.data() + 3 * fCount,
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};
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SkAssertResult(fByteCode->runStriped(fMain, fCount, args, 4, nullptr, 0, nullptr, 0));
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}
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}
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private:
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SkString fName;
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SkSL::String fSrc;
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std::unique_ptr<SkSL::ByteCode> fByteCode;
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const SkSL::ByteCodeFunction* fMain;
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int fCount;
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std::vector<float> fPixels;
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using INHERITED = Benchmark;
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};
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///////////////////////////////////////////////////////////////////////////////
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const char* kLumaToAlphaSrc = R"(
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void main(inout float4 color) {
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color.a = color.r*0.3 + color.g*0.6 + color.b*0.1;
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color.r = 0;
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color.g = 0;
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color.b = 0;
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}
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)";
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const char* kHighContrastFilterSrc = R"(
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half ucontrast_Stage2;
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half hue2rgb_Stage2(half p, half q, half t) {
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if (t < 0) t += 1;
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if (t > 1) t -= 1;
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return (t < 1 / 6.) ? p + (q - p) * 6 * t
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: (t < 1 / 2.) ? q
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: (t < 2 / 3.) ? p + (q - p) * (2 / 3. - t) * 6
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: p;
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}
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half max(half a, half b) { return a > b ? a : b; }
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half min(half a, half b) { return a < b ? a : b; }
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void main(inout half4 color) {
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ucontrast_Stage2 = 0.2;
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// HighContrastFilter
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half nonZeroAlpha = max(color.a, 0.0001);
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color = half4(color.rgb / nonZeroAlpha, nonZeroAlpha);
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color.rgb = color.rgb * color.rgb;
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half fmax = max(color.r, max(color.g, color.b));
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half fmin = min(color.r, min(color.g, color.b));
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half l = (fmax + fmin) / 2;
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half h;
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half s;
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if (fmax == fmin) {
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h = 0;
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s = 0;
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} else {
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half d = fmax - fmin;
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s = l > 0.5 ? d / (2 - fmax - fmin) : d / (fmax + fmin);
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if (color.r >= color.g && color.r >= color.b) {
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h = (color.g - color.b) / d + (color.g < color.b ? 6 : 0);
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} else if (color.g >= color.b) {
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h = (color.b - color.r) / d + 2;
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} else {
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h = (color.r - color.g) / d + 4;
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}
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}
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h /= 6;
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l = 1.0 - l;
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if (s == 0) {
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color = half4(l, l, l, 0);
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} else {
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half q = l < 0.5 ? l * (1 + s) : l + s - l * s;
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half p = 2 * l - q;
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color.r = hue2rgb_Stage2(p, q, h + 1 / 3.);
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color.g = hue2rgb_Stage2(p, q, h);
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color.b = hue2rgb_Stage2(p, q, h - 1 / 3.);
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}
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if (ucontrast_Stage2 != 0) {
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half m = (1 + ucontrast_Stage2) / (1 - ucontrast_Stage2);
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half off = (-0.5 * m + 0.5);
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color = m * color + off;
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}
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// color = saturate(color);
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color.rgb = sqrt(color.rgb);
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color.rgb *= color.a;
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}
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)";
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DEF_BENCH(return new SkSLInterpreterCFBench("lumaToAlpha", 256, kLumaToAlphaSrc));
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DEF_BENCH(return new SkSLInterpreterCFBench("hcf", 256, kHighContrastFilterSrc));
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#endif // SK_ENABLE_SKSL_INTERPRETER
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