skia2/tools/gpu/gl/angle/GLTestContext_angle.h
Brian Osman 60c774db3e Support shared GL contexts in GrContextFactory
Mostly plumbing, plus some minimal testing to make sure that
the platform APIs don't explode. I plan to add testing of
SkCrossContextImageData using this, which should verify that
textures are actually shared.

Also found a factory and some related code in the
CommandBuffer test context that was totally unused.
BUG=skia:

Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62
Reviewed-on: https://skia-review.googlesource.com/8808
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-22 13:32:56 +00:00

38 lines
839 B
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GLTestContext_angle_DEFINED
#define GLTestContext_angle_DEFINED
#include "gl/GLTestContext.h"
namespace sk_gpu_test {
/**
* Creates a GrGLInterface for the current ANGLE GLES Context. Here current means bound in ANGLE's
* implementation of EGL.
*/
const GrGLInterface* CreateANGLEGLInterface();
enum class ANGLEBackend {
kD3D9,
kD3D11,
kOpenGL
};
enum class ANGLEContextVersion {
kES2,
kES3
};
/** Creates a GLTestContext backed by ANGLE. */
std::unique_ptr<GLTestContext> MakeANGLETestContext(ANGLEBackend, ANGLEContextVersion,
GLTestContext* shareContext = nullptr);
} // namespace sk_gpu_test
#endif