3ccf2e75ed
This info is unknown until after any clip has been applied to the stencil settings, so it's misleading to include in the builder. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952323002 Review-Url: https://codereview.chromium.org/1952323002
323 lines
12 KiB
C++
323 lines
12 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkColorPriv.h"
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#include "SkOverdrawMode.h"
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#include "SkString.h"
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#include "SkXfermode.h"
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#if SK_SUPPORT_GPU
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#include "GrFragmentProcessor.h"
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#include "GrInvariantOutput.h"
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#include "GrXferProcessor.h"
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#include "glsl/GrGLSLFragmentProcessor.h"
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#include "glsl/GrGLSLFragmentShaderBuilder.h"
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#include "glsl/GrGLSLXferProcessor.h"
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///////////////////////////////////////////////////////////////////////////////
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// Fragment Processor
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///////////////////////////////////////////////////////////////////////////////
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class GLOverdrawFP;
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class GrOverdrawFP : public GrFragmentProcessor {
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public:
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static const GrFragmentProcessor* Create(const GrFragmentProcessor* dst) {
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return new GrOverdrawFP(dst);
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}
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~GrOverdrawFP() override { }
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const char* name() const override { return "Overdraw"; }
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SkString dumpInfo() const override {
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SkString str;
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return str;
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}
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private:
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GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
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void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder* b) const override;
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bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
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}
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GrOverdrawFP(const GrFragmentProcessor* dst) {
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this->initClassID<GrOverdrawFP>();
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SkASSERT(dst);
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SkDEBUGCODE(int dstIndex = )this->registerChildProcessor(dst);
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SkASSERT(0 == dstIndex);
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}
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GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
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typedef GrFragmentProcessor INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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static void add_overdraw_code(GrGLSLFragmentBuilder* fragBuilder,
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const char* dstColor,
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const char* outputColor) {
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static const GrGLSLShaderVar gColorTableArgs[] = {
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// TODO: once kInt_GrSLType lands - switch this over
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GrGLSLShaderVar("index", kFloat_GrSLType),
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};
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SkString colorTableFuncName;
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// The 'colorTable' function exists to work around older GLSL's prohibition
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// of initialized arrays. It takes an integer index and just returns the
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// corresponding color.
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fragBuilder->emitFunction(kVec4f_GrSLType,
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"colorTable",
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SK_ARRAY_COUNT(gColorTableArgs),
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gColorTableArgs,
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"if (index < 1.5) { return vec4(0.5, 0.617, 1.0, 1.0); }"
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"if (index < 2.5) { return vec4(0.664, 0.723, 0.83, 1.0); }"
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"if (index < 3.5) { return vec4(0.832, 0.762, 0.664, 1.0); }"
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"if (index < 4.5) { return vec4(1, 0.75, 0.496, 1.0); }"
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"if (index < 5.5) { return vec4(1, 0.723, 0.332, 1.0); }"
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"if (index < 6.5) { return vec4(1, 0.645, 0.164, 1.0); }"
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"if (index < 7.5) { return vec4(1, 0.527, 0, 1.0); }"
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"if (index < 8.5) { return vec4(1, 0.371, 0, 1.0); }"
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"if (index < 9.5) { return vec4(1, 0.195, 0, 1.0); }"
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"return vec4(1, 0, 0, 1.0);",
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&colorTableFuncName);
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fragBuilder->codeAppend("int nextIdx;");
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fragBuilder->codeAppendf("vec4 dst = %s;", dstColor);
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fragBuilder->codeAppend("if (dst.r < 0.25) { nextIdx = 1; }");
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// cap 'idx' at 10
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fragBuilder->codeAppend("else if (dst.g < 0.0977) { nextIdx = 10; }");
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fragBuilder->codeAppend("else if (dst.b > 0.08) { nextIdx = 8 - int(6.0 * dst.b + 0.5); }");
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fragBuilder->codeAppend("else { nextIdx = 11 - int(5.7 * dst.g + 0.5); }");
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fragBuilder->codeAppendf("%s = %s(float(nextIdx));", outputColor, colorTableFuncName.c_str());
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}
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class GLOverdrawFP : public GrGLSLFragmentProcessor {
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public:
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void emitCode(EmitArgs& args) override {
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GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
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SkString dstColor("dstColor");
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this->emitChild(0, nullptr, &dstColor, args);
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add_overdraw_code(fragBuilder, dstColor.c_str(), args.fOutputColor);
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}
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static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) { }
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private:
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typedef GrGLSLFragmentProcessor INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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GrGLSLFragmentProcessor* GrOverdrawFP::onCreateGLSLInstance() const {
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return new GLOverdrawFP;
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}
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void GrOverdrawFP::onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const {
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GLOverdrawFP::GenKey(*this, caps, b);
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}
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const GrFragmentProcessor* GrOverdrawFP::TestCreate(GrProcessorTestData* d) {
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SkAutoTUnref<const GrFragmentProcessor> dst(GrProcessorUnitTest::CreateChildFP(d));
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return new GrOverdrawFP(dst);
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}
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GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrOverdrawFP);
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///////////////////////////////////////////////////////////////////////////////
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// Xfer Processor
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///////////////////////////////////////////////////////////////////////////////
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class OverdrawXP : public GrXferProcessor {
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public:
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OverdrawXP(const DstTexture* dstTexture, bool hasMixedSamples)
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: INHERITED(dstTexture, true, hasMixedSamples) {
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this->initClassID<OverdrawXP>();
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}
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const char* name() const override { return "Overdraw"; }
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GrGLSLXferProcessor* createGLSLInstance() const override;
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private:
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GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations& optimizations,
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bool doesStencilWrite,
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GrColor* overrideColor,
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const GrCaps& caps) const override {
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// We never look at the color input
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return GrXferProcessor::kIgnoreColor_OptFlag;
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}
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void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
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bool onIsEqual(const GrXferProcessor&) const override { return true; }
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typedef GrXferProcessor INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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class GLOverdrawXP : public GrGLSLXferProcessor {
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public:
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GLOverdrawXP(const OverdrawXP&) { }
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~GLOverdrawXP() override {}
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static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) { }
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private:
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void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder* fragBuilder,
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GrGLSLUniformHandler* uniformHandler,
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const char* srcColor,
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const char* srcCoverage,
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const char* dstColor,
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const char* outColor,
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const char* outColorSecondary,
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const GrXferProcessor& proc) override {
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add_overdraw_code(fragBuilder, dstColor, outColor);
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// Apply coverage.
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INHERITED::DefaultCoverageModulation(fragBuilder, srcCoverage, dstColor, outColor,
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outColorSecondary, proc);
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}
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void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) override { };
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typedef GrGLSLXferProcessor INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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void OverdrawXP::onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const {
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GLOverdrawXP::GenKey(*this, caps, b);
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}
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GrGLSLXferProcessor* OverdrawXP::createGLSLInstance() const { return new GLOverdrawXP(*this); }
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///////////////////////////////////////////////////////////////////////////////
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class GrOverdrawXPFactory : public GrXPFactory {
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public:
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static GrXPFactory* Create() { return new GrOverdrawXPFactory(); }
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void getInvariantBlendedColor(const GrProcOptInfo& colorPOI,
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GrXPFactory::InvariantBlendedColor* blendedColor) const override {
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blendedColor->fWillBlendWithDst = true;
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blendedColor->fKnownColorFlags = kNone_GrColorComponentFlags;
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}
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private:
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GrOverdrawXPFactory() {
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this->initClassID<GrOverdrawXPFactory>();
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}
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GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
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const GrPipelineOptimizations& optimizations,
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bool hasMixedSamples,
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const DstTexture* dstTexture) const override {
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return new OverdrawXP(dstTexture, hasMixedSamples);
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}
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bool onWillReadDstColor(const GrCaps&, const GrPipelineOptimizations&) const override {
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return true;
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}
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bool onIsEqual(const GrXPFactory& xpfBase) const override { return true; }
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GR_DECLARE_XP_FACTORY_TEST;
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typedef GrXPFactory INHERITED;
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};
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GR_DEFINE_XP_FACTORY_TEST(GrOverdrawXPFactory);
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const GrXPFactory* GrOverdrawXPFactory::TestCreate(GrProcessorTestData* d) {
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return GrOverdrawXPFactory::Create();
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}
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#endif
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///////////////////////////////////////////////////////////////////////////////
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class SkOverdrawXfermode : public SkXfermode {
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public:
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static SkXfermode* Create() {
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return new SkOverdrawXfermode;
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}
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SkPMColor xferColor(SkPMColor src, SkPMColor dst) const override {
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// This table encodes the color progression of the overdraw visualization
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static const SkPMColor gTable[] = {
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SkPackARGB32(0x00, 0x00, 0x00, 0x00),
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SkPackARGB32(0xFF, 128, 158, 255),
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SkPackARGB32(0xFF, 170, 185, 212),
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SkPackARGB32(0xFF, 213, 195, 170),
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SkPackARGB32(0xFF, 255, 192, 127),
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SkPackARGB32(0xFF, 255, 185, 85),
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SkPackARGB32(0xFF, 255, 165, 42),
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SkPackARGB32(0xFF, 255, 135, 0),
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SkPackARGB32(0xFF, 255, 95, 0),
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SkPackARGB32(0xFF, 255, 50, 0),
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SkPackARGB32(0xFF, 255, 0, 0)
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};
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int nextIdx;
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if (SkColorGetR(dst) < 64) { // dst color is the 0th color so the next color is 1
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nextIdx = 1;
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} else if (SkColorGetG(dst) < 25) { // dst color is the 10th color so cap there
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nextIdx = 10;
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} else if ((SkColorGetB(dst)+21)/42 > 0) { // dst color is one of 1-6
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nextIdx = 8 - (SkColorGetB(dst)+21)/42;
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} else { // dst color is between 7 and 9
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nextIdx = 11 - (SkColorGetG(dst)+22)/45;
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}
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SkASSERT(nextIdx < (int)SK_ARRAY_COUNT(gTable));
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return gTable[nextIdx];
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}
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkOverdrawXfermode)
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#if SK_SUPPORT_GPU
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const GrFragmentProcessor* getFragmentProcessorForImageFilter(
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const GrFragmentProcessor* dst) const override {
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return GrOverdrawFP::Create(dst);
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}
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GrXPFactory* asXPFactory() const override {
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return GrOverdrawXPFactory::Create();
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}
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#endif
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#ifndef SK_IGNORE_TO_STRING
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void toString(SkString* str) const override { str->set("SkOverdrawXfermode"); }
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#endif
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private:
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friend class SkOverdrawMode;
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void flatten(SkWriteBuffer& buffer) const override { }
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typedef SkXfermode INHERITED;
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};
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sk_sp<SkFlattenable> SkOverdrawXfermode::CreateProc(SkReadBuffer& buffer) {
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return sk_sp<SkFlattenable>(Create());
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}
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sk_sp<SkXfermode> SkOverdrawMode::Make() { return sk_make_sp<SkOverdrawXfermode>(); }
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SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkOverdrawMode)
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SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkOverdrawXfermode)
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SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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