c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
170 lines
4.8 KiB
C++
170 lines
4.8 KiB
C++
/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkRandom_DEFINED
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#define SkRandom_DEFINED
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#include "include/core/SkScalar.h"
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#include "include/private/SkFixed.h"
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#include "include/private/SkFloatBits.h"
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/** \class SkRandom
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Utility class that implements pseudo random 32bit numbers using Marsaglia's
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multiply-with-carry "mother of all" algorithm. Unlike rand(), this class holds
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its own state, so that multiple instances can be used with no side-effects.
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Has a large period and all bits are well-randomized.
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*/
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class SkRandom {
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public:
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SkRandom() { init(0); }
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SkRandom(uint32_t seed) { init(seed); }
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SkRandom(const SkRandom& rand) : fK(rand.fK), fJ(rand.fJ) {}
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SkRandom& operator=(const SkRandom& rand) {
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fK = rand.fK;
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fJ = rand.fJ;
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return *this;
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}
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/** Return the next pseudo random number as an unsigned 32bit value.
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*/
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uint32_t nextU() {
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fK = kKMul*(fK & 0xffff) + (fK >> 16);
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fJ = kJMul*(fJ & 0xffff) + (fJ >> 16);
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return (((fK << 16) | (fK >> 16)) + fJ);
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}
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/** Return the next pseudo random number as a signed 32bit value.
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*/
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int32_t nextS() { return (int32_t)this->nextU(); }
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/**
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* Returns value [0...1) as an IEEE float
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*/
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float nextF() {
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unsigned int floatint = 0x3f800000 | (this->nextU() >> 9);
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float f = SkBits2Float(floatint) - 1.0f;
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return f;
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}
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/**
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* Returns value [min...max) as a float
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*/
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float nextRangeF(float min, float max) {
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return min + this->nextF() * (max - min);
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}
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/** Return the next pseudo random number, as an unsigned value of
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at most bitCount bits.
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@param bitCount The maximum number of bits to be returned
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*/
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uint32_t nextBits(unsigned bitCount) {
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SkASSERT(bitCount > 0 && bitCount <= 32);
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return this->nextU() >> (32 - bitCount);
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}
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/** Return the next pseudo random unsigned number, mapped to lie within
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[min, max] inclusive.
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*/
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uint32_t nextRangeU(uint32_t min, uint32_t max) {
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SkASSERT(min <= max);
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uint32_t range = max - min + 1;
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if (0 == range) {
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return this->nextU();
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} else {
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return min + this->nextU() % range;
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}
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}
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/** Return the next pseudo random unsigned number, mapped to lie within
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[0, count).
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*/
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uint32_t nextULessThan(uint32_t count) {
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SkASSERT(count > 0);
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return this->nextRangeU(0, count - 1);
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}
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/** Return the next pseudo random number expressed as a SkScalar
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in the range [0..SK_Scalar1).
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*/
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SkScalar nextUScalar1() { return SkFixedToScalar(this->nextUFixed1()); }
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/** Return the next pseudo random number expressed as a SkScalar
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in the range [min..max).
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*/
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SkScalar nextRangeScalar(SkScalar min, SkScalar max) {
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return this->nextUScalar1() * (max - min) + min;
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}
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/** Return the next pseudo random number expressed as a SkScalar
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in the range [-SK_Scalar1..SK_Scalar1).
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*/
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SkScalar nextSScalar1() { return SkFixedToScalar(this->nextSFixed1()); }
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/** Return the next pseudo random number as a bool.
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*/
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bool nextBool() { return this->nextU() >= 0x80000000; }
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/** A biased version of nextBool().
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*/
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bool nextBiasedBool(SkScalar fractionTrue) {
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SkASSERT(fractionTrue >= 0 && fractionTrue <= SK_Scalar1);
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return this->nextUScalar1() <= fractionTrue;
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}
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/** Reset the random object.
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*/
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void setSeed(uint32_t seed) { init(seed); }
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private:
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// Initialize state variables with LCG.
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// We must ensure that both J and K are non-zero, otherwise the
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// multiply-with-carry step will forevermore return zero.
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void init(uint32_t seed) {
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fK = NextLCG(seed);
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if (0 == fK) {
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fK = NextLCG(fK);
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}
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fJ = NextLCG(fK);
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if (0 == fJ) {
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fJ = NextLCG(fJ);
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}
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SkASSERT(0 != fK && 0 != fJ);
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}
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static uint32_t NextLCG(uint32_t seed) { return kMul*seed + kAdd; }
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/** Return the next pseudo random number expressed as an unsigned SkFixed
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in the range [0..SK_Fixed1).
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*/
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SkFixed nextUFixed1() { return this->nextU() >> 16; }
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/** Return the next pseudo random number expressed as a signed SkFixed
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in the range [-SK_Fixed1..SK_Fixed1).
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*/
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SkFixed nextSFixed1() { return this->nextS() >> 15; }
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// See "Numerical Recipes in C", 1992 page 284 for these constants
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// For the LCG that sets the initial state from a seed
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enum {
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kMul = 1664525,
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kAdd = 1013904223
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};
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// Constants for the multiply-with-carry steps
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enum {
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kKMul = 30345,
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kJMul = 18000,
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};
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uint32_t fK;
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uint32_t fJ;
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};
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#endif
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