skia2/tools/gpu
Robert Phillips f10535f6fa Fuse GrGLSLPrimitiveProcessor and GrGLSLGeometryProcessor ...
into a new GrGLSLGeometryProcessor. Since NVPR is no more this
distinction (between GLSL- Primitive and Geometry -Processor)
probably isn't needed/useful.

Bug: skia:11760
Change-Id: I75621725bd2b0ef3dbac2ea6449bd571551babab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388036
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-23 14:30:18 +00:00
..
d3d Revert "Reland "Use Microsoft's ComPtr to wrap D3D12 objects."" 2020-09-21 22:02:12 +00:00
dawn Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gl Remove NVPR entry points from Skia's GL interface 2021-03-22 17:44:16 +00:00
mock Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
mtl Reland "Remove ARC from tools lib." 2021-02-22 17:55:52 +00:00
vk Update GrAttachment budgeted and gpu memory size calculation. 2020-10-19 17:54:10 +00:00
BackendSurfaceFactory.cpp Revert "Revert "Reland "asyncRescaleAndRead supports unpremul results on GPU""" 2021-01-22 14:21:01 +00:00
BackendSurfaceFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
BackendTextureImageFactory.cpp Take origin when creating/updating backend texture using pixmaps. 2020-12-07 20:31:10 +00:00
BackendTextureImageFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
FenceSync.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
FlushFinishTracker.cpp Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
FlushFinishTracker.h Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
GpuTimer.h Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
GrContextFactory.cpp Add a DirectContextID to GrDirectContexts 2021-03-11 14:58:40 +00:00
GrContextFactory.h Add config "glesfakev2". It runs GLES with the version faked as 2. 2020-08-26 20:04:34 +00:00
GrTest.cpp Delete all low-level rendering from ccpr 2021-03-12 17:02:56 +00:00
ManagedBackendTexture.cpp Bitmap.asImage() 2020-12-23 15:54:57 +00:00
ManagedBackendTexture.h Use the ManagedBackendTexture helper in fiddle_main 2020-12-08 17:39:12 +00:00
MemoryCache.cpp fm: Make --writeShaders dump fragment, vertex, and key files 2021-03-03 20:10:06 +00:00
MemoryCache.h Reland "Redesign program key construction" 2021-03-03 17:44:00 +00:00
ProxyUtils.cpp Remove SkImage_Base::peekProxy. 2021-02-23 19:59:31 +00:00
ProxyUtils.h Remove SkImage_Base::peekProxy. 2021-02-23 19:59:31 +00:00
TestContext.cpp Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
TestContext.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
TestOps.cpp Fuse GrGLSLPrimitiveProcessor and GrGLSLGeometryProcessor ... 2021-03-23 14:30:18 +00:00
TestOps.h add API for Op creation 2020-10-26 18:51:15 +00:00
YUVUtils.cpp Reland "Test all YUVA image factories with different encoded origins." 2021-01-19 21:11:05 +00:00
YUVUtils.h Remove SkYUVASizeInfo, make SkYUVAIndex a private part of SkYUVAInfo 2021-01-12 15:06:26 +00:00