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mac
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static inline eliminates multiple definitions (and makes it zero-cost, since
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2011-01-04 01:29:52 +00:00 |
SkBoundaryPatch.h
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move boundarypatch into utils
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2009-10-28 14:27:20 +00:00 |
SkCamera.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkCubicInterval.h
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add SkEvalCubicInterval
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2009-11-03 15:33:14 +00:00 |
SkCullPoints.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkDumpCanvas.h
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add drawData() to canvas, to record data blobs
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2009-12-04 21:32:27 +00:00 |
SkEGLContext.h
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add gpu to the default makefile
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2010-12-23 15:00:45 +00:00 |
SkGLCanvas.h
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Remove include of SkGLDevice.h from SkGLCanvas.h
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2010-11-11 00:49:41 +00:00 |
SkInterpolator.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkLayer.h
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add inherit-from-root-transform flag (for fixed-positioning)
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2010-03-23 20:10:46 +00:00 |
SkMeshUtils.h
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update on boundary patches
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2009-10-28 14:25:34 +00:00 |
SkNinePatch.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkNWayCanvas.h
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add -forceFilter to bench tool
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2009-08-04 18:17:15 +00:00 |
SkParse.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkParsePaint.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkParsePath.h
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add SkParsePath to go to/from SVG strings (e.g. "M0,0 L10,20")
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2009-06-05 16:21:03 +00:00 |
SkProxyCanvas.h
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merge with changes for GPU backend
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2010-12-20 18:26:13 +00:00 |
SkSfntUtils.h
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add SkSfntUtils to parse some known truetype tables
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2009-04-14 14:28:22 +00:00 |
SkTextBox.h
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export line counts
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2010-05-18 21:17:43 +00:00 |
SkUnitMappers.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |