bb4b20a265
Animated slides (like addarc) would appear to pause while dragging the mouse around. This was because the message queue was never empty - we would just alternate handling WM_MOUSEMOVE and WM_PAINT messages. Forcing an onIdle before each onPaint appears to fix the problem. Bug: skia: Change-Id: I1d19f83c2cf480f327420a2682a074213847d062 Reviewed-on: https://skia-review.googlesource.com/80620 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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android | ||
ios | ||
mac | ||
unix | ||
win | ||
Application.h | ||
CommandSet.cpp | ||
CommandSet.h | ||
DisplayParams.h | ||
GLWindowContext.cpp | ||
GLWindowContext.h | ||
RasterWindowContext.h | ||
VulkanWindowContext.cpp | ||
VulkanWindowContext.h | ||
Window.cpp | ||
Window.h | ||
WindowContext.h |