skia2/modules/sksg/include
Florin Malita bb7d95f0f0 [skottie] Cleanup: relocate Animator base class out of SkSG
Decouple animator semantics from the scene graph.

No functional changes, just shuffling code around.

TBR=
Change-Id: I9a4592c424d2f8eb45b1b5f3e1f4b885cfaff9f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279421
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-03-26 20:50:10 +00:00
..
SkSGClipEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGColorFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGDashEffect.h [skottie] Stroke dash support 2020-03-02 16:56:22 +00:00
SkSGDraw.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGEffectNode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryNode.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryTransform.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGradient.h [skottie] Use SkColor4f for gradient color stops 2019-11-05 18:26:22 +00:00
SkSGGroup.h [sksg] Improved layer elision heuristic 2020-02-07 23:20:34 +00:00
SkSGImage.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGInvalidationController.h [sksg] Clean up public headers 2020-01-30 21:42:59 +00:00
SkSGMaskEffect.h [skottie] Luma matte support 2019-10-16 13:17:51 +00:00
SkSGMerge.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGNode.h [skottie] Caching motion tile 2019-07-10 19:13:41 +00:00
SkSGOpacityEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPaint.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPath.h remove dead code around old SkPath enums 2019-12-14 01:58:10 +00:00
SkSGPlane.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGRect.h Revert "Reland "Revert "Use flat version of path-direction enum""" 2019-11-22 19:09:54 +00:00
SkSGRenderEffect.h [skottie] Defibrillate wipe effects 2020-03-09 18:41:08 +00:00
SkSGRenderNode.h [skottie] Defibrillate wipe effects 2020-03-09 18:41:08 +00:00
SkSGRoundEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGScene.h [skottie] Cleanup: relocate Animator base class out of SkSG 2020-03-26 20:50:10 +00:00
SkSGText.h Use SkFontHinting instead of macros. 2019-05-08 12:16:37 +00:00
SkSGTransform.h [sksg] Clean up public headers 2020-01-30 21:42:59 +00:00
SkSGTrimEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00