ec3ed6a5eb
I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
82 lines
1.7 KiB
C++
82 lines
1.7 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkGLState_DEFINED
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#define SkGLState_DEFINED
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#include "SkGL.h"
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#include "SkSize.h"
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class SkGLState {
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public:
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static SkGLState& GlobalState() { return gState; }
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SkGLState();
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void reset();
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// internally, these are bit_shifts, so they must be 0, 1, ...
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enum Caps {
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kDITHER,
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kTEXTURE_2D,
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};
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void enable(Caps);
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void disable(Caps);
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// internally, these are bit_shifts, so they must be 0, 1, ...
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enum ClientState {
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kTEXTURE_COORD_ARRAY,
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kCOLOR_ARRAY,
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};
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void enableClientState(ClientState);
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void disableClientState(ClientState);
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// we use -1 for unknown, so the enum must be >= 0
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enum ShadeModel {
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kFLAT,
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kSMOOTH,
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};
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void shadeModel(ShadeModel);
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void scissor(int x, int y, int w, int h);
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void color(SkColor c) {
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this->pmColor(SkPreMultiplyColor(c));
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}
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void alpha(U8CPU a) {
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this->pmColor((a << 24) | (a << 16) | (a << 8) | a);
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}
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void pmColor(SkPMColor);
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void blendFunc(GLenum src, GLenum dst);
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void pointSize(float);
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void lineWidth(float);
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private:
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void init();
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unsigned fCapBits;
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unsigned fClientStateBits;
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int fShadeModel;
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SkIPoint fScissorLoc;
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SkISize fScissorSize;
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SkPMColor fPMColor;
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GLenum fSrcBlend, fDstBlend;
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float fPointSize;
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float fLineWidth;
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const GLenum* fCapsPtr;
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const GLenum* fClientPtr;
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const GLenum* fShadePtr;
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static SkGLState gState;
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};
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#endif
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