bcbc1788b4
This idea emerged while doing https://codereview.chromium.org/321723002/
(commit 880914c35c
).
BUG=None
TEST=make tests && out/Debug/tests
R=mtklein@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/346453002
125 lines
3.6 KiB
C++
125 lines
3.6 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef skiagm_DEFINED
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#define skiagm_DEFINED
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkPaint.h"
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#include "SkSize.h"
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#include "SkString.h"
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#include "SkTRegistry.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#endif
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#define DEF_GM(code) \
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static skiagm::GM* SK_MACRO_APPEND_LINE(F_)(void*) { code; } \
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static skiagm::GMRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_));
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namespace skiagm {
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class GM {
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public:
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GM();
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virtual ~GM();
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enum Flags {
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kSkipPDF_Flag = 1 << 0,
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kSkipPicture_Flag = 1 << 1,
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kSkipPipe_Flag = 1 << 2,
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kSkipPipeCrossProcess_Flag = 1 << 3,
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kSkipTiled_Flag = 1 << 4,
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kSkip565_Flag = 1 << 5,
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kSkipScaledReplay_Flag = 1 << 6,
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kSkipGPU_Flag = 1 << 7,
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kSkipPDFRasterization_Flag = 1 << 8,
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kGPUOnly_Flag = 1 << 9,
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kAsBench_Flag = 1 << 10, // Run the GM as a benchmark in the bench tool
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};
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enum Mode {
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kGM_Mode,
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kSample_Mode,
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kBench_Mode,
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};
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void setMode(Mode mode) { fMode = mode; }
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Mode getMode() const { return fMode; }
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void draw(SkCanvas*);
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void drawBackground(SkCanvas*);
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void drawContent(SkCanvas*);
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SkISize getISize() { return this->onISize(); }
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const char* getName();
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uint32_t getFlags() const {
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return this->onGetFlags();
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}
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SkScalar width() {
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return SkIntToScalar(this->getISize().width());
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}
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SkScalar height() {
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return SkIntToScalar(this->getISize().height());
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}
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// TODO(vandebo) Instead of exposing this, we should run all the GMs
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// with and without an initial transform.
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// Most GMs will return the identity matrix, but some PDFs tests
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// require setting the initial transform.
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SkMatrix getInitialTransform() const {
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SkMatrix matrix = fStarterMatrix;
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matrix.preConcat(this->onGetInitialTransform());
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return matrix;
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}
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SkColor getBGColor() const { return fBGColor; }
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void setBGColor(SkColor);
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// helper: fill a rect in the specified color based on the
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// GM's getISize bounds.
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void drawSizeBounds(SkCanvas*, SkColor);
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bool isCanvasDeferred() const { return fCanvasIsDeferred; }
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void setCanvasIsDeferred(bool isDeferred) {
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fCanvasIsDeferred = isDeferred;
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}
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const SkMatrix& getStarterMatrix() { return fStarterMatrix; }
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void setStarterMatrix(const SkMatrix& matrix) {
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fStarterMatrix = matrix;
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}
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protected:
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virtual void onOnceBeforeDraw() {}
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virtual void onDraw(SkCanvas*) = 0;
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virtual void onDrawBackground(SkCanvas*);
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virtual SkISize onISize() = 0;
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virtual SkString onShortName() = 0;
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virtual uint32_t onGetFlags() const { return 0; }
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virtual SkMatrix onGetInitialTransform() const { return SkMatrix::I(); }
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private:
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Mode fMode;
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SkString fShortName;
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SkColor fBGColor;
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bool fCanvasIsDeferred; // work-around problem in srcmode.cpp
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bool fHaveCalledOnceBeforeDraw;
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SkMatrix fStarterMatrix;
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};
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typedef SkTRegistry<GM*(*)(void*)> GMRegistry;
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}
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#endif
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