c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
95 lines
4.2 KiB
C++
95 lines
4.2 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkNWayCanvas_DEFINED
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#define SkNWayCanvas_DEFINED
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#include "include/core/SkCanvasVirtualEnforcer.h"
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#include "include/private/SkTDArray.h"
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#include "include/utils/SkNoDrawCanvas.h"
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class SK_API SkNWayCanvas : public SkCanvasVirtualEnforcer<SkNoDrawCanvas> {
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public:
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SkNWayCanvas(int width, int height);
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~SkNWayCanvas() override;
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virtual void addCanvas(SkCanvas*);
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virtual void removeCanvas(SkCanvas*);
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virtual void removeAll();
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protected:
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SkTDArray<SkCanvas*> fList;
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void willSave() override;
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SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override;
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bool onDoSaveBehind(const SkRect*) override;
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void willRestore() override;
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void didConcat(const SkMatrix&) override;
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void didSetMatrix(const SkMatrix&) override;
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void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override;
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virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
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const SkPaint& paint) override;
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virtual void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
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const SkPoint texCoords[4], SkBlendMode,
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const SkPaint& paint) override;
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void onDrawPaint(const SkPaint&) override;
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void onDrawBehind(const SkPaint&) override;
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void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override;
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void onDrawRect(const SkRect&, const SkPaint&) override;
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void onDrawRegion(const SkRegion&, const SkPaint&) override;
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void onDrawOval(const SkRect&, const SkPaint&) override;
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void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override;
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void onDrawRRect(const SkRRect&, const SkPaint&) override;
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void onDrawPath(const SkPath&, const SkPaint&) override;
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void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override;
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void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
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SrcRectConstraint) override;
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void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
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void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
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const SkPaint*, SrcRectConstraint) override;
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void onDrawBitmapLattice(const SkBitmap&, const Lattice&, const SkRect&,
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const SkPaint*) override;
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void onDrawImageLattice(const SkImage*, const Lattice&, const SkRect&, const SkPaint*) override;
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void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst,
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const SkPaint*) override;
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void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
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const SkPaint*) override;
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void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
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SkBlendMode, const SkPaint&) override;
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void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[],
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int, SkBlendMode, const SkRect*, const SkPaint*) override;
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void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override;
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void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;
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void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override;
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void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override;
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void onClipRegion(const SkRegion&, SkClipOp) override;
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void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override;
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void onDrawDrawable(SkDrawable*, const SkMatrix*) override;
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void onDrawAnnotation(const SkRect&, const char[], SkData*) override;
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void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], QuadAAFlags, SkColor,
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SkBlendMode) override;
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void onDrawEdgeAAImageSet(const ImageSetEntry[], int count, const SkPoint[], const SkMatrix[],
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const SkPaint*, SrcRectConstraint) override;
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void onFlush() override;
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class Iter;
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private:
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typedef SkCanvasVirtualEnforcer<SkNoDrawCanvas> INHERITED;
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};
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#endif
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