c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
/*
|
|
* Copyright 2018 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "gm/gm.h"
|
|
|
|
#include "include/core/SkSurface.h"
|
|
#include "include/effects/SkArithmeticImageFilter.h"
|
|
#include "include/effects/SkBlurImageFilter.h"
|
|
#include "include/effects/SkImageSource.h"
|
|
#include "include/effects/SkMorphologyImageFilter.h"
|
|
#include "include/effects/SkXfermodeImageFilter.h"
|
|
|
|
DEF_SIMPLE_GM(crbug_905548, canvas, 100, 200) {
|
|
auto surface = canvas->makeSurface(SkImageInfo::MakeN32Premul(100, 100));
|
|
if (!surface) {
|
|
surface = SkSurface::MakeRaster(SkImageInfo::MakeN32Premul(100, 100));
|
|
}
|
|
surface->getCanvas()->clear(0);
|
|
surface->getCanvas()->drawCircle(50, 50, 45, SkPaint());
|
|
auto imageSource = SkImageSource::Make(surface->makeImageSnapshot());
|
|
|
|
auto blurred = SkBlurImageFilter::Make(15, 15, imageSource);
|
|
auto eroded = SkErodeImageFilter::Make(0, 0, blurred);
|
|
auto blended = SkXfermodeImageFilter::Make(SkBlendMode::kDstOut, eroded, imageSource, nullptr);
|
|
|
|
SkPaint paint;
|
|
paint.setImageFilter(blended);
|
|
canvas->drawRect(SkRect::MakeWH(100, 100), paint);
|
|
|
|
auto mult = SkArithmeticImageFilter::Make(1, 0, 0, 0, false, eroded, imageSource, nullptr);
|
|
paint.setImageFilter(mult);
|
|
canvas->translate(0, 100);
|
|
canvas->drawRect(SkRect::MakeWH(100, 100), paint);
|
|
}
|