skia2/dm
Robert Phillips bd2e2a0caf Switch DDL rendering to be a Via in DM
This will let us also render the GMs via DDLs.

Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
Reviewed-on: https://skia-review.googlesource.com/116021
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-26 20:30:33 +00:00
..
DM.cpp Switch DDL rendering to be a Via in DM 2018-03-26 20:30:33 +00:00
DMGpuSupport.h Add GM configs that test rendering to a GL backend texture and render target 2018-03-09 16:32:10 +00:00
DMGpuTestProcs.cpp Use GrContextFactories that produce a single GrContext in unit tests. 2017-11-15 22:03:07 +00:00
DMJsonWriter.cpp Move SkOSPath out of include/core. 2016-11-08 20:20:15 +00:00
DMJsonWriter.h Add gamma_correct option field to dm.json 2016-02-29 07:38:01 -08:00
DMSrcSink.cpp Switch DDL rendering to be a Via in DM 2018-03-26 20:30:33 +00:00
DMSrcSink.h Switch DDL rendering to be a Via in DM 2018-03-26 20:30:33 +00:00