skia2/modules/svg/include/SkSVGRect.h
Tyler Denniston b2d1a3bdd7 [svg] Minor cleanups
- Consolidate SVGColor resolution into one method in render context, now
  that it's a shared type.
- Remove all instances of `~TypeName() override = default;`. The only
  thing this provides is slight/unreliable protection against someone
  inadvertently removing 'virtual' from the base class destructor. In
  our case that is SkRefCnt, which I'm assuming has very low risk of
  that happening.
- Clean up some .h copy/paste issues of the form
  `#endif  // Typename_DEFINED`

Change-Id: I67fb40b2828b010fb7fdd83046bc1eae1a476267
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343421
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-12-11 16:25:20 +00:00

56 lines
1.4 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGRect_DEFINED
#define SkSVGRect_DEFINED
#include "modules/svg/include/SkSVGShape.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkRRect;
class SkSVGRect final : public SkSVGShape {
public:
static sk_sp<SkSVGRect> Make() { return sk_sp<SkSVGRect>(new SkSVGRect()); }
void setX(const SkSVGLength&);
void setY(const SkSVGLength&);
void setWidth(const SkSVGLength&);
void setHeight(const SkSVGLength&);
void setRx(const SkSVGLength&);
void setRy(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
SkRect onObjectBoundingBox(const SkSVGRenderContext&) const override;
private:
SkSVGRect();
SkRRect resolve(const SkSVGLengthContext&) const;
SkSVGLength fX = SkSVGLength(0);
SkSVGLength fY = SkSVGLength(0);
SkSVGLength fWidth = SkSVGLength(0);
SkSVGLength fHeight = SkSVGLength(0);
// The x radius for rounded rects.
SkSVGLength fRx = SkSVGLength(0);
// The y radius for rounded rects.
SkSVGLength fRy = SkSVGLength(0);
using INHERITED = SkSVGShape;
};
#endif // SkSVGRect_DEFINED