skia2/modules/canvaskit/canvaskit_bindings.cpp
Kevin Lubick bdc214a50e [canvaskit] Change SkRects to be arrays, not objects.
This changes several APIs, so there are lots of breaking
notes in the Changelog.

This made the "draw 100 colored regions" benchmark about
20% faster (1ms -> .8ms).

In theory, rendering should stay the same.

Change-Id: Ib80b15e2d980ad5d568fff4460d2b529766c1b36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312491
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-09-02 20:10:30 +00:00

1893 lines
86 KiB
C++

/*
* Copyright 2018 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/android/SkAnimatedImage.h"
#include "include/codec/SkAndroidCodec.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkBlurTypes.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkData.h"
#include "include/core/SkDrawable.h"
#include "include/core/SkEncodedImageFormat.h"
#include "include/core/SkFilterQuality.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkM44.h"
#include "include/core/SkMaskFilter.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkPathMeasure.h"
#include "include/core/SkPicture.h"
#include "include/core/SkPictureRecorder.h"
#include "include/core/SkRRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkString.h"
#include "include/core/SkStrokeRec.h"
#include "include/core/SkSurface.h"
#include "include/core/SkSurfaceProps.h"
#include "include/core/SkTextBlob.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/core/SkVertices.h"
#include "include/effects/SkCornerPathEffect.h"
#include "include/effects/SkDashPathEffect.h"
#include "include/effects/SkDiscretePathEffect.h"
#include "include/effects/SkGradientShader.h"
#include "include/effects/SkImageFilters.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/effects/SkTrimPathEffect.h"
#include "include/utils/SkParsePath.h"
#include "include/utils/SkShadowUtils.h"
#include "modules/skshaper/include/SkShaper.h"
#include "src/core/SkFontMgrPriv.h"
#include "src/core/SkPathPriv.h"
#include "src/core/SkResourceCache.h"
#include "src/image/SkImage_Base.h"
#include "src/sksl/SkSLCompiler.h"
#include <iostream>
#include <string>
#include "modules/canvaskit/WasmCommon.h"
#include <emscripten.h>
#include <emscripten/bind.h>
#ifdef SK_GL
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/gl/GrGLInterface.h"
#include "include/gpu/gl/GrGLTypes.h"
#include <GLES3/gl3.h>
#include <emscripten/html5.h>
#endif
#ifndef SK_NO_FONTS
#include "include/core/SkFont.h"
#include "include/core/SkFontMgr.h"
#include "include/core/SkFontTypes.h"
#endif
#ifdef SK_INCLUDE_PARAGRAPH
#include "modules/skparagraph/include/Paragraph.h"
#endif
#ifdef SK_INCLUDE_PATHOPS
#include "include/pathops/SkPathOps.h"
#endif
#ifndef SK_NO_FONTS
sk_sp<SkFontMgr> SkFontMgr_New_Custom_Data(const uint8_t** datas, const size_t* sizes, int n);
#endif
struct OptionalMatrix : SkMatrix {
OptionalMatrix(uintptr_t mPtr) {
if (mPtr) {
const SkScalar* nineMatrixValues = reinterpret_cast<const SkScalar*>(mPtr);
this->set9(nineMatrixValues);
}
}
};
SkColor4f ptrToSkColor4f(uintptr_t /* float* */ cPtr) {
float* fourFloats = reinterpret_cast<float*>(cPtr);
SkColor4f color;
memcpy(&color, fourFloats, 4 * sizeof(float));
return color;
}
SkRRect ptrToSkRRect(uintptr_t /* float* */ fPtr) {
// In order, these floats should be 4 floats for the rectangle
// (left, top, right, bottom) and then 8 floats for the radii
// (upper left, upper right, lower right, lower left).
const SkScalar* twelveFloats = reinterpret_cast<const SkScalar*>(fPtr);
const SkRect rect = reinterpret_cast<const SkRect*>(twelveFloats)[0];
const SkVector* radiiValues = reinterpret_cast<const SkVector*>(twelveFloats + 4);
SkRRect rr;
rr.setRectRadii(rect, radiiValues);
return rr;
}
// Surface creation structs and helpers
struct SimpleImageInfo {
int width;
int height;
SkColorType colorType;
SkAlphaType alphaType;
sk_sp<SkColorSpace> colorSpace;
};
SkImageInfo toSkImageInfo(const SimpleImageInfo& sii) {
return SkImageInfo::Make(sii.width, sii.height, sii.colorType, sii.alphaType, sii.colorSpace);
}
#ifdef SK_GL
// Set the pixel format based on the colortype.
// These degrees of freedom are removed from canvaskit only to keep the interface simpler.
struct ColorSettings {
ColorSettings(sk_sp<SkColorSpace> colorSpace) {
if (colorSpace == nullptr || colorSpace->isSRGB()) {
colorType = kRGBA_8888_SkColorType;
pixFormat = GL_RGBA8;
} else {
colorType = kRGBA_F16_SkColorType;
pixFormat = GL_RGBA16F;
}
};
SkColorType colorType;
GrGLenum pixFormat;
};
sk_sp<GrContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
{
EMSCRIPTEN_RESULT r = emscripten_webgl_make_context_current(context);
if (r < 0) {
printf("failed to make webgl context current %d\n", r);
return nullptr;
}
// setup GrContext
auto interface = GrGLMakeNativeInterface();
// setup contexts
sk_sp<GrContext> grContext(GrContext::MakeGL(interface));
return grContext;
}
sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrContext> grContext, int width, int height,
sk_sp<SkColorSpace> colorSpace) {
// WebGL should already be clearing the color and stencil buffers, but do it again here to
// ensure Skia receives them in the expected state.
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glClearColor(0, 0, 0, 0);
glClearStencil(0);
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
grContext->resetContext(kRenderTarget_GrGLBackendState | kMisc_GrGLBackendState);
// The on-screen canvas is FBO 0. Wrap it in a Skia render target so Skia can render to it.
GrGLFramebufferInfo info;
info.fFBOID = 0;
GrGLint sampleCnt;
glGetIntegerv(GL_SAMPLES, &sampleCnt);
GrGLint stencil;
glGetIntegerv(GL_STENCIL_BITS, &stencil);
const auto colorSettings = ColorSettings(colorSpace);
info.fFormat = colorSettings.pixFormat;
GrBackendRenderTarget target(width, height, sampleCnt, stencil, info);
sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(grContext.get(), target,
kBottomLeft_GrSurfaceOrigin, colorSettings.colorType, colorSpace, nullptr));
return surface;
}
sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, int width, int height) {
SkImageInfo info = SkImageInfo::MakeN32(width, height, SkAlphaType::kPremul_SkAlphaType);
sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
SkBudgeted::kYes,
info, 0,
kBottomLeft_GrSurfaceOrigin,
nullptr, true));
return surface;
}
sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, SimpleImageInfo sii) {
sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
SkBudgeted::kYes,
toSkImageInfo(sii), 0,
kBottomLeft_GrSurfaceOrigin,
nullptr, true));
return surface;
}
#endif
//========================================================================================
// Path things
//========================================================================================
// All these Apply* methods are simple wrappers to avoid returning an object.
// The default WASM bindings produce code that will leak if a return value
// isn't assigned to a JS variable and has delete() called on it.
// These Apply methods, combined with the smarter binding code allow for chainable
// commands that don't leak if the return value is ignored (i.e. when used intuitively).
void ApplyAddPath(SkPath& orig, const SkPath& newPath,
SkScalar scaleX, SkScalar skewX, SkScalar transX,
SkScalar skewY, SkScalar scaleY, SkScalar transY,
SkScalar pers0, SkScalar pers1, SkScalar pers2,
bool extendPath) {
SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX,
skewY , scaleY, transY,
pers0 , pers1 , pers2);
orig.addPath(newPath, m, extendPath ? SkPath::kExtend_AddPathMode :
SkPath::kAppend_AddPathMode);
}
void ApplyArcToTangent(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar radius) {
p.arcTo(x1, y1, x2, y2, radius);
}
void ApplyArcToArcSize(SkPath& orig, SkScalar rx, SkScalar ry, SkScalar xAxisRotate,
bool useSmallArc, bool ccw, SkScalar x, SkScalar y) {
auto arcSize = useSmallArc ? SkPath::ArcSize::kSmall_ArcSize : SkPath::ArcSize::kLarge_ArcSize;
auto sweep = ccw ? SkPathDirection::kCCW : SkPathDirection::kCW;
orig.arcTo(rx, ry, xAxisRotate, arcSize, sweep, x, y);
}
void ApplyRArcToArcSize(SkPath& orig, SkScalar rx, SkScalar ry, SkScalar xAxisRotate,
bool useSmallArc, bool ccw, SkScalar dx, SkScalar dy) {
auto arcSize = useSmallArc ? SkPath::ArcSize::kSmall_ArcSize : SkPath::ArcSize::kLarge_ArcSize;
auto sweep = ccw ? SkPathDirection::kCCW : SkPathDirection::kCW;
orig.rArcTo(rx, ry, xAxisRotate, arcSize, sweep, dx, dy);
}
void ApplyClose(SkPath& p) {
p.close();
}
void ApplyConicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar w) {
p.conicTo(x1, y1, x2, y2, w);
}
void ApplyRConicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
SkScalar w) {
p.rConicTo(dx1, dy1, dx2, dy2, w);
}
void ApplyCubicTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar x3, SkScalar y3) {
p.cubicTo(x1, y1, x2, y2, x3, y3);
}
void ApplyRCubicTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
SkScalar dx3, SkScalar dy3) {
p.rCubicTo(dx1, dy1, dx2, dy2, dx3, dy3);
}
void ApplyLineTo(SkPath& p, SkScalar x, SkScalar y) {
p.lineTo(x, y);
}
void ApplyRLineTo(SkPath& p, SkScalar dx, SkScalar dy) {
p.rLineTo(dx, dy);
}
void ApplyMoveTo(SkPath& p, SkScalar x, SkScalar y) {
p.moveTo(x, y);
}
void ApplyRMoveTo(SkPath& p, SkScalar dx, SkScalar dy) {
p.rMoveTo(dx, dy);
}
void ApplyReset(SkPath& p) {
p.reset();
}
void ApplyRewind(SkPath& p) {
p.rewind();
}
void ApplyQuadTo(SkPath& p, SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
p.quadTo(x1, y1, x2, y2);
}
void ApplyRQuadTo(SkPath& p, SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2) {
p.rQuadTo(dx1, dy1, dx2, dy2);
}
void ApplyTransform(SkPath& orig,
SkScalar scaleX, SkScalar skewX, SkScalar transX,
SkScalar skewY, SkScalar scaleY, SkScalar transY,
SkScalar pers0, SkScalar pers1, SkScalar pers2) {
SkMatrix m = SkMatrix::MakeAll(scaleX, skewX , transX,
skewY , scaleY, transY,
pers0 , pers1 , pers2);
orig.transform(m);
}
#ifdef SK_INCLUDE_PATHOPS
bool ApplySimplify(SkPath& path) {
return Simplify(path, &path);
}
bool ApplyPathOp(SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) {
return Op(pathOne, pathTwo, op, &pathOne);
}
SkPathOrNull MakePathFromOp(const SkPath& pathOne, const SkPath& pathTwo, SkPathOp op) {
SkPath out;
if (Op(pathOne, pathTwo, op, &out)) {
return emscripten::val(out);
}
return emscripten::val::null();
}
#endif
JSString ToSVGString(const SkPath& path) {
SkString s;
SkParsePath::ToSVGString(path, &s);
return emscripten::val(s.c_str());
}
SkPathOrNull MakePathFromSVGString(std::string str) {
SkPath path;
if (SkParsePath::FromSVGString(str.c_str(), &path)) {
return emscripten::val(path);
}
return emscripten::val::null();
}
SkPath CopyPath(const SkPath& a) {
SkPath copy(a);
return copy;
}
bool Equals(const SkPath& a, const SkPath& b) {
return a == b;
}
// =================================================================================
// Creating/Exporting Paths with cmd arrays
// =================================================================================
static const int MOVE = 0;
static const int LINE = 1;
static const int QUAD = 2;
static const int CONIC = 3;
static const int CUBIC = 4;
static const int CLOSE = 5;
JSArray ToCmds(const SkPath& path) {
JSArray cmds = emscripten::val::array();
for (auto [verb, pts, w] : SkPathPriv::Iterate(path)) {
JSArray cmd = emscripten::val::array();
switch (verb) {
case SkPathVerb::kMove:
cmd.call<void>("push", MOVE, pts[0].x(), pts[0].y());
break;
case SkPathVerb::kLine:
cmd.call<void>("push", LINE, pts[1].x(), pts[1].y());
break;
case SkPathVerb::kQuad:
cmd.call<void>("push", QUAD, pts[1].x(), pts[1].y(), pts[2].x(), pts[2].y());
break;
case SkPathVerb::kConic:
cmd.call<void>("push", CONIC,
pts[1].x(), pts[1].y(),
pts[2].x(), pts[2].y(), *w);
break;
case SkPathVerb::kCubic:
cmd.call<void>("push", CUBIC,
pts[1].x(), pts[1].y(),
pts[2].x(), pts[2].y(),
pts[3].x(), pts[3].y());
break;
case SkPathVerb::kClose:
cmd.call<void>("push", CLOSE);
break;
}
cmds.call<void>("push", cmd);
}
return cmds;
}
// This type signature is a mess, but it's necessary. See, we can't use "bind" (EMSCRIPTEN_BINDINGS)
// and pointers to primitive types (Only bound types like SkPoint). We could if we used
// cwrap (see https://becominghuman.ai/passing-and-returning-webassembly-array-parameters-a0f572c65d97)
// but that requires us to stick to C code and, AFAIK, doesn't allow us to return nice things like
// SkPath or SkOpBuilder.
//
// So, basically, if we are using C++ and EMSCRIPTEN_BINDINGS, we can't have primitive pointers
// in our function type signatures. (this gives an error message like "Cannot call foo due to unbound
// types Pi, Pf"). But, we can just pretend they are numbers and cast them to be pointers and
// the compiler is happy.
SkPathOrNull MakePathFromCmds(uintptr_t /* float* */ cptr, int numCmds) {
const auto* cmds = reinterpret_cast<const float*>(cptr);
SkPath path;
float x1, y1, x2, y2, x3, y3;
// if there are not enough arguments, bail with the path we've constructed so far.
#define CHECK_NUM_ARGS(n) \
if ((i + n) > numCmds) { \
SkDebugf("Not enough args to match the verbs. Saw %d commands\n", numCmds); \
return emscripten::val::null(); \
}
for(int i = 0; i < numCmds;){
switch (sk_float_floor2int(cmds[i++])) {
case MOVE:
CHECK_NUM_ARGS(2);
x1 = cmds[i++], y1 = cmds[i++];
path.moveTo(x1, y1);
break;
case LINE:
CHECK_NUM_ARGS(2);
x1 = cmds[i++], y1 = cmds[i++];
path.lineTo(x1, y1);
break;
case QUAD:
CHECK_NUM_ARGS(4);
x1 = cmds[i++], y1 = cmds[i++];
x2 = cmds[i++], y2 = cmds[i++];
path.quadTo(x1, y1, x2, y2);
break;
case CONIC:
CHECK_NUM_ARGS(5);
x1 = cmds[i++], y1 = cmds[i++];
x2 = cmds[i++], y2 = cmds[i++];
x3 = cmds[i++]; // weight
path.conicTo(x1, y1, x2, y2, x3);
break;
case CUBIC:
CHECK_NUM_ARGS(6);
x1 = cmds[i++], y1 = cmds[i++];
x2 = cmds[i++], y2 = cmds[i++];
x3 = cmds[i++], y3 = cmds[i++];
path.cubicTo(x1, y1, x2, y2, x3, y3);
break;
case CLOSE:
path.close();
break;
default:
SkDebugf(" path: UNKNOWN command %f, aborting dump...\n", cmds[i-1]);
return emscripten::val::null();
}
}
#undef CHECK_NUM_ARGS
return emscripten::val(path);
}
void PathAddVerbsPointsWeights(SkPath& path, uintptr_t /* uint8_t* */ verbsPtr, int numVerbs,
uintptr_t /* float* */ ptsPtr, int numPts,
uintptr_t /* float* */ wtsPtr, int numWts) {
const uint8_t* verbs = reinterpret_cast<const uint8_t*>(verbsPtr);
const float* pts = reinterpret_cast<const float*>(ptsPtr);
const float* weights = reinterpret_cast<const float*>(wtsPtr);
#define CHECK_NUM_POINTS(n) \
if ((ptIdx + n) > numPts) { \
SkDebugf("Not enough points to match the verbs. Saw %d points\n", numPts); \
return; \
}
#define CHECK_NUM_WEIGHTS(n) \
if ((wtIdx + n) > numWts) { \
SkDebugf("Not enough weights to match the verbs. Saw %d weights\n", numWts); \
return; \
}
path.incReserve(numPts);
int ptIdx = 0;
int wtIdx = 0;
for (int v = 0; v < numVerbs; ++v) {
switch (verbs[v]) {
case MOVE:
CHECK_NUM_POINTS(2);
path.moveTo(pts[ptIdx], pts[ptIdx+1]);
ptIdx += 2;
break;
case LINE:
CHECK_NUM_POINTS(2);
path.lineTo(pts[ptIdx], pts[ptIdx+1]);
ptIdx += 2;
break;
case QUAD:
CHECK_NUM_POINTS(4);
path.quadTo(pts[ptIdx], pts[ptIdx+1], pts[ptIdx+2], pts[ptIdx+3]);
ptIdx += 4;
break;
case CONIC:
CHECK_NUM_POINTS(4);
CHECK_NUM_WEIGHTS(1);
path.conicTo(pts[ptIdx], pts[ptIdx+1], pts[ptIdx+2], pts[ptIdx+3],
weights[wtIdx]);
ptIdx += 4;
wtIdx++;
break;
case CUBIC:
CHECK_NUM_POINTS(6);
path.cubicTo(pts[ptIdx ], pts[ptIdx+1],
pts[ptIdx+2], pts[ptIdx+3],
pts[ptIdx+4], pts[ptIdx+5]);
ptIdx += 6;
break;
case CLOSE:
path.close();
break;
}
}
#undef CHECK_NUM_POINTS
#undef CHECK_NUM_WEIGHTS
}
SkPath MakePathFromVerbsPointsWeights(uintptr_t /* uint8_t* */ verbsPtr, int numVerbs,
uintptr_t ptsPtr, int numPts,
uintptr_t wtsPtr, int numWts) {
SkPath path;
PathAddVerbsPointsWeights(path, verbsPtr, numVerbs, ptsPtr, numPts, wtsPtr, numWts);
return path;
}
//========================================================================================
// Path Effects
//========================================================================================
bool ApplyDash(SkPath& path, SkScalar on, SkScalar off, SkScalar phase) {
SkScalar intervals[] = { on, off };
auto pe = SkDashPathEffect::Make(intervals, 2, phase);
if (!pe) {
SkDebugf("Invalid args to dash()\n");
return false;
}
SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle);
if (pe->filterPath(&path, path, &rec, nullptr)) {
return true;
}
SkDebugf("Could not make dashed path\n");
return false;
}
bool ApplyTrim(SkPath& path, SkScalar startT, SkScalar stopT, bool isComplement) {
auto mode = isComplement ? SkTrimPathEffect::Mode::kInverted : SkTrimPathEffect::Mode::kNormal;
auto pe = SkTrimPathEffect::Make(startT, stopT, mode);
if (!pe) {
SkDebugf("Invalid args to trim(): startT and stopT must be in [0,1]\n");
return false;
}
SkStrokeRec rec(SkStrokeRec::InitStyle::kHairline_InitStyle);
if (pe->filterPath(&path, path, &rec, nullptr)) {
return true;
}
SkDebugf("Could not trim path\n");
return false;
}
struct StrokeOpts {
// Default values are set in interface.js which allows clients
// to set any number of them. Otherwise, the binding code complains if
// any are omitted.
SkScalar width;
SkScalar miter_limit;
SkPaint::Join join;
SkPaint::Cap cap;
float precision;
};
bool ApplyStroke(SkPath& path, StrokeOpts opts) {
SkPaint p;
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeCap(opts.cap);
p.setStrokeJoin(opts.join);
p.setStrokeWidth(opts.width);
p.setStrokeMiter(opts.miter_limit);
return p.getFillPath(path, &path, nullptr, opts.precision);
}
// to map from raw memory to a uint8array
Uint8Array getSkDataBytes(const SkData *data) {
return Uint8Array(typed_memory_view(data->size(), data->bytes()));
}
// Text Shaping abstraction
#ifndef SK_NO_FONTS
struct ShapedTextOpts {
SkFont font;
bool leftToRight;
std::string text;
SkScalar width;
};
std::unique_ptr<SkShaper> shaper;
static sk_sp<SkTextBlob> do_shaping(const ShapedTextOpts& opts, SkPoint* pt) {
SkTextBlobBuilderRunHandler builder(opts.text.c_str(), {0, 0});
if (!shaper) {
shaper = SkShaper::Make();
}
shaper->shape(opts.text.c_str(), opts.text.length(),
opts.font, opts.leftToRight,
opts.width, &builder);
*pt = builder.endPoint();
return builder.makeBlob();
}
class ShapedText {
public:
ShapedText(ShapedTextOpts opts) : fOpts(opts) {}
SkRect getBounds() {
this->init();
return SkRect::MakeLTRB(0, 0, fOpts.width, fPoint.y());
}
SkTextBlob* blob() {
this->init();
return fBlob.get();
}
private:
const ShapedTextOpts fOpts;
SkPoint fPoint;
sk_sp<SkTextBlob> fBlob;
void init() {
if (!fBlob) {
fBlob = do_shaping(fOpts, &fPoint);
}
}
};
void drawShapedText(SkCanvas& canvas, ShapedText st, SkScalar x,
SkScalar y, SkPaint paint) {
canvas.drawTextBlob(st.blob(), x, y, paint);
}
#endif //SK_NO_FONTS
// This is simpler than dealing with an SkPoint and SkVector
struct PosTan {
SkScalar px, py, tx, ty;
};
// This function is private, we call it in interface.js
void computeTonalColors(uintptr_t cPtrAmbi /* float * */, uintptr_t cPtrSpot /* float * */) {
// private methods accepting colors take pointers to floats already copied into wasm memory.
float* ambiFloats = reinterpret_cast<float*>(cPtrAmbi);
float* spotFloats = reinterpret_cast<float*>(cPtrSpot);
SkColor4f ambiColor = { ambiFloats[0], ambiFloats[1], ambiFloats[2], ambiFloats[3]};
SkColor4f spotColor = { spotFloats[0], spotFloats[1], spotFloats[2], spotFloats[3]};
// This function takes SkColor
SkColor resultAmbi, resultSpot;
SkShadowUtils::ComputeTonalColors(
ambiColor.toSkColor(), spotColor.toSkColor(),
&resultAmbi, &resultSpot);
// Convert back to color4f
const SkColor4f ambi4f = SkColor4f::FromColor(resultAmbi);
const SkColor4f spot4f = SkColor4f::FromColor(resultSpot);
// Re-use the caller's allocated memory to hold the result.
memcpy(ambiFloats, ambi4f.vec(), 4 * sizeof(SkScalar));
memcpy(spotFloats, spot4f.vec(), 4 * sizeof(SkScalar));
}
// These objects have private destructors / delete methods - I don't think
// we need to do anything other than tell emscripten to do nothing.
namespace emscripten {
namespace internal {
template<typename ClassType>
void raw_destructor(ClassType *);
template<>
void raw_destructor<SkContourMeasure>(SkContourMeasure *ptr) {
}
template<>
void raw_destructor<SkData>(SkData *ptr) {
}
template<>
void raw_destructor<SkVertices>(SkVertices *ptr) {
}
#ifndef SK_NO_FONTS
template<>
void raw_destructor<SkTextBlob>(SkTextBlob *ptr) {
}
template<>
void raw_destructor<SkTypeface>(SkTypeface *ptr) {
}
#endif
}
}
// Some signatures below have uintptr_t instead of a pointer to a primitive
// type (e.g. SkScalar). This is necessary because we can't use "bind" (EMSCRIPTEN_BINDINGS)
// and pointers to primitive types (Only bound types like SkPoint). We could if we used
// cwrap (see https://becominghuman.ai/passing-and-returning-webassembly-array-parameters-a0f572c65d97)
// but that requires us to stick to C code and, AFAIK, doesn't allow us to return nice things like
// SkPath or SkCanvas.
//
// So, basically, if we are using C++ and EMSCRIPTEN_BINDINGS, we can't have primitive pointers
// in our function type signatures. (this gives an error message like "Cannot call foo due to unbound
// types Pi, Pf"). But, we can just pretend they are numbers and cast them to be pointers and
// the compiler is happy.
EMSCRIPTEN_BINDINGS(Skia) {
#ifdef SK_GL
function("currentContext", &emscripten_webgl_get_current_context);
function("setCurrentContext", &emscripten_webgl_make_context_current);
function("MakeGrContext", &MakeGrContext);
function("MakeOnScreenGLSurface", &MakeOnScreenGLSurface);
function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrContext>, int, int)>(&MakeRenderTarget));
function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(sk_sp<GrContext>, SimpleImageInfo)>(&MakeRenderTarget));
constant("gpu", true);
#endif
function("getDecodeCacheLimitBytes", &SkResourceCache::GetTotalByteLimit);
function("setDecodeCacheLimitBytes", &SkResourceCache::SetTotalByteLimit);
function("getDecodeCacheUsedBytes" , &SkResourceCache::GetTotalBytesUsed);
function("_computeTonalColors", &computeTonalColors);
function("_decodeAnimatedImage", optional_override([](uintptr_t /* uint8_t* */ iptr,
size_t length)->sk_sp<SkAnimatedImage> {
uint8_t* imgData = reinterpret_cast<uint8_t*>(iptr);
sk_sp<SkData> bytes = SkData::MakeFromMalloc(imgData, length);
auto codec = SkAndroidCodec::MakeFromData(bytes);
if (nullptr == codec) {
return nullptr;
}
return SkAnimatedImage::Make(std::move(codec));
}), allow_raw_pointers());
function("_decodeImage", optional_override([](uintptr_t /* uint8_t* */ iptr,
size_t length)->sk_sp<SkImage> {
uint8_t* imgData = reinterpret_cast<uint8_t*>(iptr);
sk_sp<SkData> bytes = SkData::MakeFromMalloc(imgData, length);
return SkImage::MakeFromEncoded(std::move(bytes));
}), allow_raw_pointers());
function("_getRasterDirectSurface", optional_override([](const SimpleImageInfo ii,
uintptr_t /* uint8_t* */ pPtr,
size_t rowBytes)->sk_sp<SkSurface> {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo imageInfo = toSkImageInfo(ii);
return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr);
}), allow_raw_pointers());
function("_getRasterN32PremulSurface", optional_override([](int width, int height)->sk_sp<SkSurface> {
return SkSurface::MakeRasterN32Premul(width, height, nullptr);
}), allow_raw_pointers());
function("getSkDataBytes", &getSkDataBytes, allow_raw_pointers());
// Deprecated: use Canvaskit.SkPathEffect.MakeCorner
function("MakeSkCornerPathEffect", &SkCornerPathEffect::Make, allow_raw_pointers());
// Deprecated: use Canvaskit.SkPathEffect.MakeDiscrete
function("MakeSkDiscretePathEffect", &SkDiscretePathEffect::Make, allow_raw_pointers());
// Deprecated: use Canvaskit.SkMaskFilter.MakeBlur
function("MakeBlurMaskFilter", optional_override([](SkBlurStyle style, SkScalar sigma, bool respectCTM)->sk_sp<SkMaskFilter> {
// Adds a little helper because emscripten doesn't expose default params.
return SkMaskFilter::MakeBlur(style, sigma, respectCTM);
}), allow_raw_pointers());
#ifdef SK_INCLUDE_PATHOPS
function("MakePathFromOp", &MakePathFromOp);
#endif
function("MakePathFromSVGString", &MakePathFromSVGString);
// These won't be called directly, there are corresponding JS helpers to deal with arrays.
function("_MakeImage", optional_override([](SimpleImageInfo ii,
uintptr_t /* uint8_t* */ pPtr, int plen,
size_t rowBytes)->sk_sp<SkImage> {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo info = toSkImageInfo(ii);
sk_sp<SkData> pixelData = SkData::MakeFromMalloc(pixels, plen);
return SkImage::MakeRasterData(info, pixelData, rowBytes);
}), allow_raw_pointers());
// Here and in other gradient functions, cPtr is a pointer to an array of data
// representing colors. whether this is an array of SkColor or SkColor4f is indicated
// by the colorType argument. Only RGBA_8888 and RGBA_F32 are accepted.
function("_MakeLinearGradientShader", optional_override([](SkPoint start, SkPoint end,
uintptr_t cPtr, SkColorType colorType,
uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags,
uintptr_t /* SkScalar* */ mPtr,
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
SkPoint points[] = { start, end };
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
OptionalMatrix localMatrix(mPtr);
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
return SkGradientShader::MakeLinear(points, colors, colorSpace, positions, count,
mode, flags, &localMatrix);
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
return SkGradientShader::MakeLinear(points, colors, positions, count,
mode, flags, &localMatrix);
} else {
SkDebugf("%d is not an accepted colorType\n", colorType);
return nullptr;
}
}), allow_raw_pointers());
#ifdef SK_SERIALIZE_SKP
function("_MakeSkPicture", optional_override([](uintptr_t /* unint8_t* */ dPtr,
size_t bytes)->sk_sp<SkPicture> {
uint8_t* d = reinterpret_cast<uint8_t*>(dPtr);
sk_sp<SkData> data = SkData::MakeFromMalloc(d, bytes);
return SkPicture::MakeFromData(data.get(), nullptr);
}), allow_raw_pointers());
#endif
function("_MakeRadialGradientShader", optional_override([](SkPoint center, SkScalar radius,
uintptr_t cPtr, SkColorType colorType,
uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags,
uintptr_t /* SkScalar* */ mPtr,
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
OptionalMatrix localMatrix(mPtr);
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
return SkGradientShader::MakeRadial(center, radius, colors, colorSpace, positions, count,
mode, flags, &localMatrix);
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
return SkGradientShader::MakeRadial(center, radius, colors, positions, count,
mode, flags, &localMatrix);
} else {
SkDebugf("%d is not an accepted colorType\n", colorType);
return nullptr;
}
}), allow_raw_pointers());
function("_MakeSweepGradientShader", optional_override([](SkScalar cx, SkScalar cy,
uintptr_t cPtr, SkColorType colorType,
uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode,
SkScalar startAngle, SkScalar endAngle,
uint32_t flags,
uintptr_t /* SkScalar* */ mPtr,
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
OptionalMatrix localMatrix(mPtr);
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
return SkGradientShader::MakeSweep(cx, cy, colors, colorSpace, positions, count,
mode, startAngle, endAngle, flags,
&localMatrix);
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
return SkGradientShader::MakeSweep(cx, cy, colors, positions, count,
mode, startAngle, endAngle, flags,
&localMatrix);
} else {
SkDebugf("%d is not an accepted colorType\n", colorType);
return nullptr;
}
}), allow_raw_pointers());
function("_MakeTwoPointConicalGradientShader", optional_override([](
SkPoint start, SkScalar startRadius,
SkPoint end, SkScalar endRadius,
uintptr_t cPtr, SkColorType colorType,
uintptr_t /* SkScalar* */ pPtr,
int count, SkTileMode mode, uint32_t flags,
uintptr_t /* SkScalar* */ mPtr,
sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
const SkScalar* positions = reinterpret_cast<const SkScalar*>(pPtr);
OptionalMatrix localMatrix(mPtr);
if (colorType == SkColorType::kRGBA_F32_SkColorType) {
const SkColor4f* colors = reinterpret_cast<const SkColor4f*>(cPtr);
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius,
colors, colorSpace, positions, count, mode,
flags, &localMatrix);
} else if (colorType == SkColorType::kRGBA_8888_SkColorType) {
const SkColor* colors = reinterpret_cast<const SkColor*>(cPtr);
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius,
colors, positions, count, mode,
flags, &localMatrix);
} else {
SkDebugf("%d is not an accepted colorType\n", colorType);
return nullptr;
}
}), allow_raw_pointers());
#ifdef SK_GL
class_<GrContext>("GrContext")
.smart_ptr<sk_sp<GrContext>>("sk_sp<GrContext>")
.function("getResourceCacheLimitBytes", optional_override([](GrContext& self)->size_t {
int maxResources = 0;// ignored
size_t currMax = 0;
self.getResourceCacheLimits(&maxResources, &currMax);
return currMax;
}))
.function("getResourceCacheUsageBytes", optional_override([](GrContext& self)->size_t {
int usedResources = 0;// ignored
size_t currUsage = 0;
self.getResourceCacheUsage(&usedResources, &currUsage);
return currUsage;
}))
.function("releaseResourcesAndAbandonContext", &GrContext::releaseResourcesAndAbandonContext)
.function("setResourceCacheLimitBytes", optional_override([](GrContext& self, size_t maxResourceBytes)->void {
int maxResources = 0;
size_t currMax = 0; // ignored
self.getResourceCacheLimits(&maxResources, &currMax);
self.setResourceCacheLimits(maxResources, maxResourceBytes);
}));
#endif
class_<SkAnimatedImage>("SkAnimatedImage")
.smart_ptr<sk_sp<SkAnimatedImage>>("sk_sp<SkAnimatedImage>")
.function("decodeNextFrame", &SkAnimatedImage::decodeNextFrame)
.function("getCurrentFrame", &SkAnimatedImage::getCurrentFrame)
.function("getFrameCount", &SkAnimatedImage::getFrameCount)
.function("getRepetitionCount", &SkAnimatedImage::getRepetitionCount)
.function("height", optional_override([](SkAnimatedImage& self)->int32_t {
return self.dimensions().height();
}))
.function("reset", &SkAnimatedImage::reset)
.function("width", optional_override([](SkAnimatedImage& self)->int32_t {
return self.dimensions().width();
}));
class_<SkCanvas>("SkCanvas")
.constructor<>()
.function("_clear", optional_override([](SkCanvas& self, uintptr_t /* float* */ cPtr) {
self.clear(ptrToSkColor4f(cPtr));
}))
.function("clipPath", select_overload<void (const SkPath&, SkClipOp, bool)>(&SkCanvas::clipPath))
.function("_clipRRect", optional_override([](SkCanvas& self, uintptr_t /* float* */ fPtr, SkClipOp op, bool doAntiAlias) {
self.clipRRect(ptrToSkRRect(fPtr), op, doAntiAlias);
}))
.function("_clipRect", optional_override([](SkCanvas& self, uintptr_t /* float* */ fPtr, SkClipOp op, bool doAntiAlias) {
const SkRect* rect = reinterpret_cast<const SkRect*>(fPtr);
self.clipRect(*rect, op, doAntiAlias);
}))
.function("_concat", optional_override([](SkCanvas& self, uintptr_t /* SkScalar* */ mPtr) {
//TODO(skbug.com/10108): make the JS side be column major.
const SkScalar* sixteenMatrixValues = reinterpret_cast<const SkScalar*>(mPtr);
SkM44 m = SkM44::RowMajor(sixteenMatrixValues);
self.concat(m);
}))
.function("_drawArc", optional_override([](SkCanvas& self, uintptr_t /* float* */ fPtr,
SkScalar startAngle, SkScalar sweepAngle,
bool useCenter, const SkPaint& paint) {
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
self.drawArc(*oval, startAngle, sweepAngle, useCenter, paint);
}))
// _drawAtlas takes an array of SkColor. There is no SkColor4f override.
.function("_drawAtlas", optional_override([](SkCanvas& self,
const sk_sp<SkImage>& atlas, uintptr_t /* SkRSXform* */ xptr,
uintptr_t /* SkRect* */ rptr, uintptr_t /* SkColor* */ cptr, int count,
SkBlendMode mode, const SkPaint* paint)->void {
const SkRSXform* dstXforms = reinterpret_cast<const SkRSXform*>(xptr);
const SkRect* srcRects = reinterpret_cast<const SkRect*>(rptr);
const SkColor* colors = nullptr;
if (cptr) {
colors = reinterpret_cast<const SkColor*>(cptr);
}
self.drawAtlas(atlas, dstXforms, srcRects, colors, count, mode, nullptr, paint);
}), allow_raw_pointers())
.function("drawCircle", select_overload<void (SkScalar, SkScalar, SkScalar, const SkPaint& paint)>(&SkCanvas::drawCircle))
.function("_drawColor", optional_override([](SkCanvas& self, uintptr_t /* float* */ cPtr) {
self.drawColor(ptrToSkColor4f(cPtr));
}))
.function("_drawColor", optional_override([](SkCanvas& self, uintptr_t /* float* */ cPtr, SkBlendMode mode) {
self.drawColor(ptrToSkColor4f(cPtr), mode);
}))
.function("drawColorInt", optional_override([](SkCanvas& self, SkColor color) {
self.drawColor(color);
}))
.function("drawColorInt", optional_override([](SkCanvas& self, SkColor color, SkBlendMode mode) {
self.drawColor(color, mode);
}))
.function("_drawDRRect", optional_override([](SkCanvas& self, uintptr_t /* float* */ outerPtr,
uintptr_t /* float* */ innerPtr, const SkPaint& paint) {
self.drawDRRect(ptrToSkRRect(outerPtr), ptrToSkRRect(innerPtr), paint);
}))
.function("drawAnimatedImage", optional_override([](SkCanvas& self, sk_sp<SkAnimatedImage>& aImg,
SkScalar x, SkScalar y)->void {
self.drawDrawable(aImg.get(), x, y);
}), allow_raw_pointers())
.function("drawImage", select_overload<void (const sk_sp<SkImage>&, SkScalar, SkScalar, const SkPaint*)>(&SkCanvas::drawImage), allow_raw_pointers())
.function("_drawImageNine", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
uintptr_t /* int* */ centerPtr, uintptr_t /* float* */ dstPtr,
const SkPaint* paint)->void {
const SkIRect* center = reinterpret_cast<const SkIRect*>(centerPtr);
const SkRect* dst = reinterpret_cast<const SkRect*>(dstPtr);
self.drawImageNine(image, *center, *dst, paint);
}), allow_raw_pointers())
.function("_drawImageRect", optional_override([](SkCanvas& self, const sk_sp<SkImage>& image,
uintptr_t /* float* */ srcPtr, uintptr_t /* float* */ dstPtr,
const SkPaint* paint, bool fastSample)->void {
const SkRect* src = reinterpret_cast<const SkRect*>(srcPtr);
const SkRect* dst = reinterpret_cast<const SkRect*>(dstPtr);
self.drawImageRect(image, *src, *dst, paint,
fastSample ? SkCanvas::kFast_SrcRectConstraint:
SkCanvas::kStrict_SrcRectConstraint);
}), allow_raw_pointers())
.function("drawLine", select_overload<void (SkScalar, SkScalar, SkScalar, SkScalar, const SkPaint&)>(&SkCanvas::drawLine))
.function("_drawOval", optional_override([](SkCanvas& self, uintptr_t /* float* */ fPtr,
const SkPaint paint)->void {
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
self.drawOval(*oval, paint);
}))
.function("drawPaint", &SkCanvas::drawPaint)
#ifdef SK_INCLUDE_PARAGRAPH
.function("drawParagraph", optional_override([](SkCanvas& self, skia::textlayout::Paragraph* p,
SkScalar x, SkScalar y) {
p->paint(&self, x, y);
}), allow_raw_pointers())
#endif
.function("drawPath", &SkCanvas::drawPath)
// Of note, picture is *not* what is colloquially thought of as a "picture", what we call
// a bitmap. An SkPicture is a series of draw commands.
.function("drawPicture", select_overload<void (const sk_sp<SkPicture>&)>(&SkCanvas::drawPicture))
.function("_drawPoints", optional_override([](SkCanvas& self, SkCanvas::PointMode mode,
uintptr_t /* SkPoint* */ pptr,
int count, SkPaint paint)->void {
const SkPoint* pts = reinterpret_cast<const SkPoint*>(pptr);
self.drawPoints(mode, count, pts, paint);
}))
.function("_drawRRect",optional_override([](SkCanvas& self, uintptr_t /* float* */ fPtr, const SkPaint& paint) {
self.drawRRect(ptrToSkRRect(fPtr), paint);
}))
.function("_drawRect", optional_override([](SkCanvas& self, uintptr_t /* float* */ fPtr,
const SkPaint paint)->void {
const SkRect* rect = reinterpret_cast<const SkRect*>(fPtr);
self.drawRect(*rect, paint);
}))
.function("_drawShadow", optional_override([](SkCanvas& self, const SkPath& path,
const SkPoint3& zPlaneParams,
const SkPoint3& lightPos, SkScalar lightRadius,
uintptr_t /* float* */ ambientColorPtr,
uintptr_t /* float* */ spotColorPtr,
uint32_t flags) {
SkShadowUtils::DrawShadow(&self, path, zPlaneParams, lightPos, lightRadius,
ptrToSkColor4f(ambientColorPtr).toSkColor(),
ptrToSkColor4f(spotColorPtr).toSkColor(),
flags);
}))
#ifndef SK_NO_FONTS
.function("_drawShapedText", &drawShapedText)
.function("_drawSimpleText", optional_override([](SkCanvas& self, uintptr_t /* char* */ sptr,
size_t len, SkScalar x, SkScalar y, const SkFont& font,
const SkPaint& paint) {
const char* str = reinterpret_cast<const char*>(sptr);
self.drawSimpleText(str, len, SkTextEncoding::kUTF8, x, y, font, paint);
}))
.function("drawTextBlob", select_overload<void (const sk_sp<SkTextBlob>&, SkScalar, SkScalar, const SkPaint&)>(&SkCanvas::drawTextBlob))
#endif
.function("drawVertices", select_overload<void (const sk_sp<SkVertices>&, SkBlendMode, const SkPaint&)>(&SkCanvas::drawVertices))
.function("flush", &SkCanvas::flush)
.function("getSaveCount", &SkCanvas::getSaveCount)
// We allocate room for the matrix from the JS side and free it there so as to not have
// an awkward moment where we malloc something here and "just know" to free it on the
// JS side.
.function("_getTotalMatrix", optional_override([](const SkCanvas& self, uintptr_t /* uint8_t* */ mPtr) {
SkScalar* nineMatrixValues = reinterpret_cast<SkScalar*>(mPtr);
if (!nineMatrixValues) {
return; // matrix cannot be null
}
SkMatrix m = self.getTotalMatrix();
m.get9(nineMatrixValues);
}))
.function("makeSurface", optional_override([](SkCanvas& self, SimpleImageInfo sii)->sk_sp<SkSurface> {
return self.makeSurface(toSkImageInfo(sii), nullptr);
}), allow_raw_pointers())
.function("markCTM", optional_override([](SkCanvas& self, std::string marker) {
self.markCTM(marker.c_str());
}))
.function("_findMarkedCTM", optional_override([](SkCanvas& self, std::string marker, uintptr_t /* SkScalar* */ mPtr) -> bool {
SkScalar* sixteenMatrixValues = reinterpret_cast<SkScalar*>(mPtr);
if (!sixteenMatrixValues) {
return false; // matrix cannot be null
}
SkM44 m;
if (self.findMarkedCTM(marker.c_str(), &m)) {
m.getRowMajor(sixteenMatrixValues);
return true;
}
return false;
}))
.function("_readPixels", optional_override([](SkCanvas& self, SimpleImageInfo di,
uintptr_t /* uint8_t* */ pPtr,
size_t dstRowBytes, int srcX, int srcY) {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo dstInfo = toSkImageInfo(di);
return self.readPixels(dstInfo, pixels, dstRowBytes, srcX, srcY);
}))
.function("restore", &SkCanvas::restore)
.function("restoreToCount", &SkCanvas::restoreToCount)
.function("rotate", select_overload<void (SkScalar, SkScalar, SkScalar)>(&SkCanvas::rotate))
.function("save", &SkCanvas::save)
.function("_saveLayer", optional_override([](SkCanvas& self, const SkPaint* p, uintptr_t /* float* */ fPtr,
const SkImageFilter* backdrop, SkCanvas::SaveLayerFlags flags)->int {
SkRect* bounds = reinterpret_cast<SkRect*>(fPtr);
return self.saveLayer(SkCanvas::SaveLayerRec(bounds, p, backdrop, flags));
}), allow_raw_pointers())
.function("scale", &SkCanvas::scale)
.function("skew", &SkCanvas::skew)
.function("translate", &SkCanvas::translate)
.function("_writePixels", optional_override([](SkCanvas& self, SimpleImageInfo di,
uintptr_t /* uint8_t* */ pPtr,
size_t srcRowBytes, int dstX, int dstY) {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo dstInfo = toSkImageInfo(di);
return self.writePixels(dstInfo, pixels, srcRowBytes, dstX, dstY);
}))
// 4x4 matrix functions
// Just like with getTotalMatrix, we allocate the buffer for the 16 floats to go in from
// interface.js, so it can also free them when its done.
.function("_getLocalToDevice", optional_override([](const SkCanvas& self, uintptr_t /* SkScalar* */ mPtr) {
SkScalar* sixteenMatrixValues = reinterpret_cast<SkScalar*>(mPtr);
if (!sixteenMatrixValues) {
return; // matrix cannot be null
}
SkM44 m = self.getLocalToDevice();
m.getRowMajor(sixteenMatrixValues);
}));
class_<SkColorFilter>("SkColorFilter")
.smart_ptr<sk_sp<SkColorFilter>>("sk_sp<SkColorFilter>>")
.class_function("_MakeBlend", optional_override([](uintptr_t /* float* */ cPtr, SkBlendMode mode)->sk_sp<SkColorFilter> {
return SkColorFilters::Blend(ptrToSkColor4f(cPtr).toSkColor(), mode);
}))
.class_function("MakeCompose", &SkColorFilters::Compose)
.class_function("MakeLerp", &SkColorFilters::Lerp)
.class_function("MakeLinearToSRGBGamma", &SkColorFilters::LinearToSRGBGamma)
.class_function("_makeMatrix", optional_override([](uintptr_t /* float* */ fPtr) {
float* twentyFloats = reinterpret_cast<float*>(fPtr);
return SkColorFilters::Matrix(twentyFloats);
}))
.class_function("MakeSRGBToLinearGamma", &SkColorFilters::SRGBToLinearGamma);
class_<SkContourMeasureIter>("SkContourMeasureIter")
.constructor<const SkPath&, bool, SkScalar>()
.function("next", &SkContourMeasureIter::next);
class_<SkContourMeasure>("SkContourMeasure")
.smart_ptr<sk_sp<SkContourMeasure>>("sk_sp<SkContourMeasure>>")
.function("getPosTan", optional_override([](SkContourMeasure& self,
SkScalar distance) -> PosTan {
SkPoint p{0, 0};
SkVector v{0, 0};
if (!self.getPosTan(distance, &p, &v)) {
SkDebugf("zero-length path in getPosTan\n");
}
return PosTan{p.x(), p.y(), v.x(), v.y()};
}))
.function("getSegment", optional_override([](SkContourMeasure& self, SkScalar startD,
SkScalar stopD, bool startWithMoveTo) -> SkPath {
SkPath p;
bool ok = self.getSegment(startD, stopD, &p, startWithMoveTo);
if (ok) {
return p;
}
return SkPath();
}))
.function("isClosed", &SkContourMeasure::isClosed)
.function("length", &SkContourMeasure::length);
class_<SkData>("SkData")
.smart_ptr<sk_sp<SkData>>("sk_sp<SkData>>")
.function("size", &SkData::size);
class_<SkDrawable>("SkDrawable")
.smart_ptr<sk_sp<SkDrawable>>("sk_sp<SkDrawable>>");
#ifndef SK_NO_FONTS
class_<SkFont>("SkFont")
.constructor<>()
.constructor<sk_sp<SkTypeface>>()
.constructor<sk_sp<SkTypeface>, SkScalar>()
.constructor<sk_sp<SkTypeface>, SkScalar, SkScalar, SkScalar>()
.function("getScaleX", &SkFont::getScaleX)
.function("getSize", &SkFont::getSize)
.function("getSkewX", &SkFont::getSkewX)
.function("getTypeface", &SkFont::getTypeface, allow_raw_pointers())
.function("_getWidths", optional_override([](SkFont& self, uintptr_t /* char* */ sptr,
size_t strLen, size_t expectedCodePoints,
uintptr_t /* SkScalar* */ wptr) -> bool {
char* str = reinterpret_cast<char*>(sptr);
SkScalar* widths = reinterpret_cast<SkScalar*>(wptr);
SkGlyphID* glyphStorage = new SkGlyphID[expectedCodePoints];
int actualCodePoints = self.textToGlyphs(str, strLen, SkTextEncoding::kUTF8,
glyphStorage, expectedCodePoints);
if (actualCodePoints != expectedCodePoints) {
SkDebugf("Actually %d glyphs, expected only %d\n",
actualCodePoints, expectedCodePoints);
return false;
}
self.getWidths(glyphStorage, actualCodePoints, widths);
delete[] glyphStorage;
return true;
}))
.function("measureText", optional_override([](SkFont& self, std::string text) {
// TODO(kjlubick): This does not work well for non-ascii
// Need to maybe add a helper in interface.js that supports UTF-8
// Otherwise, go with std::wstring and set UTF-32 encoding.
return self.measureText(text.c_str(), text.length(), SkTextEncoding::kUTF8);
}))
.function("setEdging", &SkFont::setEdging)
.function("setEmbeddedBitmaps", &SkFont::setEmbeddedBitmaps)
.function("setHinting", &SkFont::setHinting)
.function("setLinearMetrics", &SkFont::setLinearMetrics)
.function("setScaleX", &SkFont::setScaleX)
.function("setSize", &SkFont::setSize)
.function("setSkewX", &SkFont::setSkewX)
.function("setSubpixel", &SkFont::setSubpixel)
.function("setTypeface", &SkFont::setTypeface, allow_raw_pointers());
class_<ShapedText>("ShapedText")
.constructor<ShapedTextOpts>()
.function("_getBounds", optional_override([](ShapedText& self,
uintptr_t /* float* */ fPtr)->void {
SkRect* output = reinterpret_cast<SkRect*>(fPtr);
output[0] = self.getBounds();
}));
class_<SkFontMgr>("SkFontMgr")
.smart_ptr<sk_sp<SkFontMgr>>("sk_sp<SkFontMgr>")
.class_function("_fromData", optional_override([](uintptr_t /* uint8_t** */ dPtr,
uintptr_t /* size_t* */ sPtr,
int numFonts)->sk_sp<SkFontMgr> {
auto datas = reinterpret_cast<const uint8_t**>(dPtr);
auto sizes = reinterpret_cast<const size_t*>(sPtr);
return SkFontMgr_New_Custom_Data(datas, sizes, numFonts);
}), allow_raw_pointers())
.class_function("RefDefault", &SkFontMgr::RefDefault)
.function("countFamilies", &SkFontMgr::countFamilies)
.function("getFamilyName", optional_override([](SkFontMgr& self, int index)->JSString {
if (index < 0 || index >= self.countFamilies()) {
return emscripten::val::null();
}
SkString s;
self.getFamilyName(index, &s);
return emscripten::val(s.c_str());
}))
#ifdef SK_DEBUG
.function("dumpFamilies", optional_override([](SkFontMgr& self) {
int numFam = self.countFamilies();
SkDebugf("There are %d font families\n", numFam);
for (int i = 0 ; i< numFam; i++) {
SkString s;
self.getFamilyName(i, &s);
SkDebugf("\t%s\n", s.c_str());
}
}))
#endif
.function("_makeTypefaceFromData", optional_override([](SkFontMgr& self,
uintptr_t /* uint8_t* */ fPtr,
int flen)->sk_sp<SkTypeface> {
uint8_t* font = reinterpret_cast<uint8_t*>(fPtr);
sk_sp<SkData> fontData = SkData::MakeFromMalloc(font, flen);
return self.makeFromData(fontData);
}), allow_raw_pointers());
#endif // SK_NO_FONTS
class_<SkImage>("SkImage")
.smart_ptr<sk_sp<SkImage>>("sk_sp<SkImage>")
.function("height", &SkImage::height)
.function("width", &SkImage::width)
.function("_encodeToData", select_overload<sk_sp<SkData>()const>(&SkImage::encodeToData))
.function("_encodeToDataWithFormat", select_overload<sk_sp<SkData>(SkEncodedImageFormat encodedImageFormat, int quality)const>(&SkImage::encodeToData))
.function("_makeShader", optional_override([](sk_sp<SkImage> self,
SkTileMode tx, SkTileMode ty,
uintptr_t /* SkScalar* */ mPtr)->sk_sp<SkShader> {
OptionalMatrix localMatrix(mPtr);
return self->makeShader(tx, ty, &localMatrix);
}), allow_raw_pointers())
.function("_readPixels", optional_override([](sk_sp<SkImage> self,
SimpleImageInfo sii, uintptr_t /* uint8_t* */ pPtr,
size_t dstRowBytes, int srcX, int srcY)->bool {
uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
SkImageInfo ii = toSkImageInfo(sii);
// TODO(adlai) Migrate CanvasKit API to require DirectContext arg here.
GrDirectContext* dContext = nullptr;
#ifdef SK_GL
dContext = GrAsDirectContext(as_IB(self.get())->context());
#endif
return self->readPixels(dContext, ii, pixels, dstRowBytes, srcX, srcY);
}), allow_raw_pointers());
class_<SkImageFilter>("SkImageFilter")
.smart_ptr<sk_sp<SkImageFilter>>("sk_sp<SkImageFilter>")
.class_function("MakeBlur", optional_override([](SkScalar sigmaX, SkScalar sigmaY,
SkTileMode tileMode, sk_sp<SkImageFilter> input)->sk_sp<SkImageFilter> {
return SkImageFilters::Blur(sigmaX, sigmaY, tileMode, input);
}))
.class_function("MakeColorFilter", optional_override([](sk_sp<SkColorFilter> cf,
sk_sp<SkImageFilter> input)->sk_sp<SkImageFilter> {
return SkImageFilters::ColorFilter(cf, input);
}))
.class_function("MakeCompose", &SkImageFilters::Compose)
.class_function("_MakeMatrixTransform", optional_override([](uintptr_t /* SkScalar* */ mPtr, SkFilterQuality fq,
sk_sp<SkImageFilter> input)->sk_sp<SkImageFilter> {
OptionalMatrix matr(mPtr);
return SkImageFilters::MatrixTransform(matr, fq, input);
}));
class_<SkMaskFilter>("SkMaskFilter")
.smart_ptr<sk_sp<SkMaskFilter>>("sk_sp<SkMaskFilter>")
.class_function("MakeBlur", optional_override([](SkBlurStyle style, SkScalar sigma, bool respectCTM)->sk_sp<SkMaskFilter> {
// Adds a little helper because emscripten doesn't expose default params.
return SkMaskFilter::MakeBlur(style, sigma, respectCTM);
}), allow_raw_pointers());
class_<SkPaint>("SkPaint")
.constructor<>()
.function("copy", optional_override([](const SkPaint& self)->SkPaint {
SkPaint p(self);
return p;
}))
.function("getBlendMode", &SkPaint::getBlendMode)
// provide an allocated place to put the returned color
.function("_getColor", optional_override([](SkPaint& self, uintptr_t /* float* */ cPtr)->void {
const SkColor4f& c = self.getColor4f();
float* fourFloats = reinterpret_cast<float*>(cPtr);
memcpy(fourFloats, c.vec(), 4 * sizeof(SkScalar));
}))
.function("getFilterQuality", &SkPaint::getFilterQuality)
.function("getStrokeCap", &SkPaint::getStrokeCap)
.function("getStrokeJoin", &SkPaint::getStrokeJoin)
.function("getStrokeMiter", &SkPaint::getStrokeMiter)
.function("getStrokeWidth", &SkPaint::getStrokeWidth)
.function("setAntiAlias", &SkPaint::setAntiAlias)
.function("setAlphaf", &SkPaint::setAlphaf)
.function("setBlendMode", &SkPaint::setBlendMode)
.function("_setColor", optional_override([](SkPaint& self, uintptr_t /* float* */ cPtr,
sk_sp<SkColorSpace> colorSpace) {
self.setColor(ptrToSkColor4f(cPtr), colorSpace.get());
}))
.function("setColorInt", optional_override([](SkPaint& self, SkColor color) {
self.setColor(SkColor4f::FromColor(color), nullptr);
}))
.function("setColorInt", optional_override([](SkPaint& self, SkColor color,
sk_sp<SkColorSpace> colorSpace) {
self.setColor(SkColor4f::FromColor(color), colorSpace.get());
}))
.function("setColorFilter", &SkPaint::setColorFilter)
.function("setFilterQuality", &SkPaint::setFilterQuality)
.function("setImageFilter", &SkPaint::setImageFilter)
.function("setMaskFilter", &SkPaint::setMaskFilter)
.function("setPathEffect", &SkPaint::setPathEffect)
.function("setShader", &SkPaint::setShader)
.function("setStrokeCap", &SkPaint::setStrokeCap)
.function("setStrokeJoin", &SkPaint::setStrokeJoin)
.function("setStrokeMiter", &SkPaint::setStrokeMiter)
.function("setStrokeWidth", &SkPaint::setStrokeWidth)
.function("setStyle", &SkPaint::setStyle);
class_<SkColorSpace>("SkColorSpace")
.smart_ptr<sk_sp<SkColorSpace>>("sk_sp<SkColorSpace>")
.class_function("Equals", optional_override([](sk_sp<SkColorSpace> a, sk_sp<SkColorSpace> b)->bool {
return SkColorSpace::Equals(a.get(), b.get());
}))
// These are private because they are to be called once in interface.js to
// avoid clients having to delete the returned objects.
.class_function("_MakeSRGB", &SkColorSpace::MakeSRGB)
.class_function("_MakeDisplayP3", optional_override([]()->sk_sp<SkColorSpace> {
return SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDisplayP3);
}))
.class_function("_MakeAdobeRGB", optional_override([]()->sk_sp<SkColorSpace> {
return SkColorSpace::MakeRGB(SkNamedTransferFn::k2Dot2, SkNamedGamut::kAdobeRGB);
}));
class_<SkPathEffect>("SkPathEffect")
.smart_ptr<sk_sp<SkPathEffect>>("sk_sp<SkPathEffect>")
.class_function("MakeCorner", &SkCornerPathEffect::Make)
.class_function("_MakeDash", optional_override([](uintptr_t /* float* */ cptr, int count,
SkScalar phase)->sk_sp<SkPathEffect> {
const float* intervals = reinterpret_cast<const float*>(cptr);
return SkDashPathEffect::Make(intervals, count, phase);
}), allow_raw_pointers())
.class_function("MakeDiscrete", &SkDiscretePathEffect::Make);
class_<SkPath>("SkPath")
.constructor<>()
.constructor<const SkPath&>()
.class_function("_MakeFromCmds", &MakePathFromCmds)
.class_function("_MakeFromVerbsPointsWeights", &MakePathFromVerbsPointsWeights)
.function("_addArc", optional_override([](SkPath& self,
uintptr_t /* float* */ fPtr,
SkScalar startAngle, SkScalar sweepAngle)->void {
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
self.addArc(*oval, startAngle, sweepAngle);
}))
.function("_addOval", optional_override([](SkPath& self,
uintptr_t /* float* */ fPtr,
bool ccw, unsigned start)->void {
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
self.addOval(*oval, ccw ? SkPathDirection::kCCW : SkPathDirection::kCW, start);
}))
// interface.js has 3 overloads of addPath
.function("_addPath", &ApplyAddPath)
.function("_addPoly", optional_override([](SkPath& self,
uintptr_t /* SkPoint* */ fPtr,
int count, bool close)->void {
const SkPoint* pts = reinterpret_cast<const SkPoint*>(fPtr);
self.addPoly(pts, count, close);
}))
.function("_addRect", optional_override([](SkPath& self,
uintptr_t /* float* */ fPtr,
bool ccw)->void {
const SkRect* rect = reinterpret_cast<const SkRect*>(fPtr);
self.addRect(*rect, ccw ? SkPathDirection::kCCW : SkPathDirection::kCW);
}))
.function("_addRRect", optional_override([](SkPath& self,
uintptr_t /* float* */ fPtr,
bool ccw)->void {
self.addRRect(ptrToSkRRect(fPtr), ccw ? SkPathDirection::kCCW : SkPathDirection::kCW);
}))
.function("_addVerbsPointsWeights", &PathAddVerbsPointsWeights)
.function("_arcToOval", optional_override([](SkPath& self,
uintptr_t /* float* */ fPtr, SkScalar startAngle,
SkScalar sweepAngle, bool forceMoveTo)->void {
const SkRect* oval = reinterpret_cast<const SkRect*>(fPtr);
self.arcTo(*oval, startAngle, sweepAngle, forceMoveTo);
}))
.function("_arcToRotated", &ApplyArcToArcSize)
.function("_arcToTangent", ApplyArcToTangent)
.function("_close", &ApplyClose)
.function("_conicTo", &ApplyConicTo)
.function("countPoints", &SkPath::countPoints)
.function("contains", &SkPath::contains)
.function("_cubicTo", &ApplyCubicTo)
.function("getPoint", &SkPath::getPoint)
.function("isEmpty", &SkPath::isEmpty)
.function("isVolatile", &SkPath::isVolatile)
.function("_lineTo", &ApplyLineTo)
.function("_moveTo", &ApplyMoveTo)
.function("_quadTo", &ApplyQuadTo)
.function("_rArcTo", &ApplyRArcToArcSize)
.function("_rConicTo", &ApplyRConicTo)
.function("_rCubicTo", &ApplyRCubicTo)
.function("_rLineTo", &ApplyRLineTo)
.function("_rMoveTo", &ApplyRMoveTo)
.function("_rQuadTo", &ApplyRQuadTo)
.function("reset", &ApplyReset)
.function("rewind", &ApplyRewind)
.function("setIsVolatile", &SkPath::setIsVolatile)
.function("_transform", select_overload<void(SkPath&, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar, SkScalar)>(&ApplyTransform))
// PathEffects
.function("_dash", &ApplyDash)
.function("_trim", &ApplyTrim)
.function("_stroke", &ApplyStroke)
#ifdef SK_INCLUDE_PATHOPS
// PathOps
.function("_simplify", &ApplySimplify)
.function("_op", &ApplyPathOp)
#endif
// Exporting
.function("toSVGString", &ToSVGString)
.function("toCmds", &ToCmds)
.function("setFillType", select_overload<void(SkPathFillType)>(&SkPath::setFillType))
.function("getFillType", &SkPath::getFillType)
.function("_getBounds", optional_override([](SkPath& self,
uintptr_t /* float* */ fPtr)->void {
SkRect* output = reinterpret_cast<SkRect*>(fPtr);
output[0] = self.getBounds();
}))
.function("computeTightBounds", &SkPath::computeTightBounds)
.function("equals", &Equals)
.function("copy", &CopyPath)
#ifdef SK_DEBUG
.function("dump", select_overload<void() const>(&SkPath::dump))
.function("dumpHex", select_overload<void() const>(&SkPath::dumpHex))
#endif
;
class_<SkPathMeasure>("SkPathMeasure")
.constructor<const SkPath&, bool, SkScalar>()
.function("getLength", &SkPathMeasure::getLength)
.function("getPosTan", optional_override([](SkPathMeasure& self,
SkScalar distance) -> PosTan {
SkPoint p{0, 0};
SkVector v{0, 0};
if (!self.getPosTan(distance, &p, &v)) {
SkDebugf("zero-length path in getPosTan\n");
}
return PosTan{p.x(), p.y(), v.x(), v.y()};
}))
.function("getSegment", optional_override([](SkPathMeasure& self, SkScalar startD,
SkScalar stopD, bool startWithMoveTo) -> SkPath {
SkPath p;
bool ok = self.getSegment(startD, stopD, &p, startWithMoveTo);
if (ok) {
return p;
}
return SkPath();
}))
.function("isClosed", &SkPathMeasure::isClosed)
.function("nextContour", &SkPathMeasure::nextContour);
class_<SkPictureRecorder>("SkPictureRecorder")
.constructor<>()
.function("_beginRecording", optional_override([](SkPictureRecorder& self,
uintptr_t /* float* */ fPtr) -> SkCanvas* {
SkRect* bounds = reinterpret_cast<SkRect*>(fPtr);
return self.beginRecording(*bounds, nullptr);
}), allow_raw_pointers())
.function("finishRecordingAsPicture", optional_override([](SkPictureRecorder& self)
-> sk_sp<SkPicture> {
return self.finishRecordingAsPicture();
}), allow_raw_pointers());
class_<SkPicture>("SkPicture")
.smart_ptr<sk_sp<SkPicture>>("sk_sp<SkPicture>")
#ifdef SK_SERIALIZE_SKP
// The serialized format of an SkPicture (informally called an "skp"), is not something
// that clients should ever rely on. The format may change at anytime and no promises
// are made for backwards or forward compatibility.
.function("serialize", optional_override([](SkPicture& self) -> sk_sp<SkData> {
// Emscripten doesn't play well with optional arguments, which we don't
// want to expose anyway.
return self.serialize();
}), allow_raw_pointers())
#endif
;
class_<SkShader>("SkShader")
.smart_ptr<sk_sp<SkShader>>("sk_sp<SkShader>")
.class_function("Blend", select_overload<sk_sp<SkShader>(SkBlendMode, sk_sp<SkShader>, sk_sp<SkShader>)>(&SkShaders::Blend))
.class_function("_Color",
optional_override([](uintptr_t /* float* */ cPtr, sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> {
return SkShaders::Color(ptrToSkColor4f(cPtr), colorSpace);
})
)
.class_function("Lerp", select_overload<sk_sp<SkShader>(float, sk_sp<SkShader>, sk_sp<SkShader>)>(&SkShaders::Lerp));
#ifdef SK_INCLUDE_RUNTIME_EFFECT
class_<SkRuntimeEffect>("SkRuntimeEffect")
.smart_ptr<sk_sp<SkRuntimeEffect>>("sk_sp<SkRuntimeEffect>")
.class_function("Make", optional_override([](std::string sksl)->sk_sp<SkRuntimeEffect> {
SkString s(sksl.c_str(), sksl.length());
auto [effect, errorText] = SkRuntimeEffect::Make(s);
if (!effect) {
SkDebugf("Runtime effect failed to compile:\n%s\n", errorText.c_str());
return nullptr;
}
return effect;
}))
.function("_makeShader", optional_override([](SkRuntimeEffect& self, uintptr_t fPtr, size_t fLen, bool isOpaque,
uintptr_t /* SkScalar* */ mPtr)->sk_sp<SkShader> {
void* inputData = reinterpret_cast<void*>(fPtr);
sk_sp<SkData> inputs = SkData::MakeFromMalloc(inputData, fLen);
OptionalMatrix localMatrix(mPtr);
return self.makeShader(inputs, nullptr, 0, &localMatrix, isOpaque);
}))
.function("_makeShaderWithChildren", optional_override([](SkRuntimeEffect& self, uintptr_t fPtr, size_t fLen, bool isOpaque,
uintptr_t /** SkShader*[] */cPtrs, size_t cLen,
uintptr_t /* SkScalar* */ mPtr)->sk_sp<SkShader> {
void* inputData = reinterpret_cast<void*>(fPtr);
sk_sp<SkData> inputs = SkData::MakeFromMalloc(inputData, fLen);
sk_sp<SkShader>* children = new sk_sp<SkShader>[cLen];
SkShader** childrenPtrs = reinterpret_cast<SkShader**>(cPtrs);
for (size_t i = 0; i < cLen; i++) {
// This bare pointer was already part of an sk_sp (owned outside of here),
// so we want to ref the new sk_sp so makeShader doesn't clean it up.
children[i] = sk_ref_sp<SkShader>(childrenPtrs[i]);
}
OptionalMatrix localMatrix(mPtr);
auto s = self.makeShader(inputs, children, cLen, &localMatrix, isOpaque);
delete[] children;
return s;
}));
#endif
class_<SkSurface>("SkSurface")
.smart_ptr<sk_sp<SkSurface>>("sk_sp<SkSurface>")
.function("_flush", select_overload<void()>(&SkSurface::flushAndSubmit))
.function("getCanvas", &SkSurface::getCanvas, allow_raw_pointers())
.function("imageInfo", optional_override([](SkSurface& self)->SimpleImageInfo {
const auto& ii = self.imageInfo();
return {ii.width(), ii.height(), ii.colorType(), ii.alphaType(), ii.refColorSpace()};
}))
.function("height", &SkSurface::height)
.function("_makeImageSnapshot", optional_override([](SkSurface& self, uintptr_t /* int* */ iPtr)->sk_sp<SkImage> {
SkIRect* bounds = reinterpret_cast<SkIRect*>(iPtr);
if (!bounds) {
return self.makeImageSnapshot();
}
return self.makeImageSnapshot(*bounds);
}))
.function("makeSurface", optional_override([](SkSurface& self, SimpleImageInfo sii)->sk_sp<SkSurface> {
return self.makeSurface(toSkImageInfo(sii));
}), allow_raw_pointers())
#ifdef SK_GL
.function("reportBackendTypeIsGPU", optional_override([](SkSurface& self) -> bool {
return self.getCanvas()->getGrContext() != nullptr;
}))
.function("sampleCnt", optional_override([](SkSurface& self)->int {
auto backendRT = self.getBackendRenderTarget(SkSurface::kFlushRead_BackendHandleAccess);
return (backendRT.isValid()) ? backendRT.sampleCnt() : 0;
}))
#else
.function("reportBackendTypeIsGPU", optional_override([](SkSurface& self) -> bool {
return false;
}))
#endif
.function("width", &SkSurface::width);
#ifndef SK_NO_FONTS
class_<SkTextBlob>("SkTextBlob")
.smart_ptr<sk_sp<SkTextBlob>>("sk_sp<SkTextBlob>>")
.class_function("_MakeFromRSXform", optional_override([](uintptr_t /* char* */ sptr,
size_t strBtyes,
uintptr_t /* SkRSXform* */ xptr,
const SkFont& font)->sk_sp<SkTextBlob> {
const char* str = reinterpret_cast<const char*>(sptr);
const SkRSXform* xforms = reinterpret_cast<const SkRSXform*>(xptr);
return SkTextBlob::MakeFromRSXform(str, strBtyes, xforms, font, SkTextEncoding::kUTF8);
}), allow_raw_pointers())
.class_function("_MakeFromText", optional_override([](uintptr_t /* char* */ sptr,
size_t len, const SkFont& font)->sk_sp<SkTextBlob> {
const char* str = reinterpret_cast<const char*>(sptr);
return SkTextBlob::MakeFromText(str, len, font, SkTextEncoding::kUTF8);
}), allow_raw_pointers());
class_<SkTypeface>("SkTypeface")
.smart_ptr<sk_sp<SkTypeface>>("sk_sp<SkTypeface>");
#endif
class_<SkVertices>("SkVertices")
.smart_ptr<sk_sp<SkVertices>>("sk_sp<SkVertices>")
.function("_bounds", optional_override([](SkVertices& self,
uintptr_t /* float* */ fPtr)->void {
SkRect* output = reinterpret_cast<SkRect*>(fPtr);
output[0] = self.bounds();
}))
.function("uniqueID", &SkVertices::uniqueID);
// Not intended to be called directly by clients
class_<SkVertices::Builder>("_SkVerticesBuilder")
.constructor<SkVertices::VertexMode, int, int, uint32_t>()
.function("colors", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkColor* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.colors());
}))
.function("detach", &SkVertices::Builder::detach)
.function("indices", optional_override([](SkVertices::Builder& self)->uintptr_t /* uint16_t* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.indices());
}))
.function("positions", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkPoint* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.positions());
}))
.function("texCoords", optional_override([](SkVertices::Builder& self)->uintptr_t /* SkPoint* */{
// Emscripten won't let us return bare pointers, but we can return ints just fine.
return reinterpret_cast<uintptr_t>(self.texCoords());
}));
enum_<SkAlphaType>("AlphaType")
.value("Opaque", SkAlphaType::kOpaque_SkAlphaType)
.value("Premul", SkAlphaType::kPremul_SkAlphaType)
.value("Unpremul", SkAlphaType::kUnpremul_SkAlphaType);
enum_<SkBlendMode>("BlendMode")
.value("Clear", SkBlendMode::kClear)
.value("Src", SkBlendMode::kSrc)
.value("Dst", SkBlendMode::kDst)
.value("SrcOver", SkBlendMode::kSrcOver)
.value("DstOver", SkBlendMode::kDstOver)
.value("SrcIn", SkBlendMode::kSrcIn)
.value("DstIn", SkBlendMode::kDstIn)
.value("SrcOut", SkBlendMode::kSrcOut)
.value("DstOut", SkBlendMode::kDstOut)
.value("SrcATop", SkBlendMode::kSrcATop)
.value("DstATop", SkBlendMode::kDstATop)
.value("Xor", SkBlendMode::kXor)
.value("Plus", SkBlendMode::kPlus)
.value("Modulate", SkBlendMode::kModulate)
.value("Screen", SkBlendMode::kScreen)
.value("Overlay", SkBlendMode::kOverlay)
.value("Darken", SkBlendMode::kDarken)
.value("Lighten", SkBlendMode::kLighten)
.value("ColorDodge", SkBlendMode::kColorDodge)
.value("ColorBurn", SkBlendMode::kColorBurn)
.value("HardLight", SkBlendMode::kHardLight)
.value("SoftLight", SkBlendMode::kSoftLight)
.value("Difference", SkBlendMode::kDifference)
.value("Exclusion", SkBlendMode::kExclusion)
.value("Multiply", SkBlendMode::kMultiply)
.value("Hue", SkBlendMode::kHue)
.value("Saturation", SkBlendMode::kSaturation)
.value("Color", SkBlendMode::kColor)
.value("Luminosity", SkBlendMode::kLuminosity);
enum_<SkBlurStyle>("BlurStyle")
.value("Normal", SkBlurStyle::kNormal_SkBlurStyle)
.value("Solid", SkBlurStyle::kSolid_SkBlurStyle)
.value("Outer", SkBlurStyle::kOuter_SkBlurStyle)
.value("Inner", SkBlurStyle::kInner_SkBlurStyle);
enum_<SkClipOp>("ClipOp")
.value("Difference", SkClipOp::kDifference)
.value("Intersect", SkClipOp::kIntersect);
enum_<SkColorType>("ColorType")
.value("Alpha_8", SkColorType::kAlpha_8_SkColorType)
.value("RGB_565", SkColorType::kRGB_565_SkColorType)
.value("ARGB_4444", SkColorType::kARGB_4444_SkColorType)
.value("RGBA_8888", SkColorType::kRGBA_8888_SkColorType)
.value("RGB_888x", SkColorType::kRGB_888x_SkColorType)
.value("BGRA_8888", SkColorType::kBGRA_8888_SkColorType)
.value("RGBA_1010102", SkColorType::kRGBA_1010102_SkColorType)
.value("RGB_101010x", SkColorType::kRGB_101010x_SkColorType)
.value("Gray_8", SkColorType::kGray_8_SkColorType)
.value("RGBA_F16", SkColorType::kRGBA_F16_SkColorType)
.value("RGBA_F32", SkColorType::kRGBA_F32_SkColorType)
.value("R8G8_unorm", SkColorType::kR8G8_unorm_SkColorType)
.value("A16_unorm", SkColorType::kA16_unorm_SkColorType)
.value("R16G16_unorm", SkColorType::kR16G16_unorm_SkColorType)
.value("A16_float", SkColorType::kA16_float_SkColorType)
.value("R16G16_float", SkColorType::kR16G16_float_SkColorType)
.value("R16G16B16A16_unorm", SkColorType::kR16G16B16A16_unorm_SkColorType);
enum_<SkPathFillType>("FillType")
.value("Winding", SkPathFillType::kWinding)
.value("EvenOdd", SkPathFillType::kEvenOdd);
enum_<SkFilterQuality>("FilterQuality")
.value("None", SkFilterQuality::kNone_SkFilterQuality)
.value("Low", SkFilterQuality::kLow_SkFilterQuality)
.value("Medium", SkFilterQuality::kMedium_SkFilterQuality)
.value("High", SkFilterQuality::kHigh_SkFilterQuality);
// Only used to control the encode function.
// TODO(kjlubick): compile these out when the appropriate encoder is disabled.
enum_<SkEncodedImageFormat>("ImageFormat")
.value("PNG", SkEncodedImageFormat::kPNG)
.value("JPEG", SkEncodedImageFormat::kJPEG)
.value("WEBP", SkEncodedImageFormat::kWEBP);
enum_<SkPaint::Style>("PaintStyle")
.value("Fill", SkPaint::Style::kFill_Style)
.value("Stroke", SkPaint::Style::kStroke_Style);
#ifdef SK_INCLUDE_PATHOPS
enum_<SkPathOp>("PathOp")
.value("Difference", SkPathOp::kDifference_SkPathOp)
.value("Intersect", SkPathOp::kIntersect_SkPathOp)
.value("Union", SkPathOp::kUnion_SkPathOp)
.value("XOR", SkPathOp::kXOR_SkPathOp)
.value("ReverseDifference", SkPathOp::kReverseDifference_SkPathOp);
#endif
enum_<SkCanvas::PointMode>("PointMode")
.value("Points", SkCanvas::PointMode::kPoints_PointMode)
.value("Lines", SkCanvas::PointMode::kLines_PointMode)
.value("Polygon", SkCanvas::PointMode::kPolygon_PointMode);
enum_<SkPaint::Cap>("StrokeCap")
.value("Butt", SkPaint::Cap::kButt_Cap)
.value("Round", SkPaint::Cap::kRound_Cap)
.value("Square", SkPaint::Cap::kSquare_Cap);
enum_<SkPaint::Join>("StrokeJoin")
.value("Miter", SkPaint::Join::kMiter_Join)
.value("Round", SkPaint::Join::kRound_Join)
.value("Bevel", SkPaint::Join::kBevel_Join);
#ifndef SK_NO_FONTS
enum_<SkFontHinting>("FontHinting")
.value("None", SkFontHinting::kNone)
.value("Slight", SkFontHinting::kSlight)
.value("Normal", SkFontHinting::kNormal)
.value("Full", SkFontHinting::kFull);
enum_<SkFont::Edging>("FontEdging")
#ifndef CANVASKIT_NO_ALIAS_FONT
.value("Alias", SkFont::Edging::kAlias)
#endif
.value("AntiAlias", SkFont::Edging::kAntiAlias)
.value("SubpixelAntiAlias", SkFont::Edging::kSubpixelAntiAlias);
#endif
enum_<SkTileMode>("TileMode")
.value("Clamp", SkTileMode::kClamp)
.value("Repeat", SkTileMode::kRepeat)
.value("Mirror", SkTileMode::kMirror)
.value("Decal", SkTileMode::kDecal);
enum_<SkVertices::VertexMode>("VertexMode")
.value("Triangles", SkVertices::VertexMode::kTriangles_VertexMode)
.value("TrianglesStrip", SkVertices::VertexMode::kTriangleStrip_VertexMode)
.value("TriangleFan", SkVertices::VertexMode::kTriangleFan_VertexMode);
// A value object is much simpler than a class - it is returned as a JS
// object and does not require delete().
// https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html#value-types
#ifndef SK_NO_FONTS
value_object<ShapedTextOpts>("ShapedTextOpts")
.field("font", &ShapedTextOpts::font)
.field("leftToRight", &ShapedTextOpts::leftToRight)
.field("text", &ShapedTextOpts::text)
.field("width", &ShapedTextOpts::width);
#endif
value_object<SimpleImageInfo>("SkImageInfo")
.field("width", &SimpleImageInfo::width)
.field("height", &SimpleImageInfo::height)
.field("colorType", &SimpleImageInfo::colorType)
.field("alphaType", &SimpleImageInfo::alphaType)
.field("colorSpace", &SimpleImageInfo::colorSpace);
// SkPoints can be represented by [x, y]
value_array<SkPoint>("SkPoint")
.element(&SkPoint::fX)
.element(&SkPoint::fY);
// SkPoint3s can be represented by [x, y, z]
value_array<SkPoint3>("SkPoint3")
.element(&SkPoint3::fX)
.element(&SkPoint3::fY)
.element(&SkPoint3::fZ);
// PosTan can be represented by [px, py, tx, ty]
value_array<PosTan>("PosTan")
.element(&PosTan::px)
.element(&PosTan::py)
.element(&PosTan::tx)
.element(&PosTan::ty);
// {"w": Number, "h", Number}
value_object<SkSize>("SkSize")
.field("w", &SkSize::fWidth)
.field("h", &SkSize::fHeight);
value_object<SkISize>("SkISize")
.field("w", &SkISize::fWidth)
.field("h", &SkISize::fHeight);
value_object<StrokeOpts>("StrokeOpts")
.field("width", &StrokeOpts::width)
.field("miter_limit", &StrokeOpts::miter_limit)
.field("join", &StrokeOpts::join)
.field("cap", &StrokeOpts::cap)
.field("precision", &StrokeOpts::precision);
constant("MOVE_VERB", MOVE);
constant("LINE_VERB", LINE);
constant("QUAD_VERB", QUAD);
constant("CONIC_VERB", CONIC);
constant("CUBIC_VERB", CUBIC);
constant("CLOSE_VERB", CLOSE);
constant("SaveLayerInitWithPrevious", (int)SkCanvas::SaveLayerFlagsSet::kInitWithPrevious_SaveLayerFlag);
constant("SaveLayerF16ColorType", (int)SkCanvas::SaveLayerFlagsSet::kF16ColorType);
}