59d5a0e3f5
This reverts commit d2eb581ebc
.
Reason for revert: broke Google3 MSAN run of dm
Original change's description:
> offset angle check edge in common
>
> When curves cross, their intersection points may be nearby, but not exactly the same.
> Sort the angles formed by the crossing curves when all angles don't have the same
> origin.
>
> This sets up the framework to solve test case that currently fail (e.g., joel6) but
> does not fix all related test cases (e.g., joel9).
>
> All older existing test cases, including extended tests, pass.
>
> Rework the test framework to better report when tests expected to produce failing
> results now pass.
>
> Add new point and vector operations to support offset angles.
>
> TBR=reed@google.com
> BUG=skia:6041
>
> Change-Id: I67c651ded0a25e99ad93d55d6a35109b3ee3698e
> Reviewed-on: https://skia-review.googlesource.com/6624
> Commit-Queue: Cary Clark <caryclark@google.com>
> Reviewed-by: Cary Clark <caryclark@google.com>
>
TBR=caryclark@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6041
Change-Id: I43db0808522ac44aceeb4f70e296167ea84a3663
Reviewed-on: https://skia-review.googlesource.com/7373
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
1040 lines
38 KiB
C++
1040 lines
38 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkOpAngle.h"
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#include "SkOpSegment.h"
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#include "SkPathOpsCurve.h"
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#include "SkTSort.h"
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/* Angles are sorted counterclockwise. The smallest angle has a positive x and the smallest
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positive y. The largest angle has a positive x and a zero y. */
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#if DEBUG_ANGLE
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static bool CompareResult(const char* func, SkString* bugOut, SkString* bugPart, int append,
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bool compare) {
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SkDebugf("%s %c %d\n", bugOut->c_str(), compare ? 'T' : 'F', append);
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SkDebugf("%sPart %s\n", func, bugPart[0].c_str());
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SkDebugf("%sPart %s\n", func, bugPart[1].c_str());
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SkDebugf("%sPart %s\n", func, bugPart[2].c_str());
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return compare;
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}
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#define COMPARE_RESULT(append, compare) CompareResult(__FUNCTION__, &bugOut, bugPart, append, \
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compare)
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#else
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#define COMPARE_RESULT(append, compare) compare
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#endif
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/* quarter angle values for sector
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31 x > 0, y == 0 horizontal line (to the right)
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0 x > 0, y == epsilon quad/cubic horizontal tangent eventually going +y
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1 x > 0, y > 0, x > y nearer horizontal angle
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2 x + e == y quad/cubic 45 going horiz
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3 x > 0, y > 0, x == y 45 angle
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4 x == y + e quad/cubic 45 going vert
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5 x > 0, y > 0, x < y nearer vertical angle
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6 x == epsilon, y > 0 quad/cubic vertical tangent eventually going +x
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7 x == 0, y > 0 vertical line (to the top)
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8 7 6
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9 | 5
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10 | 4
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11 | 3
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12 \ | / 2
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13 | 1
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14 | 0
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15 --------------+------------- 31
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16 | 30
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17 | 29
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18 / | \ 28
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19 | 27
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20 | 26
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21 | 25
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22 23 24
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*/
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// return true if lh < this < rh
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bool SkOpAngle::after(SkOpAngle* test) {
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SkOpAngle* lh = test;
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SkOpAngle* rh = lh->fNext;
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SkASSERT(lh != rh);
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fPart.fCurve = fOriginalCurvePart;
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lh->fPart.fCurve = lh->fOriginalCurvePart;
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lh->fPart.fCurve.offset(lh->segment()->verb(), fPart.fCurve[0] - lh->fPart.fCurve[0]);
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rh->fPart.fCurve = rh->fOriginalCurvePart;
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rh->fPart.fCurve.offset(rh->segment()->verb(), fPart.fCurve[0] - rh->fPart.fCurve[0]);
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#if DEBUG_ANGLE
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SkString bugOut;
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bugOut.printf("%s [%d/%d] %d/%d tStart=%1.9g tEnd=%1.9g"
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" < [%d/%d] %d/%d tStart=%1.9g tEnd=%1.9g"
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" < [%d/%d] %d/%d tStart=%1.9g tEnd=%1.9g ", __FUNCTION__,
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lh->segment()->debugID(), lh->debugID(), lh->fSectorStart, lh->fSectorEnd,
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lh->fStart->t(), lh->fEnd->t(),
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segment()->debugID(), debugID(), fSectorStart, fSectorEnd, fStart->t(), fEnd->t(),
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rh->segment()->debugID(), rh->debugID(), rh->fSectorStart, rh->fSectorEnd,
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rh->fStart->t(), rh->fEnd->t());
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SkString bugPart[3] = { lh->debugPart(), this->debugPart(), rh->debugPart() };
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#endif
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if (lh->fComputeSector && !lh->computeSector()) {
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return COMPARE_RESULT(1, true);
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}
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if (fComputeSector && !this->computeSector()) {
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return COMPARE_RESULT(2, true);
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}
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if (rh->fComputeSector && !rh->computeSector()) {
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return COMPARE_RESULT(3, true);
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}
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#if DEBUG_ANGLE // reset bugOut with computed sectors
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bugOut.printf("%s [%d/%d] %d/%d tStart=%1.9g tEnd=%1.9g"
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" < [%d/%d] %d/%d tStart=%1.9g tEnd=%1.9g"
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" < [%d/%d] %d/%d tStart=%1.9g tEnd=%1.9g ", __FUNCTION__,
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lh->segment()->debugID(), lh->debugID(), lh->fSectorStart, lh->fSectorEnd,
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lh->fStart->t(), lh->fEnd->t(),
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segment()->debugID(), debugID(), fSectorStart, fSectorEnd, fStart->t(), fEnd->t(),
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rh->segment()->debugID(), rh->debugID(), rh->fSectorStart, rh->fSectorEnd,
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rh->fStart->t(), rh->fEnd->t());
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#endif
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bool ltrOverlap = (lh->fSectorMask | rh->fSectorMask) & fSectorMask;
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bool lrOverlap = lh->fSectorMask & rh->fSectorMask;
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int lrOrder; // set to -1 if either order works
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if (!lrOverlap) { // no lh/rh sector overlap
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if (!ltrOverlap) { // no lh/this/rh sector overlap
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return COMPARE_RESULT(4, (lh->fSectorEnd > rh->fSectorStart)
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^ (fSectorStart > lh->fSectorEnd) ^ (fSectorStart > rh->fSectorStart));
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}
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int lrGap = (rh->fSectorStart - lh->fSectorStart + 32) & 0x1f;
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/* A tiny change can move the start +/- 4. The order can only be determined if
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lr gap is not 12 to 20 or -12 to -20.
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-31 ..-21 1
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-20 ..-12 -1
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-11 .. -1 0
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0 shouldn't get here
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11 .. 1 1
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12 .. 20 -1
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21 .. 31 0
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*/
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lrOrder = lrGap > 20 ? 0 : lrGap > 11 ? -1 : 1;
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} else {
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lrOrder = (int) lh->orderable(rh);
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if (!ltrOverlap) {
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return COMPARE_RESULT(5, !lrOrder);
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}
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}
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int ltOrder;
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SkASSERT((lh->fSectorMask & fSectorMask) || (rh->fSectorMask & fSectorMask));
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if (lh->fSectorMask & fSectorMask) {
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ltOrder = (int) lh->orderable(this);
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} else {
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int ltGap = (fSectorStart - lh->fSectorStart + 32) & 0x1f;
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ltOrder = ltGap > 20 ? 0 : ltGap > 11 ? -1 : 1;
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}
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int trOrder;
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if (rh->fSectorMask & fSectorMask) {
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trOrder = (int) orderable(rh);
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} else {
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int trGap = (rh->fSectorStart - fSectorStart + 32) & 0x1f;
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trOrder = trGap > 20 ? 0 : trGap > 11 ? -1 : 1;
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}
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this->alignmentSameSide(lh, <Order);
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this->alignmentSameSide(rh, &trOrder);
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if (lrOrder >= 0 && ltOrder >= 0 && trOrder >= 0) {
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return COMPARE_RESULT(7, lrOrder ? (ltOrder & trOrder) : (ltOrder | trOrder));
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}
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SkASSERT(lrOrder >= 0 || ltOrder >= 0 || trOrder >= 0);
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// There's not enough information to sort. Get the pairs of angles in opposite planes.
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// If an order is < 0, the pair is already in an opposite plane. Check the remaining pairs.
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// FIXME : once all variants are understood, rewrite this more simply
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if (ltOrder == 0 && lrOrder == 0) {
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SkASSERT(trOrder < 0);
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// FIXME : once this is verified to work, remove one opposite angle call
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SkDEBUGCODE(bool lrOpposite = lh->oppositePlanes(rh));
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bool ltOpposite = lh->oppositePlanes(this);
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SkOPASSERT(lrOpposite != ltOpposite);
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return COMPARE_RESULT(8, ltOpposite);
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} else if (ltOrder == 1 && trOrder == 0) {
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SkASSERT(lrOrder < 0);
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bool trOpposite = oppositePlanes(rh);
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return COMPARE_RESULT(9, trOpposite);
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} else if (lrOrder == 1 && trOrder == 1) {
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SkASSERT(ltOrder < 0);
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// SkDEBUGCODE(bool trOpposite = oppositePlanes(rh));
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bool lrOpposite = lh->oppositePlanes(rh);
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// SkASSERT(lrOpposite != trOpposite);
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return COMPARE_RESULT(10, lrOpposite);
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}
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if (lrOrder < 0) {
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if (ltOrder < 0) {
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return COMPARE_RESULT(11, trOrder);
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}
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return COMPARE_RESULT(12, ltOrder);
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}
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return COMPARE_RESULT(13, !lrOrder);
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}
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// given a line, see if the opposite curve's convex hull is all on one side
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// returns -1=not on one side 0=this CW of test 1=this CCW of test
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int SkOpAngle::allOnOneSide(const SkOpAngle* test) {
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SkASSERT(!fPart.isCurve());
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SkASSERT(test->fPart.isCurve());
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SkDPoint origin = fPart.fCurve[0];
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SkDVector line = fPart.fCurve[1] - origin;
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double crosses[3];
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SkPath::Verb testVerb = test->segment()->verb();
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int iMax = SkPathOpsVerbToPoints(testVerb);
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// SkASSERT(origin == test.fCurveHalf[0]);
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const SkDCurve& testCurve = test->fPart.fCurve;
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for (int index = 1; index <= iMax; ++index) {
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double xy1 = line.fX * (testCurve[index].fY - origin.fY);
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double xy2 = line.fY * (testCurve[index].fX - origin.fX);
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crosses[index - 1] = AlmostBequalUlps(xy1, xy2) ? 0 : xy1 - xy2;
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}
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if (crosses[0] * crosses[1] < 0) {
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return -1;
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}
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if (SkPath::kCubic_Verb == testVerb) {
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if (crosses[0] * crosses[2] < 0 || crosses[1] * crosses[2] < 0) {
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return -1;
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}
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}
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if (crosses[0]) {
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return crosses[0] < 0;
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}
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if (crosses[1]) {
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return crosses[1] < 0;
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}
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if (SkPath::kCubic_Verb == testVerb && crosses[2]) {
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return crosses[2] < 0;
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}
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fUnorderable = true;
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return -1;
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}
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// To sort the angles, all curves are translated to have the same starting point.
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// If the curve's control point in its original position is on one side of a compared line,
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// and translated is on the opposite side, reverse the previously computed order.
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void SkOpAngle::alignmentSameSide(const SkOpAngle* test, int* order) const {
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if (*order < 0) {
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return;
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}
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if (fPart.isCurve()) {
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// This should support all curve types, but only bug that requires this has lines
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// Turning on for curves causes existing tests to fail
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return;
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}
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if (test->fPart.isCurve()) {
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return;
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}
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const SkDPoint& xOrigin = test->fPart.fCurve.fLine[0];
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const SkDPoint& oOrigin = test->fOriginalCurvePart.fLine[0];
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if (xOrigin == oOrigin) {
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return;
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}
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int iMax = SkPathOpsVerbToPoints(this->segment()->verb());
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SkDVector xLine = test->fPart.fCurve.fLine[1] - xOrigin;
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SkDVector oLine = test->fOriginalCurvePart.fLine[1] - oOrigin;
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for (int index = 1; index <= iMax; ++index) {
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const SkDPoint& testPt = fPart.fCurve[index];
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double xCross = oLine.crossCheck(testPt - xOrigin);
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double oCross = xLine.crossCheck(testPt - oOrigin);
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if (oCross * xCross < 0) {
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*order ^= 1;
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break;
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}
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}
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}
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bool SkOpAngle::checkCrossesZero() const {
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int start = SkTMin(fSectorStart, fSectorEnd);
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int end = SkTMax(fSectorStart, fSectorEnd);
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bool crossesZero = end - start > 16;
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return crossesZero;
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}
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bool SkOpAngle::checkParallel(SkOpAngle* rh) {
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SkDVector scratch[2];
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const SkDVector* sweep, * tweep;
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if (this->fPart.isOrdered()) {
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sweep = this->fPart.fSweep;
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} else {
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scratch[0] = this->fPart.fCurve[1] - this->fPart.fCurve[0];
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sweep = &scratch[0];
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}
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if (rh->fPart.isOrdered()) {
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tweep = rh->fPart.fSweep;
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} else {
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scratch[1] = rh->fPart.fCurve[1] - rh->fPart.fCurve[0];
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tweep = &scratch[1];
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}
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double s0xt0 = sweep->crossCheck(*tweep);
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if (tangentsDiverge(rh, s0xt0)) {
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return s0xt0 < 0;
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}
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// compute the perpendicular to the endpoints and see where it intersects the opposite curve
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// if the intersections within the t range, do a cross check on those
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bool inside;
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if (!fEnd->contains(rh->fEnd)) {
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if (this->endToSide(rh, &inside)) {
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return inside;
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}
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if (rh->endToSide(this, &inside)) {
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return !inside;
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}
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}
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if (this->midToSide(rh, &inside)) {
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return inside;
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}
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if (rh->midToSide(this, &inside)) {
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return !inside;
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}
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// compute the cross check from the mid T values (last resort)
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SkDVector m0 = segment()->dPtAtT(this->midT()) - this->fPart.fCurve[0];
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SkDVector m1 = rh->segment()->dPtAtT(rh->midT()) - rh->fPart.fCurve[0];
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double m0xm1 = m0.crossCheck(m1);
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if (m0xm1 == 0) {
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this->fUnorderable = true;
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rh->fUnorderable = true;
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return true;
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}
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return m0xm1 < 0;
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}
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// the original angle is too short to get meaningful sector information
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// lengthen it until it is long enough to be meaningful or leave it unset if lengthening it
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// would cause it to intersect one of the adjacent angles
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bool SkOpAngle::computeSector() {
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if (fComputedSector) {
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return !fUnorderable;
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}
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fComputedSector = true;
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bool stepUp = fStart->t() < fEnd->t();
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SkOpSpanBase* checkEnd = fEnd;
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if (checkEnd->final() && stepUp) {
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fUnorderable = true;
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return false;
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}
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do {
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// advance end
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const SkOpSegment* other = checkEnd->segment();
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const SkOpSpanBase* oSpan = other->head();
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do {
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if (oSpan->segment() != segment()) {
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continue;
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}
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if (oSpan == checkEnd) {
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continue;
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}
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if (!approximately_equal(oSpan->t(), checkEnd->t())) {
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continue;
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}
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goto recomputeSector;
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} while (!oSpan->final() && (oSpan = oSpan->upCast()->next()));
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checkEnd = stepUp ? !checkEnd->final()
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? checkEnd->upCast()->next() : nullptr
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: checkEnd->prev();
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} while (checkEnd);
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recomputeSector:
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SkOpSpanBase* computedEnd = stepUp ? checkEnd ? checkEnd->prev() : fEnd->segment()->head()
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: checkEnd ? checkEnd->upCast()->next() : fEnd->segment()->tail();
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if (checkEnd == fEnd || computedEnd == fEnd || computedEnd == fStart) {
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fUnorderable = true;
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return false;
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}
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if (stepUp != (fStart->t() < computedEnd->t())) {
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fUnorderable = true;
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return false;
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}
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SkOpSpanBase* saveEnd = fEnd;
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fComputedEnd = fEnd = computedEnd;
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setSpans();
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setSector();
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fEnd = saveEnd;
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return !fUnorderable;
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}
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int SkOpAngle::convexHullOverlaps(const SkOpAngle* rh) {
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const SkDVector* sweep = this->fPart.fSweep;
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const SkDVector* tweep = rh->fPart.fSweep;
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double s0xs1 = sweep[0].crossCheck(sweep[1]);
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double s0xt0 = sweep[0].crossCheck(tweep[0]);
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double s1xt0 = sweep[1].crossCheck(tweep[0]);
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bool tBetweenS = s0xs1 > 0 ? s0xt0 > 0 && s1xt0 < 0 : s0xt0 < 0 && s1xt0 > 0;
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double s0xt1 = sweep[0].crossCheck(tweep[1]);
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double s1xt1 = sweep[1].crossCheck(tweep[1]);
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tBetweenS |= s0xs1 > 0 ? s0xt1 > 0 && s1xt1 < 0 : s0xt1 < 0 && s1xt1 > 0;
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double t0xt1 = tweep[0].crossCheck(tweep[1]);
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if (tBetweenS) {
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return -1;
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}
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if ((s0xt0 == 0 && s1xt1 == 0) || (s1xt0 == 0 && s0xt1 == 0)) { // s0 to s1 equals t0 to t1
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return -1;
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}
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bool sBetweenT = t0xt1 > 0 ? s0xt0 < 0 && s0xt1 > 0 : s0xt0 > 0 && s0xt1 < 0;
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sBetweenT |= t0xt1 > 0 ? s1xt0 < 0 && s1xt1 > 0 : s1xt0 > 0 && s1xt1 < 0;
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if (sBetweenT) {
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return -1;
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}
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// if all of the sweeps are in the same half plane, then the order of any pair is enough
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if (s0xt0 >= 0 && s0xt1 >= 0 && s1xt0 >= 0 && s1xt1 >= 0) {
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return 0;
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}
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if (s0xt0 <= 0 && s0xt1 <= 0 && s1xt0 <= 0 && s1xt1 <= 0) {
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return 1;
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}
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// if the outside sweeps are greater than 180 degress:
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// first assume the inital tangents are the ordering
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// if the midpoint direction matches the inital order, that is enough
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SkDVector m0 = this->segment()->dPtAtT(this->midT()) - this->fPart.fCurve[0];
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SkDVector m1 = rh->segment()->dPtAtT(rh->midT()) - rh->fPart.fCurve[0];
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double m0xm1 = m0.crossCheck(m1);
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if (s0xt0 > 0 && m0xm1 > 0) {
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return 0;
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}
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if (s0xt0 < 0 && m0xm1 < 0) {
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return 1;
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}
|
|
if (tangentsDiverge(rh, s0xt0)) {
|
|
return s0xt0 < 0;
|
|
}
|
|
return m0xm1 < 0;
|
|
}
|
|
|
|
// OPTIMIZATION: longest can all be either lazily computed here or precomputed in setup
|
|
double SkOpAngle::distEndRatio(double dist) const {
|
|
double longest = 0;
|
|
const SkOpSegment& segment = *this->segment();
|
|
int ptCount = SkPathOpsVerbToPoints(segment.verb());
|
|
const SkPoint* pts = segment.pts();
|
|
for (int idx1 = 0; idx1 <= ptCount - 1; ++idx1) {
|
|
for (int idx2 = idx1 + 1; idx2 <= ptCount; ++idx2) {
|
|
if (idx1 == idx2) {
|
|
continue;
|
|
}
|
|
SkDVector v;
|
|
v.set(pts[idx2] - pts[idx1]);
|
|
double lenSq = v.lengthSquared();
|
|
longest = SkTMax(longest, lenSq);
|
|
}
|
|
}
|
|
return sqrt(longest) / dist;
|
|
}
|
|
|
|
bool SkOpAngle::endsIntersect(SkOpAngle* rh) {
|
|
SkPath::Verb lVerb = this->segment()->verb();
|
|
SkPath::Verb rVerb = rh->segment()->verb();
|
|
int lPts = SkPathOpsVerbToPoints(lVerb);
|
|
int rPts = SkPathOpsVerbToPoints(rVerb);
|
|
SkDLine rays[] = {{{this->fPart.fCurve[0], rh->fPart.fCurve[rPts]}},
|
|
{{this->fPart.fCurve[0], this->fPart.fCurve[lPts]}}};
|
|
if (this->fEnd->contains(rh->fEnd)) {
|
|
return checkParallel(rh);
|
|
}
|
|
double smallTs[2] = {-1, -1};
|
|
bool limited[2] = {false, false};
|
|
for (int index = 0; index < 2; ++index) {
|
|
SkPath::Verb cVerb = index ? rVerb : lVerb;
|
|
// if the curve is a line, then the line and the ray intersect only at their crossing
|
|
if (cVerb == SkPath::kLine_Verb) {
|
|
continue;
|
|
}
|
|
const SkOpSegment& segment = index ? *rh->segment() : *this->segment();
|
|
SkIntersections i;
|
|
(*CurveIntersectRay[cVerb])(segment.pts(), segment.weight(), rays[index], &i);
|
|
double tStart = index ? rh->fStart->t() : this->fStart->t();
|
|
double tEnd = index ? rh->fComputedEnd->t() : this->fComputedEnd->t();
|
|
bool testAscends = tStart < (index ? rh->fComputedEnd->t() : this->fComputedEnd->t());
|
|
double t = testAscends ? 0 : 1;
|
|
for (int idx2 = 0; idx2 < i.used(); ++idx2) {
|
|
double testT = i[0][idx2];
|
|
if (!approximately_between_orderable(tStart, testT, tEnd)) {
|
|
continue;
|
|
}
|
|
if (approximately_equal_orderable(tStart, testT)) {
|
|
continue;
|
|
}
|
|
smallTs[index] = t = testAscends ? SkTMax(t, testT) : SkTMin(t, testT);
|
|
limited[index] = approximately_equal_orderable(t, tEnd);
|
|
}
|
|
}
|
|
bool sRayLonger = false;
|
|
SkDVector sCept = {0, 0};
|
|
double sCeptT = -1;
|
|
int sIndex = -1;
|
|
bool useIntersect = false;
|
|
for (int index = 0; index < 2; ++index) {
|
|
if (smallTs[index] < 0) {
|
|
continue;
|
|
}
|
|
const SkOpSegment& segment = index ? *rh->segment() : *this->segment();
|
|
const SkDPoint& dPt = segment.dPtAtT(smallTs[index]);
|
|
SkDVector cept = dPt - rays[index][0];
|
|
// If this point is on the curve, it should have been detected earlier by ordinary
|
|
// curve intersection. This may be hard to determine in general, but for lines,
|
|
// the point could be close to or equal to its end, but shouldn't be near the start.
|
|
if ((index ? lPts : rPts) == 1) {
|
|
SkDVector total = rays[index][1] - rays[index][0];
|
|
if (cept.lengthSquared() * 2 < total.lengthSquared()) {
|
|
continue;
|
|
}
|
|
}
|
|
SkDVector end = rays[index][1] - rays[index][0];
|
|
if (cept.fX * end.fX < 0 || cept.fY * end.fY < 0) {
|
|
continue;
|
|
}
|
|
double rayDist = cept.length();
|
|
double endDist = end.length();
|
|
bool rayLonger = rayDist > endDist;
|
|
if (limited[0] && limited[1] && rayLonger) {
|
|
useIntersect = true;
|
|
sRayLonger = rayLonger;
|
|
sCept = cept;
|
|
sCeptT = smallTs[index];
|
|
sIndex = index;
|
|
break;
|
|
}
|
|
double delta = fabs(rayDist - endDist);
|
|
double minX, minY, maxX, maxY;
|
|
minX = minY = SK_ScalarInfinity;
|
|
maxX = maxY = -SK_ScalarInfinity;
|
|
const SkDCurve& curve = index ? rh->fPart.fCurve : this->fPart.fCurve;
|
|
int ptCount = index ? rPts : lPts;
|
|
for (int idx2 = 0; idx2 <= ptCount; ++idx2) {
|
|
minX = SkTMin(minX, curve[idx2].fX);
|
|
minY = SkTMin(minY, curve[idx2].fY);
|
|
maxX = SkTMax(maxX, curve[idx2].fX);
|
|
maxY = SkTMax(maxY, curve[idx2].fY);
|
|
}
|
|
double maxWidth = SkTMax(maxX - minX, maxY - minY);
|
|
delta /= maxWidth;
|
|
if (delta > 1e-3 && (useIntersect ^= true)) { // FIXME: move this magic number
|
|
sRayLonger = rayLonger;
|
|
sCept = cept;
|
|
sCeptT = smallTs[index];
|
|
sIndex = index;
|
|
}
|
|
}
|
|
if (useIntersect) {
|
|
const SkDCurve& curve = sIndex ? rh->fPart.fCurve : this->fPart.fCurve;
|
|
const SkOpSegment& segment = sIndex ? *rh->segment() : *this->segment();
|
|
double tStart = sIndex ? rh->fStart->t() : fStart->t();
|
|
SkDVector mid = segment.dPtAtT(tStart + (sCeptT - tStart) / 2) - curve[0];
|
|
double septDir = mid.crossCheck(sCept);
|
|
if (!septDir) {
|
|
return checkParallel(rh);
|
|
}
|
|
return sRayLonger ^ (sIndex == 0) ^ (septDir < 0);
|
|
} else {
|
|
return checkParallel(rh);
|
|
}
|
|
}
|
|
|
|
bool SkOpAngle::endToSide(const SkOpAngle* rh, bool* inside) const {
|
|
const SkOpSegment* segment = this->segment();
|
|
SkPath::Verb verb = segment->verb();
|
|
SkDLine rayEnd;
|
|
rayEnd[0].set(this->fEnd->pt());
|
|
rayEnd[1] = rayEnd[0];
|
|
SkDVector slopeAtEnd = (*CurveDSlopeAtT[verb])(segment->pts(), segment->weight(),
|
|
this->fEnd->t());
|
|
rayEnd[1].fX += slopeAtEnd.fY;
|
|
rayEnd[1].fY -= slopeAtEnd.fX;
|
|
SkIntersections iEnd;
|
|
const SkOpSegment* oppSegment = rh->segment();
|
|
SkPath::Verb oppVerb = oppSegment->verb();
|
|
(*CurveIntersectRay[oppVerb])(oppSegment->pts(), oppSegment->weight(), rayEnd, &iEnd);
|
|
double endDist;
|
|
int closestEnd = iEnd.closestTo(rh->fStart->t(), rh->fEnd->t(), rayEnd[0], &endDist);
|
|
if (closestEnd < 0) {
|
|
return false;
|
|
}
|
|
if (!endDist) {
|
|
return false;
|
|
}
|
|
SkDPoint start;
|
|
start.set(this->fStart->pt());
|
|
// OPTIMIZATION: multiple times in the code we find the max scalar
|
|
double minX, minY, maxX, maxY;
|
|
minX = minY = SK_ScalarInfinity;
|
|
maxX = maxY = -SK_ScalarInfinity;
|
|
const SkDCurve& curve = rh->fPart.fCurve;
|
|
int oppPts = SkPathOpsVerbToPoints(oppVerb);
|
|
for (int idx2 = 0; idx2 <= oppPts; ++idx2) {
|
|
minX = SkTMin(minX, curve[idx2].fX);
|
|
minY = SkTMin(minY, curve[idx2].fY);
|
|
maxX = SkTMax(maxX, curve[idx2].fX);
|
|
maxY = SkTMax(maxY, curve[idx2].fY);
|
|
}
|
|
double maxWidth = SkTMax(maxX - minX, maxY - minY);
|
|
endDist /= maxWidth;
|
|
if (endDist < 5e-12) { // empirically found
|
|
return false;
|
|
}
|
|
const SkDPoint* endPt = &rayEnd[0];
|
|
SkDPoint oppPt = iEnd.pt(closestEnd);
|
|
SkDVector vLeft = *endPt - start;
|
|
SkDVector vRight = oppPt - start;
|
|
double dir = vLeft.crossNoNormalCheck(vRight);
|
|
if (!dir) {
|
|
return false;
|
|
}
|
|
*inside = dir < 0;
|
|
return true;
|
|
}
|
|
|
|
/* y<0 y==0 y>0 x<0 x==0 x>0 xy<0 xy==0 xy>0
|
|
0 x x x
|
|
1 x x x
|
|
2 x x x
|
|
3 x x x
|
|
4 x x x
|
|
5 x x x
|
|
6 x x x
|
|
7 x x x
|
|
8 x x x
|
|
9 x x x
|
|
10 x x x
|
|
11 x x x
|
|
12 x x x
|
|
13 x x x
|
|
14 x x x
|
|
15 x x x
|
|
*/
|
|
int SkOpAngle::findSector(SkPath::Verb verb, double x, double y) const {
|
|
double absX = fabs(x);
|
|
double absY = fabs(y);
|
|
double xy = SkPath::kLine_Verb == verb || !AlmostEqualUlps(absX, absY) ? absX - absY : 0;
|
|
// If there are four quadrants and eight octants, and since the Latin for sixteen is sedecim,
|
|
// one could coin the term sedecimant for a space divided into 16 sections.
|
|
// http://english.stackexchange.com/questions/133688/word-for-something-partitioned-into-16-parts
|
|
static const int sedecimant[3][3][3] = {
|
|
// y<0 y==0 y>0
|
|
// x<0 x==0 x>0 x<0 x==0 x>0 x<0 x==0 x>0
|
|
{{ 4, 3, 2}, { 7, -1, 15}, {10, 11, 12}}, // abs(x) < abs(y)
|
|
{{ 5, -1, 1}, {-1, -1, -1}, { 9, -1, 13}}, // abs(x) == abs(y)
|
|
{{ 6, 3, 0}, { 7, -1, 15}, { 8, 11, 14}}, // abs(x) > abs(y)
|
|
};
|
|
int sector = sedecimant[(xy >= 0) + (xy > 0)][(y >= 0) + (y > 0)][(x >= 0) + (x > 0)] * 2 + 1;
|
|
// SkASSERT(SkPath::kLine_Verb == verb || sector >= 0);
|
|
return sector;
|
|
}
|
|
|
|
SkOpGlobalState* SkOpAngle::globalState() const {
|
|
return this->segment()->globalState();
|
|
}
|
|
|
|
|
|
// OPTIMIZE: if this loops to only one other angle, after first compare fails, insert on other side
|
|
// OPTIMIZE: return where insertion succeeded. Then, start next insertion on opposite side
|
|
bool SkOpAngle::insert(SkOpAngle* angle) {
|
|
if (angle->fNext) {
|
|
if (loopCount() >= angle->loopCount()) {
|
|
if (!merge(angle)) {
|
|
return true;
|
|
}
|
|
} else if (fNext) {
|
|
if (!angle->merge(this)) {
|
|
return true;
|
|
}
|
|
} else {
|
|
angle->insert(this);
|
|
}
|
|
return true;
|
|
}
|
|
bool singleton = nullptr == fNext;
|
|
if (singleton) {
|
|
fNext = this;
|
|
}
|
|
SkOpAngle* next = fNext;
|
|
if (next->fNext == this) {
|
|
if (singleton || angle->after(this)) {
|
|
this->fNext = angle;
|
|
angle->fNext = next;
|
|
} else {
|
|
next->fNext = angle;
|
|
angle->fNext = this;
|
|
}
|
|
debugValidateNext();
|
|
return true;
|
|
}
|
|
SkOpAngle* last = this;
|
|
bool flipAmbiguity = false;
|
|
do {
|
|
SkASSERT(last->fNext == next);
|
|
if (angle->after(last) ^ (angle->tangentsAmbiguous() & flipAmbiguity)) {
|
|
last->fNext = angle;
|
|
angle->fNext = next;
|
|
debugValidateNext();
|
|
return true;
|
|
}
|
|
last = next;
|
|
if (last == this) {
|
|
FAIL_IF(flipAmbiguity);
|
|
// We're in a loop. If a sort was ambiguous, flip it to end the loop.
|
|
flipAmbiguity = true;
|
|
}
|
|
next = next->fNext;
|
|
} while (true);
|
|
return true;
|
|
}
|
|
|
|
SkOpSpanBase* SkOpAngle::lastMarked() const {
|
|
if (fLastMarked) {
|
|
if (fLastMarked->chased()) {
|
|
return nullptr;
|
|
}
|
|
fLastMarked->setChased(true);
|
|
}
|
|
return fLastMarked;
|
|
}
|
|
|
|
bool SkOpAngle::loopContains(const SkOpAngle* angle) const {
|
|
if (!fNext) {
|
|
return false;
|
|
}
|
|
const SkOpAngle* first = this;
|
|
const SkOpAngle* loop = this;
|
|
const SkOpSegment* tSegment = angle->fStart->segment();
|
|
double tStart = angle->fStart->t();
|
|
double tEnd = angle->fEnd->t();
|
|
do {
|
|
const SkOpSegment* lSegment = loop->fStart->segment();
|
|
if (lSegment != tSegment) {
|
|
continue;
|
|
}
|
|
double lStart = loop->fStart->t();
|
|
if (lStart != tEnd) {
|
|
continue;
|
|
}
|
|
double lEnd = loop->fEnd->t();
|
|
if (lEnd == tStart) {
|
|
return true;
|
|
}
|
|
} while ((loop = loop->fNext) != first);
|
|
return false;
|
|
}
|
|
|
|
int SkOpAngle::loopCount() const {
|
|
int count = 0;
|
|
const SkOpAngle* first = this;
|
|
const SkOpAngle* next = this;
|
|
do {
|
|
next = next->fNext;
|
|
++count;
|
|
} while (next && next != first);
|
|
return count;
|
|
}
|
|
|
|
bool SkOpAngle::merge(SkOpAngle* angle) {
|
|
SkASSERT(fNext);
|
|
SkASSERT(angle->fNext);
|
|
SkOpAngle* working = angle;
|
|
do {
|
|
if (this == working) {
|
|
return false;
|
|
}
|
|
working = working->fNext;
|
|
} while (working != angle);
|
|
do {
|
|
SkOpAngle* next = working->fNext;
|
|
working->fNext = nullptr;
|
|
insert(working);
|
|
working = next;
|
|
} while (working != angle);
|
|
// it's likely that a pair of the angles are unorderable
|
|
debugValidateNext();
|
|
return true;
|
|
}
|
|
|
|
double SkOpAngle::midT() const {
|
|
return (fStart->t() + fEnd->t()) / 2;
|
|
}
|
|
|
|
bool SkOpAngle::midToSide(const SkOpAngle* rh, bool* inside) const {
|
|
const SkOpSegment* segment = this->segment();
|
|
SkPath::Verb verb = segment->verb();
|
|
const SkPoint& startPt = this->fStart->pt();
|
|
const SkPoint& endPt = this->fEnd->pt();
|
|
SkDPoint dStartPt;
|
|
dStartPt.set(startPt);
|
|
SkDLine rayMid;
|
|
rayMid[0].fX = (startPt.fX + endPt.fX) / 2;
|
|
rayMid[0].fY = (startPt.fY + endPt.fY) / 2;
|
|
rayMid[1].fX = rayMid[0].fX + (endPt.fY - startPt.fY);
|
|
rayMid[1].fY = rayMid[0].fY - (endPt.fX - startPt.fX);
|
|
SkIntersections iMid;
|
|
(*CurveIntersectRay[verb])(segment->pts(), segment->weight(), rayMid, &iMid);
|
|
int iOutside = iMid.mostOutside(this->fStart->t(), this->fEnd->t(), dStartPt);
|
|
if (iOutside < 0) {
|
|
return false;
|
|
}
|
|
const SkOpSegment* oppSegment = rh->segment();
|
|
SkPath::Verb oppVerb = oppSegment->verb();
|
|
SkIntersections oppMid;
|
|
(*CurveIntersectRay[oppVerb])(oppSegment->pts(), oppSegment->weight(), rayMid, &oppMid);
|
|
int oppOutside = oppMid.mostOutside(rh->fStart->t(), rh->fEnd->t(), dStartPt);
|
|
if (oppOutside < 0) {
|
|
return false;
|
|
}
|
|
SkDVector iSide = iMid.pt(iOutside) - dStartPt;
|
|
SkDVector oppSide = oppMid.pt(oppOutside) - dStartPt;
|
|
double dir = iSide.crossCheck(oppSide);
|
|
if (!dir) {
|
|
return false;
|
|
}
|
|
*inside = dir < 0;
|
|
return true;
|
|
}
|
|
|
|
bool SkOpAngle::oppositePlanes(const SkOpAngle* rh) const {
|
|
int startSpan = SkTAbs(rh->fSectorStart - fSectorStart);
|
|
return startSpan >= 8;
|
|
}
|
|
|
|
bool SkOpAngle::orderable(SkOpAngle* rh) {
|
|
int result;
|
|
if (!fPart.isCurve()) {
|
|
if (!rh->fPart.isCurve()) {
|
|
double leftX = fTangentHalf.dx();
|
|
double leftY = fTangentHalf.dy();
|
|
double rightX = rh->fTangentHalf.dx();
|
|
double rightY = rh->fTangentHalf.dy();
|
|
double x_ry = leftX * rightY;
|
|
double rx_y = rightX * leftY;
|
|
if (x_ry == rx_y) {
|
|
if (leftX * rightX < 0 || leftY * rightY < 0) {
|
|
return true; // exactly 180 degrees apart
|
|
}
|
|
goto unorderable;
|
|
}
|
|
SkASSERT(x_ry != rx_y); // indicates an undetected coincidence -- worth finding earlier
|
|
return x_ry < rx_y;
|
|
}
|
|
if ((result = this->allOnOneSide(rh)) >= 0) {
|
|
return result;
|
|
}
|
|
if (fUnorderable || approximately_zero(rh->fSide)) {
|
|
goto unorderable;
|
|
}
|
|
} else if (!rh->fPart.isCurve()) {
|
|
if ((result = rh->allOnOneSide(this)) >= 0) {
|
|
return !result;
|
|
}
|
|
if (rh->fUnorderable || approximately_zero(fSide)) {
|
|
goto unorderable;
|
|
}
|
|
} else if ((result = this->convexHullOverlaps(rh)) >= 0) {
|
|
return result;
|
|
}
|
|
return this->endsIntersect(rh);
|
|
unorderable:
|
|
fUnorderable = true;
|
|
rh->fUnorderable = true;
|
|
return true;
|
|
}
|
|
|
|
// OPTIMIZE: if this shows up in a profile, add a previous pointer
|
|
// as is, this should be rarely called
|
|
SkOpAngle* SkOpAngle::previous() const {
|
|
SkOpAngle* last = fNext;
|
|
do {
|
|
SkOpAngle* next = last->fNext;
|
|
if (next == this) {
|
|
return last;
|
|
}
|
|
last = next;
|
|
} while (true);
|
|
}
|
|
|
|
SkOpSegment* SkOpAngle::segment() const {
|
|
return fStart->segment();
|
|
}
|
|
|
|
void SkOpAngle::set(SkOpSpanBase* start, SkOpSpanBase* end) {
|
|
fStart = start;
|
|
fComputedEnd = fEnd = end;
|
|
SkASSERT(start != end);
|
|
fNext = nullptr;
|
|
fComputeSector = fComputedSector = fCheckCoincidence = fTangentsAmbiguous = false;
|
|
setSpans();
|
|
setSector();
|
|
SkDEBUGCODE(fID = start ? start->globalState()->nextAngleID() : -1);
|
|
}
|
|
|
|
void SkOpAngle::setSpans() {
|
|
fUnorderable = false;
|
|
fLastMarked = nullptr;
|
|
if (!fStart) {
|
|
fUnorderable = true;
|
|
return;
|
|
}
|
|
const SkOpSegment* segment = fStart->segment();
|
|
const SkPoint* pts = segment->pts();
|
|
SkDEBUGCODE(fPart.fCurve.fVerb = SkPath::kCubic_Verb); // required for SkDCurve debug check
|
|
SkDEBUGCODE(fPart.fCurve[2].fX = fPart.fCurve[2].fY = fPart.fCurve[3].fX = fPart.fCurve[3].fY
|
|
= SK_ScalarNaN); // make the non-line part uninitialized
|
|
SkDEBUGCODE(fPart.fCurve.fVerb = segment->verb()); // set the curve type for real
|
|
segment->subDivide(fStart, fEnd, &fPart.fCurve); // set at least the line part if not more
|
|
fOriginalCurvePart = fPart.fCurve;
|
|
const SkPath::Verb verb = segment->verb();
|
|
fPart.setCurveHullSweep(verb);
|
|
if (SkPath::kLine_Verb != verb && !fPart.isCurve()) {
|
|
SkDLine lineHalf;
|
|
fPart.fCurve[1] = fPart.fCurve[SkPathOpsVerbToPoints(verb)];
|
|
fOriginalCurvePart[1] = fPart.fCurve[1];
|
|
lineHalf[0].set(fPart.fCurve[0].asSkPoint());
|
|
lineHalf[1].set(fPart.fCurve[1].asSkPoint());
|
|
fTangentHalf.lineEndPoints(lineHalf);
|
|
fSide = 0;
|
|
}
|
|
switch (verb) {
|
|
case SkPath::kLine_Verb: {
|
|
SkASSERT(fStart != fEnd);
|
|
const SkPoint& cP1 = pts[fStart->t() < fEnd->t()];
|
|
SkDLine lineHalf;
|
|
lineHalf[0].set(fStart->pt());
|
|
lineHalf[1].set(cP1);
|
|
fTangentHalf.lineEndPoints(lineHalf);
|
|
fSide = 0;
|
|
} return;
|
|
case SkPath::kQuad_Verb:
|
|
case SkPath::kConic_Verb: {
|
|
SkLineParameters tangentPart;
|
|
(void) tangentPart.quadEndPoints(fPart.fCurve.fQuad);
|
|
fSide = -tangentPart.pointDistance(fPart.fCurve[2]); // not normalized -- compare sign only
|
|
} break;
|
|
case SkPath::kCubic_Verb: {
|
|
SkLineParameters tangentPart;
|
|
(void) tangentPart.cubicPart(fPart.fCurve.fCubic);
|
|
fSide = -tangentPart.pointDistance(fPart.fCurve[3]);
|
|
double testTs[4];
|
|
// OPTIMIZATION: keep inflections precomputed with cubic segment?
|
|
int testCount = SkDCubic::FindInflections(pts, testTs);
|
|
double startT = fStart->t();
|
|
double endT = fEnd->t();
|
|
double limitT = endT;
|
|
int index;
|
|
for (index = 0; index < testCount; ++index) {
|
|
if (!::between(startT, testTs[index], limitT)) {
|
|
testTs[index] = -1;
|
|
}
|
|
}
|
|
testTs[testCount++] = startT;
|
|
testTs[testCount++] = endT;
|
|
SkTQSort<double>(testTs, &testTs[testCount - 1]);
|
|
double bestSide = 0;
|
|
int testCases = (testCount << 1) - 1;
|
|
index = 0;
|
|
while (testTs[index] < 0) {
|
|
++index;
|
|
}
|
|
index <<= 1;
|
|
for (; index < testCases; ++index) {
|
|
int testIndex = index >> 1;
|
|
double testT = testTs[testIndex];
|
|
if (index & 1) {
|
|
testT = (testT + testTs[testIndex + 1]) / 2;
|
|
}
|
|
// OPTIMIZE: could avoid call for t == startT, endT
|
|
SkDPoint pt = dcubic_xy_at_t(pts, segment->weight(), testT);
|
|
SkLineParameters tangentPart;
|
|
tangentPart.cubicEndPoints(fPart.fCurve.fCubic);
|
|
double testSide = tangentPart.pointDistance(pt);
|
|
if (fabs(bestSide) < fabs(testSide)) {
|
|
bestSide = testSide;
|
|
}
|
|
}
|
|
fSide = -bestSide; // compare sign only
|
|
} break;
|
|
default:
|
|
SkASSERT(0);
|
|
}
|
|
}
|
|
|
|
void SkOpAngle::setSector() {
|
|
if (!fStart) {
|
|
fUnorderable = true;
|
|
return;
|
|
}
|
|
const SkOpSegment* segment = fStart->segment();
|
|
SkPath::Verb verb = segment->verb();
|
|
fSectorStart = this->findSector(verb, fPart.fSweep[0].fX, fPart.fSweep[0].fY);
|
|
if (fSectorStart < 0) {
|
|
goto deferTilLater;
|
|
}
|
|
if (!fPart.isCurve()) { // if it's a line or line-like, note that both sectors are the same
|
|
SkASSERT(fSectorStart >= 0);
|
|
fSectorEnd = fSectorStart;
|
|
fSectorMask = 1 << fSectorStart;
|
|
return;
|
|
}
|
|
SkASSERT(SkPath::kLine_Verb != verb);
|
|
fSectorEnd = this->findSector(verb, fPart.fSweep[1].fX, fPart.fSweep[1].fY);
|
|
if (fSectorEnd < 0) {
|
|
deferTilLater:
|
|
fSectorStart = fSectorEnd = -1;
|
|
fSectorMask = 0;
|
|
fComputeSector = true; // can't determine sector until segment length can be found
|
|
return;
|
|
}
|
|
if (fSectorEnd == fSectorStart
|
|
&& (fSectorStart & 3) != 3) { // if the sector has no span, it can't be an exact angle
|
|
fSectorMask = 1 << fSectorStart;
|
|
return;
|
|
}
|
|
bool crossesZero = this->checkCrossesZero();
|
|
int start = SkTMin(fSectorStart, fSectorEnd);
|
|
bool curveBendsCCW = (fSectorStart == start) ^ crossesZero;
|
|
// bump the start and end of the sector span if they are on exact compass points
|
|
if ((fSectorStart & 3) == 3) {
|
|
fSectorStart = (fSectorStart + (curveBendsCCW ? 1 : 31)) & 0x1f;
|
|
}
|
|
if ((fSectorEnd & 3) == 3) {
|
|
fSectorEnd = (fSectorEnd + (curveBendsCCW ? 31 : 1)) & 0x1f;
|
|
}
|
|
crossesZero = this->checkCrossesZero();
|
|
start = SkTMin(fSectorStart, fSectorEnd);
|
|
int end = SkTMax(fSectorStart, fSectorEnd);
|
|
if (!crossesZero) {
|
|
fSectorMask = (unsigned) -1 >> (31 - end + start) << start;
|
|
} else {
|
|
fSectorMask = (unsigned) -1 >> (31 - start) | ((unsigned) -1 << end);
|
|
}
|
|
}
|
|
|
|
SkOpSpan* SkOpAngle::starter() {
|
|
return fStart->starter(fEnd);
|
|
}
|
|
|
|
bool SkOpAngle::tangentsDiverge(const SkOpAngle* rh, double s0xt0) {
|
|
if (s0xt0 == 0) {
|
|
return false;
|
|
}
|
|
// if the ctrl tangents are not nearly parallel, use them
|
|
// solve for opposite direction displacement scale factor == m
|
|
// initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x
|
|
// displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1]
|
|
// straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x)
|
|
// v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x)
|
|
// - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x
|
|
// m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y)
|
|
// m = v1.cross(v2) / v1.dot(v2)
|
|
const SkDVector* sweep = fPart.fSweep;
|
|
const SkDVector* tweep = rh->fPart.fSweep;
|
|
double s0dt0 = sweep[0].dot(tweep[0]);
|
|
if (!s0dt0) {
|
|
return true;
|
|
}
|
|
SkASSERT(s0dt0 != 0);
|
|
double m = s0xt0 / s0dt0;
|
|
double sDist = sweep[0].length() * m;
|
|
double tDist = tweep[0].length() * m;
|
|
bool useS = fabs(sDist) < fabs(tDist);
|
|
double mFactor = fabs(useS ? this->distEndRatio(sDist) : rh->distEndRatio(tDist));
|
|
fTangentsAmbiguous = mFactor >= 50 && mFactor < 200;
|
|
return mFactor < 50; // empirically found limit
|
|
}
|