skia2/gm/polygons.cpp
commit-bot@chromium.org a90c680386 Turn on quilt mode in DM.
- Rename TileGrid -> Quilt to avoid the name overload.
  - Tag all failing GMs with kSkipTiled_Flag.

You may be wondering, do any GMs pass?  Yes, some do!  And that trends towards all of them as we increase --quiltTile.

Two GMs only fail in --quilt mode in 565.  Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)

BUG=skia:2477
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/256373002

git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-30 13:20:45 +00:00

173 lines
6.2 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkPath.h"
#include "SkRandom.h"
#include "SkScalar.h"
#include "SkTArray.h"
namespace skiagm {
// This GM tests a grab-bag of convex and concave polygons. They are triangles,
// trapezoid, diamond, polygons with lots of edges, several concave polygons...
// But rectangles are excluded.
class PolygonsGM: public GM {
public:
PolygonsGM() {}
protected:
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
virtual SkString onShortName() SK_OVERRIDE {
return SkString("polygons");
}
virtual SkISize onISize() SK_OVERRIDE {
int width = kNumPolygons * kCellSize + 40;
int height = (kNumJoins * kNumStrokeWidths + kNumExtraStyles) * kCellSize + 40;
return SkISize::Make(width, height);
}
// Construct all polygons
virtual void onOnceBeforeDraw() SK_OVERRIDE {
SkPoint p0[] = {{0, 0}, {60, 0}, {90, 40}}; // triangle
SkPoint p1[] = {{0, 0}, {0, 40}, {60, 40}, {40, 0}}; // trapezoid
SkPoint p2[] = {{0, 0}, {40, 40}, {80, 40}, {40, 0}}; // diamond
SkPoint p3[] = {{10, 0}, {50, 0}, {60, 10}, {60, 30}, {50, 40},
{10, 40}, {0, 30}, {0, 10}}; // octagon
SkPoint p4[32]; // circle-like polygons with 32-edges.
SkPoint p5[] = {{0, 0}, {20, 20}, {0, 40}, {60, 20}}; // concave polygon with 4 edges
SkPoint p6[] = {{0, 40}, {0, 30}, {15, 30}, {15, 20}, {30, 20},
{30, 10}, {45, 10}, {45, 0}, {60, 0}, {60, 40}}; // stairs-like polygon
SkPoint p7[] = {{0, 20}, {20, 20}, {30, 0}, {40, 20}, {60, 20},
{45, 30}, {55, 50}, {30, 40}, {5, 50}, {15, 30}}; // five-point stars
for (size_t i = 0; i < SK_ARRAY_COUNT(p4); ++i) {
SkScalar angle = 2 * SK_ScalarPI * i / SK_ARRAY_COUNT(p4);
p4[i].set(20 * SkScalarCos(angle) + 20, 20 * SkScalarSin(angle) + 20);
}
struct Polygons {
SkPoint* fPoints;
size_t fPointNum;
} pgs[] = {
{ p0, SK_ARRAY_COUNT(p0) },
{ p1, SK_ARRAY_COUNT(p1) },
{ p2, SK_ARRAY_COUNT(p2) },
{ p3, SK_ARRAY_COUNT(p3) },
{ p4, SK_ARRAY_COUNT(p4) },
{ p5, SK_ARRAY_COUNT(p5) },
{ p6, SK_ARRAY_COUNT(p6) },
{ p7, SK_ARRAY_COUNT(p7) }
};
SkASSERT(SK_ARRAY_COUNT(pgs) == kNumPolygons);
for (size_t pgIndex = 0; pgIndex < SK_ARRAY_COUNT(pgs); ++pgIndex) {
fPolygons.push_back().moveTo(pgs[pgIndex].fPoints[0].fX,
pgs[pgIndex].fPoints[0].fY);
for (size_t ptIndex = 1; ptIndex < pgs[pgIndex].fPointNum; ++ptIndex) {
fPolygons.back().lineTo(pgs[pgIndex].fPoints[ptIndex].fX,
pgs[pgIndex].fPoints[ptIndex].fY);
}
fPolygons.back().close();
}
}
// Set the location for the current test on the canvas
static void SetLocation(SkCanvas* canvas, int counter, int lineNum) {
SkScalar x = SK_Scalar1 * kCellSize * (counter % lineNum) + 30 + SK_Scalar1 / 4;
SkScalar y = SK_Scalar1 * kCellSize * (counter / lineNum) + 30 + 3 * SK_Scalar1 / 4;
canvas->translate(x, y);
}
static void SetColorAndAlpha(SkPaint* paint, SkLCGRandom* rand) {
SkColor color = rand->nextU();
color |= 0xff000000;
paint->setColor(color);
if (40 == paint->getStrokeWidth()) {
paint->setAlpha(0xA0);
}
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
// Stroke widths are:
// 0(may use hairline rendering), 10(common case for stroke-style)
// 40(>= geometry width/height, make the contour filled in fact)
static const int kStrokeWidths[] = {0, 10, 40};
SkASSERT(kNumStrokeWidths == SK_ARRAY_COUNT(kStrokeWidths));
static const SkPaint::Join kJoins[] = {
SkPaint::kMiter_Join, SkPaint::kRound_Join, SkPaint::kBevel_Join
};
SkASSERT(kNumJoins == SK_ARRAY_COUNT(kJoins));
int counter = 0;
SkPaint paint;
paint.setAntiAlias(true);
SkLCGRandom rand;
// For stroke style painter
paint.setStyle(SkPaint::kStroke_Style);
for (int join = 0; join < kNumJoins; ++join) {
for (int width = 0; width < kNumStrokeWidths; ++width) {
for (int i = 0; i < fPolygons.count(); ++i) {
canvas->save();
SetLocation(canvas, counter, fPolygons.count());
SetColorAndAlpha(&paint, &rand);
paint.setStrokeJoin(kJoins[join]);
paint.setStrokeWidth(SkIntToScalar(kStrokeWidths[width]));
canvas->drawPath(fPolygons[i], paint);
canvas->restore();
++counter;
}
}
}
// For stroke-and-fill style painter and fill style painter
static const SkPaint::Style kStyles[] = {
SkPaint::kStrokeAndFill_Style, SkPaint::kFill_Style
};
SkASSERT(kNumExtraStyles == SK_ARRAY_COUNT(kStyles));
paint.setStrokeJoin(SkPaint::kMiter_Join);
paint.setStrokeWidth(SkIntToScalar(20));
for (int style = 0; style < kNumExtraStyles; ++style) {
paint.setStyle(kStyles[style]);
for (int i = 0; i < fPolygons.count(); ++i) {
canvas->save();
SetLocation(canvas, counter, fPolygons.count());
SetColorAndAlpha(&paint, &rand);
canvas->drawPath(fPolygons[i], paint);
canvas->restore();
++counter;
}
}
}
private:
static const int kNumPolygons = 8;
static const int kCellSize = 100;
static const int kNumExtraStyles = 2;
static const int kNumStrokeWidths = 3;
static const int kNumJoins = 3;
SkTArray<SkPath> fPolygons;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new PolygonsGM;)
}