skia2/include/gpu/GrTexture.h
Brian Salomon 2bbdcc44c6 Rework GrSamplerParams to be more compact and use its own wrap mode enum.
The main change is to make GrSamplerParams smaller by making its enums have byte-sized underlying types. The rest is cosmetic.

Change-Id: Ib71ea50612d24619a85e463826c6b8dfb9b445e3
Reviewed-on: https://skia-review.googlesource.com/43200
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-09-07 16:58:31 +00:00

78 lines
2.1 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTexture_DEFINED
#define GrTexture_DEFINED
#include "GrSamplerState.h"
#include "GrSurface.h"
#include "SkPoint.h"
#include "SkRefCnt.h"
class GrTexturePriv;
class GrTexture : virtual public GrSurface {
public:
GrTexture* asTexture() override { return this; }
const GrTexture* asTexture() const override { return this; }
/**
* Return the native ID or handle to the texture, depending on the
* platform. e.g. on OpenGL, return the texture ID.
*/
virtual GrBackendObject getTextureHandle() const = 0;
/**
* This function indicates that the texture parameters (wrap mode, filtering, ...) have been
* changed externally to Skia.
*/
virtual void textureParamsModified() = 0;
#ifdef SK_DEBUG
void validate() const {
this->INHERITED::validate();
}
#endif
// These match the definitions in SkImage, for whence they came
typedef void* ReleaseCtx;
typedef void (*ReleaseProc)(ReleaseCtx);
virtual void setRelease(ReleaseProc proc, ReleaseCtx ctx) = 0;
/** Access methods that are only to be used within Skia code. */
inline GrTexturePriv texturePriv();
inline const GrTexturePriv texturePriv() const;
protected:
GrTexture(GrGpu*, const GrSurfaceDesc&, GrSLType samplerType,
GrSamplerState::Filter highestFilterMode, bool wasMipMapDataProvided);
private:
void computeScratchKey(GrScratchKey*) const override;
size_t onGpuMemorySize() const override;
void dirtyMipMaps(bool mipMapsDirty);
enum MipMapsStatus {
kNotAllocated_MipMapsStatus,
kAllocated_MipMapsStatus,
kValid_MipMapsStatus
};
GrSLType fSamplerType;
GrSamplerState::Filter fHighestFilterMode;
MipMapsStatus fMipMapsStatus;
int fMaxMipMapLevel;
SkDestinationSurfaceColorMode fMipColorMode;
friend class GrTexturePriv;
typedef GrSurface INHERITED;
};
#endif