skia2/debugger
2012-08-14 19:38:31 +00:00
..
QT Bug Fix: Fixes transformation bug where debugger locked up during incremental draw due to nested clips not being cleared. 2012-08-14 19:38:31 +00:00
debuggermain.cpp Refactoring into a public facing facing SkDebugger class first pass. 2012-08-07 16:12:23 +00:00
make_debugger.sh Effects Bug Fix 2012-08-13 14:26:36 +00:00
moc.sh Moved the ownership of the current clip and current matrix into the debug canvas as part of the upcoming general refactor to everything living in debug canvas. 2012-08-03 17:32:05 +00:00
SkDebugCanvas.cpp Bug Fix: Fixes transformation bug where debugger locked up during incremental draw due to nested clips not being cleared. 2012-08-14 19:38:31 +00:00
SkDebugCanvas.h Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code 2012-08-07 20:41:37 +00:00
SkDebugger.cpp Refactoring into a public facing facing SkDebugger class first pass. 2012-08-07 16:12:23 +00:00
SkDebugger.h Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code 2012-08-07 20:41:37 +00:00
SkDrawCommand.cpp Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code 2012-08-07 20:41:37 +00:00
SkDrawCommand.h Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code 2012-08-07 20:41:37 +00:00
SkObjectParser.cpp Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code 2012-08-07 20:41:37 +00:00
SkObjectParser.h Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code 2012-08-07 20:41:37 +00:00