3509210622
GLSL (post-ES2) allows array comparison: http://screen/8gryPvb9T7gndyb Unfortunately, because ES2 does not support array comparisons, we can't add this test to the dm test suite. Change-Id: I06b71683e49b2631669cff801dc647951a81a299 Bug: skia:11849 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394162 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
30 lines
959 B
Metal
30 lines
959 B
Metal
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
using namespace metal;
|
|
struct S {
|
|
int x;
|
|
int y;
|
|
};
|
|
struct Uniforms {
|
|
float4 colorGreen;
|
|
float4 colorRed;
|
|
};
|
|
struct Inputs {
|
|
};
|
|
struct Outputs {
|
|
float4 sk_FragColor [[color(0)]];
|
|
};
|
|
|
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
|
Outputs _out;
|
|
(void)_out;
|
|
array<float, 4> f1 = array<float, 4>{1.0, 2.0, 3.0, 4.0};
|
|
array<float, 4> f2 = array<float, 4>{1.0, 2.0, 3.0, 4.0};
|
|
array<float, 4> f3 = array<float, 4>{1.0, 2.0, 3.0, -4.0};
|
|
array<S, 3> s1 = array<S, 3>{S{1, 2}, S{3, 4}, S{5, 6}};
|
|
array<S, 3> s2 = array<S, 3>{S{1, 2}, S{0, 0}, S{5, 6}};
|
|
array<S, 3> s3 = array<S, 3>{S{1, 2}, S{3, 4}, S{5, 6}};
|
|
_out.sk_FragColor = ((f1 == f2 && f1 != f3) && s1 != s2) && s3 == s1 ? _uniforms.colorGreen : _uniforms.colorRed;
|
|
return _out;
|
|
}
|