bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
64 lines
2.6 KiB
C++
64 lines
2.6 KiB
C++
|
|
|
|
/**************************************************************************************************
|
|
*** This file was autogenerated from GrNonInlinedInUniform.fp; do not modify.
|
|
**************************************************************************************************/
|
|
#include "GrNonInlinedInUniform.h"
|
|
|
|
#include "src/core/SkUtils.h"
|
|
#include "src/gpu/GrTexture.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
|
|
#include "src/sksl/SkSLCPP.h"
|
|
#include "src/sksl/SkSLUtil.h"
|
|
class GrGLSLNonInlinedInUniform : public GrGLSLFragmentProcessor {
|
|
public:
|
|
GrGLSLNonInlinedInUniform() {}
|
|
void emitCode(EmitArgs& args) override {
|
|
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
|
const GrNonInlinedInUniform& _outer = args.fFp.cast<GrNonInlinedInUniform>();
|
|
(void) _outer;
|
|
auto point = _outer.point;
|
|
(void) point;
|
|
pointVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf2_GrSLType, "point");
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(return half4(%s, %s);
|
|
)SkSL"
|
|
, args.fUniformHandler->getUniformCStr(pointVar), args.fUniformHandler->getUniformCStr(pointVar));
|
|
}
|
|
private:
|
|
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
|
|
const GrNonInlinedInUniform& _outer = _proc.cast<GrNonInlinedInUniform>();
|
|
{
|
|
const SkPoint& pointValue = _outer.point;
|
|
pdman.set2f(pointVar, pointValue.fX, pointValue.fY);
|
|
}
|
|
}
|
|
UniformHandle pointVar;
|
|
};
|
|
GrGLSLFragmentProcessor* GrNonInlinedInUniform::onCreateGLSLInstance() const {
|
|
return new GrGLSLNonInlinedInUniform();
|
|
}
|
|
void GrNonInlinedInUniform::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
|
|
}
|
|
bool GrNonInlinedInUniform::onIsEqual(const GrFragmentProcessor& other) const {
|
|
const GrNonInlinedInUniform& that = other.cast<GrNonInlinedInUniform>();
|
|
(void) that;
|
|
if (point != that.point) return false;
|
|
return true;
|
|
}
|
|
GrNonInlinedInUniform::GrNonInlinedInUniform(const GrNonInlinedInUniform& src)
|
|
: INHERITED(kGrNonInlinedInUniform_ClassID, src.optimizationFlags())
|
|
, point(src.point) {
|
|
this->cloneAndRegisterAllChildProcessors(src);
|
|
}
|
|
std::unique_ptr<GrFragmentProcessor> GrNonInlinedInUniform::clone() const {
|
|
return std::make_unique<GrNonInlinedInUniform>(*this);
|
|
}
|
|
#if GR_TEST_UTILS
|
|
SkString GrNonInlinedInUniform::onDumpInfo() const {
|
|
return SkStringPrintf("(point=half2(%f, %f))", point.fX, point.fY);
|
|
}
|
|
#endif
|