skia2/include/utils/SkDeferredCanvas.h
junov@chromium.org bfeddae9da Fix unbound memory consumption problem with run away deferred canvases.
With this CL, deferred canvases will trigger a flush when then the 
memory allocated for recording commands (including flattened objects)
exceeds 64MB.

TEST=DeferredCanvas skia unit test, test step TestDeferredCanvasMemoryLimit
BUG=http://code.google.com/p/chromium/issues/detail?id=137884
Review URL: https://codereview.appspot.com/6425053

git-svn-id: http://skia.googlecode.com/svn/trunk@4714 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-23 13:35:14 +00:00

363 lines
15 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDeferredCanvas_DEFINED
#define SkDeferredCanvas_DEFINED
#ifndef SK_DEFERRED_CANVAS_USES_GPIPE
#define SK_DEFERRED_CANVAS_USES_GPIPE 0
#endif
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkPixelRef.h"
#if SK_DEFERRED_CANVAS_USES_GPIPE
#include "SkGPipe.h"
#include "SkChunkAlloc.h"
#else
#include "SkPicture.h"
#endif
/** \class SkDeferredCanvas
Subclass of SkCanvas that encapsulates an SkPicture or SkGPipe for deferred
drawing. The main difference between this class and SkPictureRecord (the
canvas provided by SkPicture) is that this is a full drop-in replacement
for SkCanvas, while SkPictureRecord only supports draw operations.
SkDeferredCanvas will transparently trigger the flushing of deferred
draw operations when an attempt is made to access the pixel data.
*/
class SK_API SkDeferredCanvas : public SkCanvas {
public:
class DeviceContext;
SkDeferredCanvas();
/** Construct a canvas with the specified device to draw into.
Equivalent to calling default constructor, then setDevice.
@param device Specifies a device for the canvas to draw into.
*/
explicit SkDeferredCanvas(SkDevice* device);
/** Construct a canvas with the specified device to draw into, and
* a device context. Equivalent to calling default constructor, then
* setDevice.
* @param device Specifies a device for the canvas to draw into.
* @param deviceContext interface for the device's the graphics context
*/
explicit SkDeferredCanvas(SkDevice* device, DeviceContext* deviceContext);
virtual ~SkDeferredCanvas();
/**
* Specify a device to be used by this canvas. Calling setDevice will
* release the previously set device, if any.
*
* @param device The device that the canvas will raw into
* @return The device argument, for convenience.
*/
virtual SkDevice* setDevice(SkDevice* device);
/**
* Specify a deviceContext to be used by this canvas. Calling
* setDeviceContext will release the previously set deviceContext, if any.
* A deviceContext must be specified if the device uses a graphics context
* that requires some form of state initialization prior to drawing
* and/or explicit flushing to synchronize the execution of rendering
* operations.
* Note: Must be called after the device is set with setDevice.
*
* @deviceContext interface for the device's the graphics context
* @return The deviceContext argument, for convenience.
*/
DeviceContext* setDeviceContext(DeviceContext* deviceContext);
/**
* Enable or disable deferred drawing. When deferral is disabled,
* pending draw operations are immediately flushed and from then on,
* the SkDeferredCanvas behaves just like a regular SkCanvas.
* This method must not be called while the save/restore stack is in use.
* @param deferred true/false
*/
void setDeferredDrawing(bool deferred);
/**
* Specify the maximum number of bytes to be allocated for the purpose
* of recording draw commands to this canvas. The default limit, is
* 64MB.
* @param maxStorage The maximum number of bytes to be allocated.
*/
void setMaxRecordingStorage(size_t maxStorage);
// Overrides of the SkCanvas interface
virtual int save(SaveFlags flags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool isDrawingToLayer() const SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
virtual bool clipRect(const SkRect& rect, SkRegion::Op op,
bool doAntiAlias) SK_OVERRIDE;
virtual bool clipPath(const SkPath& path, SkRegion::Op op,
bool doAntiAlias) SK_OVERRIDE;
virtual bool clipRegion(const SkRegion& deviceRgn,
SkRegion::Op op) SK_OVERRIDE;
virtual void clear(SkColor) SK_OVERRIDE;
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) SK_OVERRIDE;
virtual void drawRect(const SkRect& rect, const SkPaint& paint)
SK_OVERRIDE;
virtual void drawPath(const SkPath& path, const SkPaint& paint)
SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left,
SkScalar top, const SkPaint* paint)
SK_OVERRIDE;
virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
const SkRect& dst, const SkPaint* paint)
SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint* paint)
SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint)
SK_OVERRIDE;
virtual void drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) SK_OVERRIDE;
virtual SkBounder* setBounder(SkBounder* bounder) SK_OVERRIDE;
virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) SK_OVERRIDE;
private:
void flushIfNeeded(const SkBitmap& bitmap);
public:
class DeviceContext : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(DeviceContext)
virtual void prepareForDraw() {}
private:
typedef SkRefCnt INHERITED;
};
#if SK_DEFERRED_CANVAS_USES_GPIPE
protected:
class DeferredPipeController : public SkGPipeController {
public:
DeferredPipeController();
void setPlaybackCanvas(SkCanvas*);
virtual ~DeferredPipeController();
virtual void* requestBlock(size_t minRequest, size_t* actual) SK_OVERRIDE;
virtual void notifyWritten(size_t bytes) SK_OVERRIDE;
void playback();
void reset();
bool hasRecorded() {return fAllocator.blockCount() != 0;}
size_t storageAllocatedForRecording() {return fAllocator.totalCapacity();}
private:
enum {
kMinBlockSize = 4096
};
struct PipeBlock {
PipeBlock(void* block, size_t size) { fBlock = block, fSize = size; }
void* fBlock;
size_t fSize;
};
void* fBlock;
size_t fBytesWritten;
SkChunkAlloc fAllocator;
SkTDArray<PipeBlock> fBlockList;
SkGPipeReader fReader;
};
#endif
public:
class DeferredDevice : public SkDevice {
public:
/**
* Constructor
* @param immediateDevice device to be drawn to when flushing
* deferred operations
* @param deviceContext callback interface for managing graphics
* context state, can be NULL.
*/
DeferredDevice(SkDevice* immediateDevice,
DeviceContext* deviceContext = NULL);
~DeferredDevice();
/**
* Sets the device context to be use with the device.
* @param deviceContext callback interface for managing graphics
* context state, can be NULL.
*/
void setDeviceContext(DeviceContext* deviceContext);
/**
* Returns the recording canvas.
*/
SkCanvas* recordingCanvas();
/**
* Returns the immediate (non deferred) canvas.
*/
SkCanvas* immediateCanvas() const {return fImmediateCanvas;}
/**
* Returns the immediate (non deferred) device.
*/
SkDevice* immediateDevice() const {return fImmediateDevice;}
/**
* Returns true if an opaque draw operation covering the entire canvas
* was performed since the last call to isFreshFrame().
*/
bool isFreshFrame();
void flushPending();
void contentsCleared();
void flushIfNeeded(const SkBitmap& bitmap);
void setMaxRecordingStorage(size_t);
virtual uint32_t getDeviceCapabilities() SK_OVERRIDE;
virtual int width() const SK_OVERRIDE;
virtual int height() const SK_OVERRIDE;
virtual SkGpuRenderTarget* accessRenderTarget() SK_OVERRIDE;
virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config,
int width, int height,
bool isOpaque,
Usage usage) SK_OVERRIDE;
virtual void writePixels(const SkBitmap& bitmap, int x, int y,
SkCanvas::Config8888 config8888) SK_OVERRIDE;
protected:
virtual const SkBitmap& onAccessBitmap(SkBitmap*) SK_OVERRIDE;
virtual bool onReadPixels(const SkBitmap& bitmap,
int x, int y,
SkCanvas::Config8888 config8888) SK_OVERRIDE;
// The following methods are no-ops on a deferred device
virtual bool filterTextFlags(const SkPaint& paint, TextFlags*)
SK_OVERRIDE
{return false;}
virtual void setMatrixClip(const SkMatrix&, const SkRegion&,
const SkClipStack&) SK_OVERRIDE
{}
// None of the following drawing methods should ever get called on the
// deferred device
virtual void clear(SkColor color)
{SkASSERT(0);}
virtual void drawPaint(const SkDraw&, const SkPaint& paint)
{SkASSERT(0);}
virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode,
size_t count, const SkPoint[],
const SkPaint& paint)
{SkASSERT(0);}
virtual void drawRect(const SkDraw&, const SkRect& r,
const SkPaint& paint)
{SkASSERT(0);}
virtual void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint,
const SkMatrix* prePathMatrix = NULL,
bool pathIsMutable = false)
{SkASSERT(0);}
virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
const SkIRect* srcRectOrNull,
const SkMatrix& matrix, const SkPaint& paint)
{SkASSERT(0);}
virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
int x, int y, const SkPaint& paint)
{SkASSERT(0);}
virtual void drawText(const SkDraw&, const void* text, size_t len,
SkScalar x, SkScalar y, const SkPaint& paint)
{SkASSERT(0);}
virtual void drawPosText(const SkDraw&, const void* text, size_t len,
const SkScalar pos[], SkScalar constY,
int scalarsPerPos, const SkPaint& paint)
{SkASSERT(0);}
virtual void drawTextOnPath(const SkDraw&, const void* text,
size_t len, const SkPath& path,
const SkMatrix* matrix,
const SkPaint& paint)
{SkASSERT(0);}
virtual void drawPosTextOnPath(const SkDraw& draw, const void* text,
size_t len, const SkPoint pos[],
const SkPaint& paint,
const SkPath& path,
const SkMatrix* matrix)
{SkASSERT(0);}
virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode,
int vertexCount, const SkPoint verts[],
const SkPoint texs[], const SkColor colors[],
SkXfermode* xmode, const uint16_t indices[],
int indexCount, const SkPaint& paint)
{SkASSERT(0);}
virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
const SkPaint&)
{SkASSERT(0);}
private:
virtual void flush();
void endRecording();
void beginRecording();
#if SK_DEFERRED_CANVAS_USES_GPIPE
DeferredPipeController fPipeController;
SkGPipeWriter fPipeWriter;
#else
SkPicture fPicture;
#endif
SkDevice* fImmediateDevice;
SkCanvas* fImmediateCanvas;
SkCanvas* fRecordingCanvas;
DeviceContext* fDeviceContext;
bool fFreshFrame;
size_t fMaxRecordingStorageBytes;
};
DeferredDevice* getDeferredDevice() const;
protected:
virtual SkCanvas* canvasForDrawIter();
private:
SkCanvas* drawingCanvas() const;
bool isFullFrame(const SkRect*, const SkPaint*) const;
void validate() const;
void init();
bool fDeferredDrawing;
typedef SkCanvas INHERITED;
};
#endif